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финальные фиксы и звуки
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PyotrIgn committed Dec 27, 2024
1 parent 5816357 commit 91164e5
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Showing 7 changed files with 128 additions and 103 deletions.
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Original file line number Diff line number Diff line change
Expand Up @@ -8,11 +8,11 @@
damage:
types:
Piercing: 90 # ADT tweak
Structural: 100
Structural: 30
- type: StaminaDamageOnCollide
damage: 75
- type: TimedDespawn
lifetime: 20
lifetime: 30

#100 mm
- type: entity
Expand All @@ -28,16 +28,16 @@
- type: ExplodeOnTrigger
- type: Explosive
explosionType: Default
totalIntensity: 300 # a ~2 tile radius
intensitySlope: 5
maxIntensity: 10
totalIntensity: 400
intensitySlope: 2
maxIntensity: 20
- type: Projectile
damage:
types:
Piercing: 200
Structural: 500
- type: TimedDespawn
lifetime: 20
lifetime: 30

- type: entity
id: ADTShipBattleBullet100mmEMP
Expand All @@ -56,31 +56,40 @@
- type: Ammo
muzzleFlash: null
- type: PointLight
radius: 3.5
radius: 5.5
color: blue
energy: 0.5
energy: 2.5
- type: TimedDespawn
lifetime: 20
lifetime: 30

- type: entity
categories: [ HideSpawnMenu ]
parent: BaseBullet
parent: BaseBulletTrigger
id: ADTShipBattleBullet100mmAP
name: 100 mm EMP
name: 100 mm AP
components:
- type: Projectile
damage:
types:
Piercing: 500 # ADT tweak
Structural: 1000
Structural: 2000
- type: StaminaDamageOnCollide
damage: 300
- type: Sprite
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
layers:
- state: frag
- type: TimedDespawn
lifetime: 20
lifetime: 30
- type: ExplodeOnTrigger
- type: Explosive
explosionType: Default
totalIntensity: 20 # a ~2 tile radius
intensitySlope: 10
maxIntensity: 3
# - type: IFF
# flags: HideLabel
# color: "#ff0000"

#100 mm
- type: entity
Expand All @@ -96,16 +105,16 @@
- type: ExplodeOnTrigger
- type: Explosive
explosionType: Default
totalIntensity: 450 # a ~2 tile radius
intensitySlope: 4
maxIntensity: 15
totalIntensity: 800 # a ~2 tile radius
intensitySlope: 3
maxIntensity: 40
- type: Projectile
damage:
types:
Piercing: 200
Structural: 500
- type: TimedDespawn
lifetime: 20
lifetime: 30

- type: entity
id: ADTShipBattleBullet155mmEMP
Expand All @@ -118,34 +127,40 @@
layers:
- state: frag
- type: EmpOnTrigger
range: 7
range: 10
energyConsumption: 50000
disableDuration: 10
- type: Ammo
muzzleFlash: null
- type: PointLight
radius: 3.5
radius: 8.0
color: blue
energy: 0.5
energy: 4.5
- type: TimedDespawn
lifetime: 20
lifetime: 30

- type: entity
categories: [ HideSpawnMenu ]
parent: BaseBullet
parent: BaseBulletTrigger
id: ADTShipBattleBullet155mmAP
name: 155 mm EMP
name: 155 mm AP
components:
- type: Projectile
damage:
types:
Piercing: 500 # ADT tweak
Structural: 1500
Structural: 5500
- type: StaminaDamageOnCollide
damage: 300
- type: Sprite
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
layers:
- state: frag
- type: TimedDespawn
lifetime: 20
lifetime: 30
- type: ExplodeOnTrigger
- type: Explosive
explosionType: Default
totalIntensity: 50 # a ~2 tile radius
intensitySlope: 10
maxIntensity: 5
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