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Upstream #32
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* Spider poison * No more double damage * add toxin regeneration --------- Co-authored-by: Slava0135 <[email protected]>
* Ensure actions are predicted * Fix test fail
* Implementation * Reviews
* Kettle map upload * Kettle map proto upload
…at ignores all armor. (#20836)
* seperates the anchored and unachored versions of the gyro and thruster with a suffix. * add station suffix for station pinpointer * more suffixes for briefcases
Co-authored-by: gus <[email protected]>
* Initial commit * Balancing and tweaks
* add sprites * fix copyright * update sprites
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: deltanedas <@deltanedas:kde.org>
# Conflicts: # Content.Client/Administration/UI/AdminMenuWindow.xaml # Content.Client/Administration/UI/AdminMenuWindow.xaml.cs # Content.Client/Changelog/ChangelogManager.cs # Content.Server/Administration/Systems/AdminSystem.cs # Content.Server/Communications/CommunicationsConsoleSystem.cs # README.md # Resources/Credits/Patrons.yml # Resources/Locale/en-US/administration/ui/admin-menu-window.ftl # Resources/Prototypes/Body/Parts/diona.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/tankdispenser.yml # Resources/Prototypes/Entities/Mobs/NPCs/animals.yml # Resources/Prototypes/Entities/Mobs/Species/diona.yml # Resources/Prototypes/Entities/Mobs/Species/reptilian.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml # Resources/Prototypes/Entities/Structures/Machines/lathe.yml # Resources/Prototypes/Entities/Structures/Power/chargers.yml # Resources/Prototypes/Roles/Jobs/Civilian/librarian.yml # Resources/Prototypes/Voice/disease_emotes.yml # Resources/Prototypes/secret_weights.yml # Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/equipped-HELMET.png # Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/icon.png # Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/inhand-left.png # Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/inhand-right.png # Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/meta.json # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_active.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_deactive.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_off.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_on.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/meta.json
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