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Фикс хардсьюта парабебры и доудаление старого скафа #763

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Original file line number Diff line number Diff line change
Expand Up @@ -191,6 +191,7 @@
name: helmet of a paramedic's spacesuit
description: Helmet to a paramedic's void spacesuit for going into space. Does not differ in large protective characteristics.
components:
- type: BreathMask
- type: Sprite
sprite: ADT/Clothing/Head/Hardsuits/paramedic_helmet.rsi
- type: Clothing
Expand Down Expand Up @@ -715,7 +716,7 @@
id: ClothingHeadHelmetHardsuitBlueshield
noSpawn: true
name: blueshield hardsuit helmet
description:
description:
components:
- type: Sprite
sprite: ADT/Clothing/Head/Hardsuits/blueshield_hardsuithead.rsi
Expand Down
3 changes: 1 addition & 2 deletions Resources/Prototypes/Catalog/Fills/Lockers/medical.yml
Original file line number Diff line number Diff line change
Expand Up @@ -146,7 +146,6 @@
components:
- type: StorageFill
contents:
- id: ClothingOuterHardsuitVoidParamed
- id: ADTPatchPackFilled
- id: ADTClothingOuterParamedicVoidHardsuit
- id: ClothingOuterCoatParamedicWB
Expand All @@ -167,4 +166,4 @@
- id: MedkitFilled
prob: 0.3
- id: ADTClothingHeadHatHoodBioParamedic
- id: ADTClothingOuterBioParamedic
- id: ADTClothingOuterBioParamedic
36 changes: 18 additions & 18 deletions Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml
Original file line number Diff line number Diff line change
Expand Up @@ -55,24 +55,24 @@
sprite: Clothing/Head/Helmets/cosmonaut.rsi

#Paramedic Void Helmet
- type: entity
parent: ClothingHeadEVAHelmetBase
id: ClothingHeadHelmetVoidParamed
name: paramedic void helmet
description: A void helmet made for paramedics.
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Helmets/paramedhelm.rsi
- type: Clothing
sprite: Clothing/Head/Helmets/paramedhelm.rsi
- type: TemperatureProtection
coefficient: 0.1
- type: Armor
modifiers:
coefficients:
Heat: 0.90
Radiation: 0.75
#- type: entity
# parent: ClothingHeadEVAHelmetBase
# id: ClothingHeadHelmetVoidParamed
# name: paramedic void helmet
# description: A void helmet made for paramedics.
# components:
# - type: BreathMask
# - type: Sprite
# sprite: Clothing/Head/Helmets/paramedhelm.rsi
# - type: Clothing
# sprite: Clothing/Head/Helmets/paramedhelm.rsi
# - type: TemperatureProtection
# coefficient: 0.1
# - type: Armor
# modifiers:
# coefficients:
# Heat: 0.90
# Radiation: 0.75

#Ancient Void Helmet
- type: entity
Expand Down
68 changes: 34 additions & 34 deletions Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml
Original file line number Diff line number Diff line change
Expand Up @@ -91,37 +91,37 @@

#Paramedic Voidsuit
#Despite having resistances and looking like a hardsuit, this parents off the EVA suit so it goes here.
- type: entity
parent: ClothingOuterEVASuitBase
id: ClothingOuterHardsuitVoidParamed
name: paramedic void suit
description: A void suit made for paramedics.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
- type: Clothing
sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
- type: PressureProtection
highPressureMultiplier: 0.5
lowPressureMultiplier: 1000
- type: ClothingSpeedModifier
walkModifier: 0.9
sprintModifier: 0.9
- type: HeldSpeedModifier
- type: TemperatureProtection
coefficient: 0.1
- type: Armor
modifiers:
coefficients:
Heat: 0.90
Radiation: 0.75
Caustic: 0.5
- type: GroupExamine
- type: StealTarget
stealGroup: ClothingOuterHardsuitVoidParamed
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetVoidParamed
slot: head
- type: ContainerContainer
containers:
toggleable-clothing: !type:ContainerSlot {}
#- type: entity
# parent: ClothingOuterEVASuitBase
# id: ClothingOuterHardsuitVoidParamed
# name: paramedic void suit
# description: A void suit made for paramedics.
# components:
# - type: Sprite
# sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
# - type: Clothing
# sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
# - type: PressureProtection
# highPressureMultiplier: 0.5
# lowPressureMultiplier: 1000
# - type: ClothingSpeedModifier
# walkModifier: 0.9
# sprintModifier: 0.9
# - type: HeldSpeedModifier
# - type: TemperatureProtection
# coefficient: 0.1
# - type: Armor
# modifiers:
# coefficients:
# Heat: 0.90
# Radiation: 0.75
# Caustic: 0.5
# - type: GroupExamine
# - type: StealTarget
# stealGroup: ClothingOuterHardsuitVoidParamed
# - type: ToggleableClothing
# clothingPrototype: ClothingHeadHelmetVoidParamed
# slot: head
# - type: ContainerContainer
# containers:
# toggleable-clothing: !type:ContainerSlot {}
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