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Fixes for craftable muskets (DeltaV-Station#1261)
* Add wielded in hand sprite for musket * actually adding the sprites in YML * Add a missing tag
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Resources/Textures/DeltaV/Objects/Weapons/Guns/Rifles/musket.rsi/base.png
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Resources/Textures/DeltaV/Objects/Weapons/Guns/Rifles/musket.rsi/inhand-left.png
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Resources/Textures/DeltaV/Objects/Weapons/Guns/Rifles/musket.rsi/inhand-right.png
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30 changes: 30 additions & 0 deletions
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Resources/Textures/DeltaV/Objects/Weapons/Guns/Rifles/musket.rsi/meta.json
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,30 @@ | ||
{ | ||
"version": 1, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "Made by Pato Grone for SS14", | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"states": [ | ||
{ | ||
"name": "inhand-right", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-left", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "base" | ||
}, | ||
{ | ||
"name": "wielded-inhand-left", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "wielded-inhand-right", | ||
"directions": 4 | ||
} | ||
] | ||
} |
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.../Textures/DeltaV/Objects/Weapons/Guns/Rifles/musket.rsi/wielded-inhand-left.png
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...Textures/DeltaV/Objects/Weapons/Guns/Rifles/musket.rsi/wielded-inhand-right.png
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