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Перезалив робототехника, ибо в первый раз из-за мерджконфликтов работать уже было неудобно Имплантер пока сохранил в лодауте в кармашке, потому что имплантеры языков устроены иначе, чем майндшилд и его не прописать пока в изначальных имплантах профессии
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5 changes: 4 additions & 1 deletion
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Resources/Locale/ru-RU/ADT/Entities/Objects/Misc/identification_cards.ftl
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ent-ADTPathologistIDCard = ID карта патологоанатома | ||
.desc = { ent-IDCardStandard.desc } | ||
.desc = { ent-IDCardStandard.desc } | ||
ent-ADTRoboticistIDCard = ID карта робототехника | ||
.desc = { ent-IDCardStandard.desc } |
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job-description-ADTPathologist = Осматривайте тела мёртвого экипажа, выявляйте причины их смерти и не забывайте клонировать трупы. | ||
job-description-ADTPathologist = Осматривайте тела мёртвого экипажа, выявляйте причины их смерти и не забывайте клонировать трупы. | ||
job-description-roboticist = Собирайте боргов, мехов, обслуживайте синтетиков и поражайте (либо пугайте) экипаж своими новейшими разработками. |
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job-name-ADTPathologist = Патологоанатом | ||
JobADTPathologist = Патологоанатом | ||
JobADTPathologist = Патологоанатом | ||
job-name-roboticist = робототехник | ||
JobRoboticist = робототехник |
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# Errors | ||
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# Miscellaneous | ||
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# Command | ||
ent-MagistratNeck = Галстуки | ||
ent-MagistratJumpsuit = Костюмы | ||
# Civilian | ||
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# Cargo | ||
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# Engineering | ||
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# Science | ||
loadout-group-roboticist-jumpsuit = Робототехник, комбинезон | ||
loadout-group-roboticist-outerclothing = Робототехник, верхняя одежда | ||
loadout-group-roboticist-gloves = Робототехник, перчатки | ||
# Security | ||
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# Medical | ||
loadout-group-patholog-head = Патологоанатом, голова | ||
loadout-group-patholog-jumpsuit = Патологоанатом, комбинезон | ||
loadout-group-patholog-outerclothing = Патологоанатом, верхняя одежда | ||
loadout-group-patholog-shoes = Патологоанатом, обувь | ||
loadout-group-patholog-backpack = Патологоанатом, рюкзак | ||
# Wildcards |
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Resources/Locale/ru-RU/ADT/prototypes/Entities/Markers/Spawners/jobs.ftl
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ent-SpawnPointMagistrat = Точка спавна магистрата | ||
.desc = { ent-SpawnPointJobBase.desc } | ||
ent-ADTSpawnPointRoboticist = робототехник | ||
.desc = { ent-SpawnPointJobBase.desc } |
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Resources/Locale/ru-RU/ADT/prototypes/Entities/Objects/Device/pda.ftl
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ent-MagistratPDA = КПК Магистрата | ||
.desc = В заметках данного КПК можно найти компромат на каждого из глав. | ||
ent-ADTPathologistPDA = КПК патологоанатома | ||
.desc = От него веет прохладой. | ||
ent-ADTRoboticistPDA = КПК робототехника | ||
.desc = Почему это всё ещё не робот?! |
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Resources/Prototypes/ADT/Roles/Jobs/Science/roboticist.yml
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- type: job | ||
id: ADTRoboticist | ||
name: job-name-roboticist | ||
description: job-description-roboticist | ||
playTimeTracker: JobRoboticist | ||
requirements: | ||
- !type:DepartmentTimeRequirement | ||
department: Science | ||
time: 25200 #7 hrs | ||
startingGear: ADTRoboticistGear | ||
icon: "JobIconRoboticist" | ||
supervisors: job-supervisors-rd | ||
access: | ||
- Research | ||
- Maintenance | ||
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- type: startingGear | ||
id: ADTRoboticistGear | ||
equipment: | ||
ears: ClothingHeadsetRobotics | ||
id: ADTRoboticistPDA | ||
pocket1: BorgTranslatorImplanter |
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- type: playTimeTracker | ||
id: JobADTPathologist | ||
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- type: playTimeTracker | ||
id: JobRoboticist |
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Resources/Textures/Clothing/Uniforms/Jumpskirt/roboticist.rsi/meta.json
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Resources/Textures/Clothing/Uniforms/Jumpsuit/roboticist.rsi/meta.json
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