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fix: get rid of restart variables to stop all related crashes #414

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merged 1 commit into from
Jan 13, 2025

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OH296
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@OH296 OH296 commented Jan 12, 2025

Description of changes

  • stop scr_restart_variables function running
  • remove restart variable at save load speeding up save load

Reasons for changes

Related links

How have you tested your changes?

  • Compile
  • New game
  • Next turn
  • Space Travel
  • Ground Battle

Summary by Sourcery

Remove the restart variables and the related function calls.

Bug Fixes:

  • Prevent crashes related to the restart variables.

Enhancements:

  • Improve save/load performance by removing restart variables.

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sourcery-ai bot commented Jan 12, 2025

Reviewer's Guide by Sourcery

This PR removes the scr_restart_variables function and associated restart variables to improve save/load performance and prevent related crashes. A new function reset_creation_variables is introduced to handle variable initialization during chapter creation.

File-Level Changes

Change Details Files
Removed the scr_restart_variables function and all calls to it.
  • Deleted the entire body of the scr_restart_variables function and replaced it with a new function called reset_creation_variables.
  • Replaced calls to scr_restart_variables with reset_creation_variables in the obj_creation object's Create_0 event.
  • Removed calls to scr_restart_variables from the obj_controller object's Alarm_0 and Alarm_1 events.
  • Removed calls to scr_restart_variables and the creation of obj_restart_vars from the obj_saveload object's Alarm_1 event.
  • Removed the creation of obj_restart_vars and the call to scr_restart_variables from the scr_initialize_custom script
scripts/scr_restart_variables/scr_restart_variables.gml
objects/obj_creation/Create_0.gml
objects/obj_controller/Alarm_1.gml
objects/obj_controller/Alarm_0.gml
objects/obj_saveload/Alarm_1.gml
scripts/scr_initialize_custom/scr_initialize_custom.gml
Removed restart variables from the save/load scripts.
  • Deleted the code that writes restart variables to the save file in scr_save.
  • Deleted the code that reads restart variables from the save file in scr_load.
scripts/scr_load/scr_load.gml
scripts/scr_save/scr_save.gml

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Getting Help

@github-actions github-actions bot added PR: Sprites Changes to sprites/images PR: Fix This is a fix for a bug labels Jan 12, 2025
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Hey @OH296 - I've reviewed your changes - here's some feedback:

Overall Comments:

  • Please fill out the testing checklist in the PR description to document what scenarios have been validated
Here's what I looked at during the review
  • 🟢 General issues: all looks good
  • 🟢 Security: all looks good
  • 🟢 Testing: all looks good
  • 🟢 Complexity: all looks good
  • 🟢 Documentation: all looks good

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@OH296 OH296 merged commit 44055ec into Adeptus-Dominus:main Jan 13, 2025
6 checks passed
OH296 added a commit to OH296/ChapterMaster that referenced this pull request Jan 13, 2025
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