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[ПЕРЕНОС]Мультифазовый пистолет ГСБ (#802)
Со старой сборки перенесён мультифазовый пистолет ГСБ и починил выдачу цели на мобильный дефиб. Так как дробовик гсб убран из хай рисков, он стал доступен для покупки в карго. :cl: Filo - add: Была добавлена возможность закупа энерго дробовиков в карго, за счет ослабления их мощности. - add: ГСБ получил высокоценный мультифазовый пистолет с тремя режимами стрельбы, энерго дробовик же потерял в ценности. - fix: Синдикат прознал про мобильный дефибриллятор ГВ и начал раздавать цели на его кражу.
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Resources/Locale/ru-RU/ADT/prototypes/Catalog/Fills/Crates/armory.ftl
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ent-ADTCrateArmoryEnergyShotgun = ящик энерго-дробовиков | ||
.desc = Если вам по душе технологии. Содержит два продвинутых энерго-дробовика. |
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Resources/Locale/ru-RU/ADT/prototypes/Entities/Objects/Weapons/Guns/Battery/battery_gun.ftl
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ent-ADTWeaponPistolX01 = X-01 М.Э.П. | ||
.desc = Мультифазовый энергетический пистолет. Это дорогая, современная версия антикварного лазерного пистолета. У этого оружия есть несколько уникальных режимов огня, но нет возможности самостоятельно перезаряжаться с течением времени. | ||
.suffix = { "Пистолет, Мультифазовый" } |
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...ces/Locale/ru-RU/ADT/prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.ftl
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ent-ADTBulletIon = Ионный заряд | ||
ent-ADTBulletLaser = Лазерный заряд | ||
ent-ADTBulletDisabler = Оглушающий заряд |
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- type: cargoProduct | ||
id: ADTArmoryEnergyShotguns | ||
icon: | ||
sprite: Objects/Weapons/Guns/Battery/energy_shotgun.rsi | ||
state: icon | ||
product: ADTCrateArmoryEnergyShotgun | ||
cost: 12000 | ||
category: cargoproduct-category-name-armory # Визарды, сделайте пожалуйста паренты для категорий. | ||
group: market |
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- type: entity | ||
id: ADTCrateArmoryEnergyShotgun | ||
parent: CrateArmoryShotgun | ||
components: | ||
- type: StorageFill | ||
contents: | ||
- id: WeaponEnergyShotgun | ||
amount: 2 |
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Resources/Prototypes/ADT/Entities/Objects/Weapons/Guns/Projectiles/impact.yml
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- type: entity | ||
id: ADTBulletImpactEffectLaser | ||
name: Laser boltik | ||
categories: [ HideSpawnMenu ] | ||
components: | ||
- type: TimedDespawn | ||
lifetime: 0.2 | ||
- type: Sprite | ||
drawdepth: Effects | ||
layers: | ||
- shader: unshaded | ||
map: ["enum.EffectLayers.Unshaded"] | ||
sprite: ADT/Objects/Weapons/Guns/Projectiles/projectiles_ss.rsi | ||
state: impact_laser_red | ||
- type: EffectVisuals | ||
- type: Tag | ||
tags: | ||
- HideContextMenu | ||
|
||
- type: entity | ||
id: ADTBulletImpactEffectIon | ||
categories: [ HideSpawnMenu ] | ||
name: Kinetic bolt | ||
components: | ||
- type: TimedDespawn | ||
lifetime: 0.2 | ||
- type: Sprite | ||
drawdepth: Effects | ||
layers: | ||
- shader: unshaded | ||
map: ["enum.EffectLayers.Unshaded"] | ||
sprite: ADT/Objects/Weapons/Guns/Projectiles/projectiles_ss.rsi | ||
state: impact_laser_yellow | ||
- type: EffectVisuals | ||
- type: Tag | ||
tags: | ||
- HideContextMenu |
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- type: entity | ||
categories: [ HideSpawnMenu ] | ||
parent: BaseTraitorStealObjective | ||
id: ADTCMODefibrillatorStealObjective | ||
id: ADTMobileDefibrillatorStealObjective | ||
components: | ||
- type: NotJobRequirement | ||
job: ChiefMedicalOfficer | ||
- type: StealCondition | ||
stealGroup: ADTMobileDefibrillator | ||
owner: job-name-cmo | ||
|
||
- type: entity | ||
categories: [ HideSpawnMenu ] | ||
parent: BaseTraitorStealObjective | ||
id: ADTX01StealObjective | ||
components: | ||
- type: Objective | ||
difficulty: 3 | ||
- type: NotJobRequirement | ||
job: HeadOfSecurity | ||
- type: StealCondition | ||
stealGroup: ADTWeaponPistolX01 | ||
owner: job-name-hos |
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