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AdventureTimeSS14/space_station#733 Перенос противогаза СИ, и цели на него для Вора no cl --------- Co-authored-by: Alazell <[email protected]> Co-authored-by: Schrodinger71 <[email protected]> Co-authored-by: Schrödinger <[email protected]>
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Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Mask/mask.ftl
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### TODO: Для переносимых масок оставил, нужно будет доделать при переносе | ||
###ent-ADTClothingMaskGasLapkeeSet = белый противогаз СБ | ||
### .desc = Не стандартный, но тем не менее одобренный ЦентКоммом очень плотно прилегающий к лицу противогаз с повышенной защитой от жары, взамен не защищающий от ударов тупыми предметами по лицу. | ||
### .suffix = { "Именное, Lapkee" } | ||
###ent-ADTClothingMaskBorodaDedMoroz = Борода и усы Дед Мороза | ||
### .desc = Борода Деда Мороза с усами люкс качества, позволит создать вам полный образ Деда Мороза или Санта Клауса. Дети не узнают папу, соседа, или актера. | ||
### .suffix = { "Новый Год" } | ||
### | ||
###ent-ADTChronosMask = визор "Жертва Хроноса" | ||
### .desc = Продвинутый визор, сделанный на заказ неким учёным. На боковой стороне визора видна роспись: Х.К. | ||
### | ||
ent-ADTClothingMaskGasCE = противогаз старшего инженера | ||
.desc = Это элитный противогаз Старшего Инженера, которому может позавидовать даже Центральное Командование. Защищает от сварки. |
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Resources/Prototypes/ADT/Entities/Clothing/Masks/mask.yml
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# TODO: Не стал удалять прототипы, можно будет их по нужде в будущем переносить, или все сразу скопом | ||
# - type: entity | ||
# parent: ClothingMaskBase | ||
# id: ADTJasonHockeyMask | ||
# name: hockey mask of maniac | ||
# description: hockey mask of maniac | ||
# suffix: Halloween | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/jason.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/jason.rsi | ||
# clothingVisuals: | ||
# mask: | ||
# - state: equipped-MASK | ||
# - type: BreathMask | ||
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||
# - type: entity | ||
# parent: ClothingMaskBase | ||
# id: ADTSquidGameWorkerMask | ||
# name: squid game worker mask | ||
# description: squid game worker mask | ||
# suffix: Halloween | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/squidgame_worker.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/squidgame_worker.rsi | ||
# clothingVisuals: | ||
# mask: | ||
# - state: equipped-MASK | ||
# - type: BreathMask | ||
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||
# - type: entity | ||
# parent: ClothingMaskBase | ||
# id: ADTSquidGameSoldierMask | ||
# name: squid game soldier mask | ||
# description: squid game soldier mask | ||
# suffix: Halloween | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/squidgame_soldier.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/squidgame_soldier.rsi | ||
# clothingVisuals: | ||
# mask: | ||
# - state: equipped-MASK | ||
# - type: BreathMask | ||
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||
# - type: entity | ||
# parent: ClothingMaskBase | ||
# id: ADTSquidGameManagerMask | ||
# name: squid game manager mask | ||
# description: squid game manager mask | ||
# suffix: Halloween | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/squidgame_manager.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/squidgame_manager.rsi | ||
# clothingVisuals: | ||
# mask: | ||
# - state: equipped-MASK | ||
# - type: BreathMask | ||
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||
# - type: entity | ||
# parent: WeldingMaskBase | ||
# id: ADTClothingHeadHatTagilla | ||
# name: Tagilla mask | ||
# description: Tagilla mask | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/tagilla_mask.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/tagilla_mask.rsi | ||
# - type: Armor | ||
# modifiers: | ||
# coefficients: | ||
# Piercing: 0.95 | ||
# Heat: 0.95 | ||
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||
# - type: entity | ||
# parent: ClothingMaskBase | ||
# id: ADTClothingHeadHatClownArmor | ||
# name: ballistic mask of a psychopathic clown | ||
# description: OMFG YOU DO NOT KILL CLOWN! CLOWN KILLS YOU! | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/clownballistic_mask.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/clownballistic_mask.rsi | ||
# clothingVisuals: | ||
# mask: | ||
# - state: equipped-MASK | ||
# - type: BreathMask | ||
# - type: Armor | ||
# modifiers: | ||
# coefficients: | ||
# Piercing: 0.95 | ||
# Heat: 0.95 | ||
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||
# - type: entity | ||
# parent: ClothingMaskBase | ||
# id: ADTMichaelMyersMask | ||
# name: Michael Myers mask | ||
# description: Michael Myers mask | ||
# suffix: Halloween | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/michael_myersmask.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/michael_myersmask.rsi | ||
# clothingVisuals: | ||
# mask: | ||
# - state: equipped-MASK | ||
# - type: BreathMask | ||
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||
# # PayDay2 mask | ||
# - type: entity | ||
# parent: ClothingMaskBase | ||
# id: ADTPayDayChainsMask | ||
# name: squid game worker mask | ||
# description: squid game worker mask | ||
# suffix: Halloween | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/payday_chains.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/payday_chains.rsi | ||
# - type: BreathMask | ||
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||
# - type: entity | ||
# parent: ClothingMaskBase | ||
# id: ADTPayDayDallasMask | ||
# name: squid game worker mask | ||
# description: squid game worker mask | ||
# suffix: Halloween | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/payday_dallas.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/payday_dallas.rsi | ||
# - type: BreathMask | ||
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||
# - type: entity | ||
# parent: ClothingMaskBase | ||
# id: ADTPayDayHoustonMask | ||
# name: squid game worker mask | ||
# description: squid game worker mask | ||
# suffix: Halloween | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/payday_houston.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/payday_houston.rsi | ||
# - type: BreathMask | ||
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# - type: entity | ||
# parent: ClothingMaskBase | ||
# id: ADTPayDayWolfMask | ||
# name: squid game worker mask | ||
# description: squid game worker mask | ||
# suffix: Halloween | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/payday_wolf.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/payday_wolf.rsi | ||
# - type: BreathMask | ||
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||
# - type: entity | ||
# parent: ClothingMaskGasSecurity | ||
# id: ADTClothingMaskGasLapkeeSet | ||
# name: white sec mask | ||
# description: white sec mask | ||
# suffix: Personal, Lapkee | ||
# components: | ||
# - type: BreathMask | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/lapkeeset_mask.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/lapkeeset_mask.rsi | ||
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# - type: entity | ||
# parent: ClothingMaskBase | ||
# id: ADTClothingMaskBorodaDedMoroz | ||
# suffix: New Year | ||
# name: Boroda ded moroz | ||
# description: Boroda ded moroz | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/ded_morozsetboroda.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/ded_morozsetboroda.rsi | ||
# clothingVisuals: | ||
# mask: | ||
# - state: equipped-MASK | ||
# - type: BreathMask | ||
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# - type: entity | ||
# parent: ClothingMaskBase | ||
# id: ADTChronosMask | ||
# name: chronos victim mask | ||
# description: chronos victim mask | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/chronosvisor.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/chronosvisor.rsi | ||
# - type: BreathMask | ||
# - type: ShowSecurityIcons | ||
# - type: FlashImmunity | ||
# - type: EyeProtection | ||
# protectionTime: 5 | ||
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# #противогаз СССП | ||
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# - type: entity | ||
# parent: ClothingMaskGasSyndicate | ||
# id: ADTClothingMaskGasUSSP | ||
# name: PMG-40 gasmask | ||
# description: The gas mask of the army of USSP. | ||
# suffix: USSP | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/usspgasmask.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/usspgasmask.rsi | ||
# - type: Tag | ||
# tags: | ||
# - HidesHair | ||
# - type: ShowSecurityIcons | ||
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||
# - type: entity | ||
# parent: ClothingMaskGasSecurity | ||
# id: ADTClothingMaskGasDarkRavenFriskis | ||
# suffix: Only Friskis | ||
# name: raven gas mask | ||
# description: raven gas mask | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Mask/raven.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Mask/raven.rsi | ||
# clothingVisuals: | ||
# mask: | ||
# - state: equipped-MASK | ||
# - state: equipped-MASK-unshaded | ||
# shader: unshaded | ||
# - type: BreathMask | ||
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||
# - type: entity | ||
# parent: ClothingMaskGas | ||
# id: ADTClothingMaskGasIlisium | ||
# name: gas mask | ||
# description: A close-fitting tactical mask that can be connected to an air supply. | ||
# components: | ||
# - type: Sprite | ||
# sprite: ADT/Clothing/Head/Hats/gasmask_ili.rsi | ||
# - type: Clothing | ||
# sprite: ADT/Clothing/Head/Hats/gasmask_ili.rsi | ||
# - type: FlashImmunity | ||
# - type: EyeProtection | ||
# protectionTime: 5 | ||
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||
- type: entity | ||
parent: ClothingMaskGasAtmos | ||
id: ADTClothingMaskGasCE | ||
name: Chief Engineer's gas mask | ||
description: This is an elite gas mask of the chief engineer, which even Centcom can envy. Protects against welding. | ||
components: | ||
- type: Sprite | ||
sprite: ADT/Clothing/Mask/gasCE.rsi | ||
- type: Clothing | ||
sprite: ADT/Clothing/Mask/gasCE.rsi | ||
- type: BreathMask | ||
- type: IngestionBlocker | ||
- type: FlashImmunity | ||
- type: EyeProtection | ||
- type: Armor | ||
modifiers: | ||
coefficients: | ||
Blunt: 0.95 | ||
Caustic: 0.90 | ||
Radiation: 0.80 | ||
Heat: 0.80 | ||
- type: StealTarget | ||
stealGroup: ADTClothingMaskGasCE |
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# TODO: В будущем перенести закоменченные прототипы | ||
# - type: stealTargetGroup | ||
# id: NesGravityGeneratorCore | ||
# name: гравитационное ядро | ||
# sprite: | ||
# sprite: NES/GraviCore.rsi | ||
# state: GraviCore | ||
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# - type: stealTargetGroup | ||
# id: MobileDefibrillator | ||
# name: переносной дефибриллятор | ||
# sprite: | ||
# sprite: ADT/Objects/Specific/Medical/mobile_defib.rsi | ||
# state: icon | ||
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||
- type: stealTargetGroup | ||
id: ADTClothingMaskGasCE | ||
name: CE's elite gas mask | ||
sprite: | ||
sprite: ADT/Clothing/Mask/gasCE.rsi | ||
state: icon |
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- type: entity | ||
noSpawn: true | ||
parent: BaseThiefStealObjective | ||
id: ADTClothingMaskGasCEStealObjective | ||
components: | ||
- type: NotJobRequirement | ||
job: StationEngineer | ||
- type: StealCondition | ||
stealGroup: ADTClothingMaskGasCE | ||
- type: Objective | ||
difficulty: 1 |
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{ | ||
"version": 1, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "Made by Username228 (#serj3428)", | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"states": [ | ||
{ | ||
"name": "icon" | ||
}, | ||
{ | ||
"name": "equipped-MASK", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-left", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-right", | ||
"directions": 4 | ||
} | ||
] | ||
} |