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/node_modules/ |
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{ | ||
"semi": false, | ||
"singleQuote": true, | ||
"printWidth": 160 | ||
} |
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MIT License | ||
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Copyright (c) 2020 Yannick Deubel (https://github.com/yandeu) | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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Textures from: | ||
http://opengameart.org/ | ||
http://opengameart.org/content/dark-grass | ||
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Licensed under a Creative Commons Attribution 3.0 Unported License: | ||
http://creativecommons.org/licenses/by/3.0/ | ||
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Copied from: | ||
https://github.com/mrdoob/three.js/tree/master/examples/textures/terrain |
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* { | ||
margin: 0; | ||
padding: 0; | ||
font-family: BlinkMacSystemFont, -apple-system, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, 'Fira Sans', 'Droid Sans', 'Helvetica Neue', Helvetica, Arial, | ||
sans-serif; | ||
} | ||
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body { | ||
color: #1b1b1b; | ||
overflow: hidden; | ||
} | ||
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div#info-text { | ||
position: relative; | ||
justify-content: center; | ||
font-size: 18px; | ||
height: 0; | ||
top: 36px; | ||
z-index: 1; | ||
margin: 0px 48px; | ||
text-align: center; | ||
} | ||
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div#link-to-github { | ||
position: absolute; | ||
background: white; | ||
bottom: 36px; | ||
right: 36px; | ||
width: 60px; | ||
height: 60px; | ||
border-radius: 50%; | ||
cursor: pointer; | ||
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-webkit-box-shadow: 5px 5px 5px 0px rgb(0, 0, 0, 0.1); | ||
-moz-box-shadow: 5px 5px 5px 0px rgb(0, 0, 0, 0.1); | ||
box-shadow: 5px 5px 5px 0px rgb(0, 0, 0, 0.1); | ||
} | ||
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div#link-to-github div { | ||
color: #464646; | ||
font-size: 24px; | ||
width: 60px; | ||
height: 60px; | ||
position: relative; | ||
top: 14px; | ||
left: 10px; | ||
} |
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* { | ||
margin: 0; | ||
padding: 0; | ||
font-family: BlinkMacSystemFont, -apple-system, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, 'Fira Sans', 'Droid Sans', 'Helvetica Neue', Helvetica, Arial, | ||
sans-serif; | ||
color: #363636; | ||
} | ||
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section, | ||
footer { | ||
padding: 2em 3em; | ||
} | ||
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header { | ||
padding: 0em 1em; | ||
-webkit-box-shadow: 0px 10px 10px 0px rgba(235, 235, 235, 1); | ||
-moz-box-shadow: 0px 10px 10px 0px rgba(235, 235, 235, 1); | ||
box-shadow: 0px 10px 10px 0px rgba(235, 235, 235, 1); | ||
} | ||
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section { | ||
min-height: calc(100vh - 280px); | ||
} | ||
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footer { | ||
background-color: #f4f4f4; | ||
min-height: 5em; | ||
text-align: center; | ||
} | ||
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#logo img { | ||
max-width: 250px; | ||
} | ||
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h1, | ||
h2, | ||
h3, | ||
h4, | ||
p, | ||
ol, | ||
ul { | ||
margin-bottom: 1em; | ||
} | ||
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a { | ||
text-decoration: none; | ||
} | ||
a:hover { | ||
text-decoration: underline; | ||
} | ||
.content a:before { | ||
content: '\1F517'; | ||
} | ||
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ul { | ||
list-style-type: none; | ||
} | ||
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li { | ||
line-height: 2.5; | ||
} |
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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="UTF-8" /> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover" /> | ||
<meta http-equiv="X-UA-Compatible" content="ie=edge" /> | ||
<title>enable3d • 3D extension for Phaser 3</title> | ||
<meta name="description" content="3D game framework on top of Three.js and Ammo.js (bullet3) which integrates perfectly with Phaser 3." /> | ||
<link rel="stylesheet" href="/css/style.css" /> | ||
</head> | ||
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<body> | ||
<header> | ||
<a href="/"> | ||
<div id="logo"><img src="/img/enable3d-logo.png" /></div> | ||
</a> | ||
</header> | ||
<section class="content"> | ||
<h2>Examples</h2> | ||
<ul> | ||
<li> | ||
<a href="./examples/simple-setup.html">Simple Setup</a> | ||
</li> | ||
<li> | ||
<a href="./examples/custom-setup.html">Custom Setup</a> | ||
</li> | ||
<li> | ||
<a href="./examples/collision-detection.html">Collision Detection</a> | ||
</li> | ||
<li> | ||
<a href="./examples/load-and-use-textures.html">Load and Use Textures</a> | ||
</li> | ||
<li> | ||
<a href="./examples/fbx-loader-and-animations.html">FBX Loader and Animations</a> | ||
</li> | ||
<li> | ||
<a href="./examples/shape-showcase.html">Shape Showcase</a> | ||
</li> | ||
<li> | ||
<a href="./examples/material-showcase.html">Material Showcase</a> | ||
</li> | ||
<li> | ||
<a href="./examples/enemy-patrols-on-platform.html">Enemy Patrols on Platform</a> | ||
</li> | ||
<li> | ||
<a href="./examples/constructive-solid-geometry.html">Constructive Solid Geometry (CSG)</a> | ||
</li> | ||
<li> | ||
<a href="./examples/constructive-solid-geometry-physics.html">Constructive Solid Geometry (CSG) with Physics</a> | ||
</li> | ||
<li> | ||
<a href="./examples/constructive-solid-geometry-physics-and-breakable.html">Constructive Solid Geometry (CSG) with Physics & Breakable</a> | ||
</li> | ||
<li> | ||
<a href="./examples/debug-bodies.html">Debug Bodies</a> | ||
</li> | ||
<li> | ||
<a href="./examples/dash-and-blast-prototype.html">Dash and Blast Prototype</a> | ||
</li> | ||
<li> | ||
<a href="./examples/kinematic-body-orbiting-around-sun.html">Kinematic Body Orbiting around Sun</a> | ||
</li> | ||
<li> | ||
<a href="./examples/create-3d-geometry-from-2d-path.html">Create 3D Geometry from 2D Path</a> | ||
</li> | ||
<li> | ||
<a href="./examples/create-3d-geometry-from-svg-file.html">Create 3D Geometry from SVG file</a> | ||
</li> | ||
<li> | ||
<a href="./examples/create-3d-geometry-from-png-file.html">Create 3D Geometry from PNG file (heightmap)</a> | ||
</li> | ||
<li> | ||
<a href="./examples/camera-lerping-and-player-controls.html">Camera Lerping and Player Controls</a> | ||
</li> | ||
<li> | ||
<a href="./examples/3rd-person-camera.html">3rd Person Camera</a> | ||
</li> | ||
<li> | ||
<a href="./examples/virtual-reality.html">Virtual Reality</a> | ||
</li> | ||
<li> | ||
<a href="./examples/convex-objects-breaking.html">Convex Objects Breaking</a> | ||
</li> | ||
<li> | ||
<a href="./examples/use-native-three-code.html">Use "native" three.js code</a> | ||
</li> | ||
<li> | ||
<a href="./examples/work-with-objects-factory.html">Work with Objects Factory</a> | ||
</li> | ||
<li> | ||
<a href="./examples/heightmap-with-color-scale.html">Heightmap with Color Scale</a> | ||
</li> | ||
<li> | ||
<a href="./examples/water.html">Water</a> | ||
</li> | ||
</ul> | ||
</section> | ||
<footer> | ||
<a href="https://github.com/yandeu/enable3d#readme"> | ||
github.com/yandeu/enable3d | ||
</a> | ||
<div style="margin-top:16px;"> | ||
<a | ||
class="github-button" | ||
href="https://github.com/yandeu" | ||
data-color-scheme="no-preference: dark; light: dark; dark: dark;" | ||
data-size="large" | ||
data-show-count="true" | ||
aria-label="Follow @yandeu on GitHub" | ||
> | ||
Follow @yandeu | ||
</a> | ||
<a | ||
class="github-button" | ||
href="https://github.com/yandeu/enable3d" | ||
data-color-scheme="no-preference: dark; light: dark; dark: dark;" | ||
data-icon="octicon-star" | ||
data-size="large" | ||
data-show-count="true" | ||
aria-label="Star yandeu/enable3d on GitHub" | ||
> | ||
Star | ||
</a> | ||
</div> | ||
<script async defer src="https://buttons.github.io/buttons.js"></script> | ||
</footer> | ||
</body> | ||
</html> |
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