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Ports basically all the major bar changes for QoL
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Yeah.  We went there.
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Tk420634 committed Jan 6, 2025
1 parent 958ae25 commit e831da7
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Showing 22 changed files with 1,320 additions and 360 deletions.
53 changes: 32 additions & 21 deletions _maps/map_files/coyote_bayou/Newboston.dmm
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Expand Up @@ -13103,6 +13103,10 @@
},
/turf/open/floor/carpet/red,
/area/f13/wasteland/city/newboston/chapel)
"fzn" = (
/obj/machinery/mineral/wasteland_vendor/ammo,
/turf/open/floor/plasteel/f13/vault_floor/misc/vaultrust,
/area/f13/building/workshop/nash)
"fzD" = (
/turf/open/indestructible/ground/outside/desert,
/area/f13/building)
Expand Down Expand Up @@ -24968,6 +24972,13 @@
/obj/item/stack/crafting/electronicparts/three,
/turf/open/floor/plasteel/f13/vault_floor/dark/darksolid,
/area/f13/building)
"knc" = (
/obj/machinery/light{
dir = 4
},
/obj/machinery/mineral/wasteland_vendor/ammo,
/turf/open/floor/plasteel/f13/vault_floor/misc/vaultrust,
/area/f13/building/workshop/nash)
"knl" = (
/obj/structure/closet/fridge,
/obj/effect/spawner/lootdrop/f13/foodspawner,
Expand Down Expand Up @@ -115584,11 +115595,11 @@ aDk
aDk
oHa
nJt
cki
wBU
qpV
nIN
rni
nIN
nIN
nIN
nIN
nIN
nIN
wgA
Expand Down Expand Up @@ -116041,12 +116052,12 @@ aDk
aDk
oHa
nJt
nJt
nJt
nJt
nJt
nJt
vLv
cki
wBU
qpV
knc
fzn
nIN
nIN
nIN
nIN
Expand Down Expand Up @@ -116498,13 +116509,13 @@ aDk
aDk
oHa
oXC
oXC
oXC
oXC
oXC
nJt
oVf
rni
nJt
nJt
nJt
vLv
nIN
nIN
nIN
nIN
hOw
Expand Down Expand Up @@ -116958,10 +116969,10 @@ oXC
oXC
oXC
oXC
oXC
nJt
nJt
nJt
oVf
rni
nIN
nIN
nIN
nJt
Expand Down Expand Up @@ -117415,10 +117426,10 @@ oXC
oXC
oXC
oXC
oXC
nJt
nJt
klH
rBe
klH
kvd
kvd
kvd
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13 changes: 4 additions & 9 deletions _maps/templates/splurt_templates/hilbertshotel.dmm
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Expand Up @@ -64,14 +64,9 @@
},
/turf/open/indestructible/hoteltile,
/area/hilbertshotel)
"ke" = (
/obj/machinery/light_switch{
pixel_x = -32
},
/turf/open/floor/wood_common/wood_common_dark,
/area/hilbertshotel)
"kU" = (
/obj/machinery/telecomms/relay/preset/auto,
/turf/open/indestructible/ground/outside/desert,
/area/hilbertshotel)
"kX" = (
/obj/structure/table/reinforced,
Expand Down Expand Up @@ -422,7 +417,7 @@ GW
"}
(7,1,1) = {"
GW
GW
kU
Si
zD
Rt
Expand All @@ -440,7 +435,7 @@ GW
"}
(8,1,1) = {"
GW
kU
GW
Si
Si
Si
Expand All @@ -463,7 +458,7 @@ wC
Uc
yh
MZ
ke
MZ
MZ
hz
wf
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2 changes: 2 additions & 0 deletions code/__DEFINES/_flags/item_flags.dm
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Expand Up @@ -34,6 +34,8 @@
#define BEEN_JUICED (1<<16)
/// This thing should be deleted when dropped, BUT and this is important, only deletes when it is no longer in your inventory
#define PERSONAL_ITEM (1<<17)
/// Dont turn when you click this on someone
#define NO_TURN (1<<18)

/// This thing was clicked on, and something said not to pick it up (cus its gonna do something cool)
#define ITEM_CLICKED_NOPICKUP (1<<1)
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11 changes: 8 additions & 3 deletions code/__DEFINES/traits.dm
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Expand Up @@ -328,6 +328,7 @@
#define TRAIT_TACKLER "tackler"
#define TRAIT_TACKLERADV "Advanced Tackler"
#define TRAIT_TACKLERNONCONX "Apex Tackler"
#define TRAIT_TACKLERAPEX "Apex Tackler"
#define TRAIT_NO_TELEPORT "no-teleport" //you just can't
#define TRAIT_NO_INTERNALS "no-internals"
#define TRAIT_NO_ALCOHOL "alcohol_intolerance"
Expand All @@ -353,12 +354,11 @@
#define TRAIT_DISTANT "distant"
#define TRAIT_HEADPAT_SLUT "headpat_sluuuuut"
#define TRAIT_ORAL_FIXATION "oral fixation"
#define TRAIT_RISKY_BUSINESS "creampie fixation"
#define TRAIT_NOERP "no erp"
#define TRAIT_SNUGGLER "snuggle rp"
#define TRAIT_VANILLAERP "vanilla erp"
#define TRAIT_ROUGHERP "rough erp"
#define TRAIT_EXTREMEERP "extreme erp"
#define TRAIT_SNUGGLER "snuggle rp"
#define TRAIT_FERALERP "feral erp"
#define TRAIT_ROBOTERP "robot erp"
#define TRAIT_VOREERP "vore erp"
Expand All @@ -368,6 +368,7 @@
#define TRAIT_BIGBOOBS "big boobs"
#define TRAIT_BIGBALLS "big balls"
#define TRAIT_BIGWEENIE "big dick"
#define TRAIT_RISKY_BUSINESS "creampie fixation"
//#define TRAIT_PACKRAT "packrat"
#define TRAIT_HYDRA_HEADS "hydra_heads"
#define TRAIT_SHELTERED "sheltered"
Expand All @@ -389,9 +390,14 @@
#define TRAIT_ENDLESS_RUNNER "endless_runner"
#define TRAIT_PANICKED_ATTACKER "panicked_attacker"
#define TRAIT_NOHIDEFACE "no hide face"
#define TRAIT_SECURITYEXPERT "security-expert"
#define TRAIT_CLAM_TONGUE "clam_tongue"
#define TRAIT_CLAM_LOVER "clam_lover"
#define TRAIT_CLAM_FISHER "clam_fisher"
#define TRAIT_PILLOW_CRIMINAL "pillow_crimes"

#define TRAIT_NO_PVP_EVER "no_pvp_ever"
#define TRAIT_NOCRITPAIN "no_crit_pain"

// mobility flag traits
// IN THE FUTURE, IT WOULD BE NICE TO DO SOMETHING SIMILAR TO https://github.com/tgstation/tgstation/pull/48923/files (ofcourse not nearly the same because I have my.. thoughts on it)
Expand Down Expand Up @@ -458,7 +464,6 @@
/// You're hooked on punga!
#define TRAIT_PUNGAPOWER "pungaful"
#define TRAIT_NO_SECOND_WIND "no_second_wind"
#define TRAIT_NOCRITPAIN "no_crit_pain"

#define TRAIT_NO_MED_HVY_ARMOR "no_med_heavy_armor"

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3 changes: 2 additions & 1 deletion code/_globalvars/traits.dm
Original file line number Diff line number Diff line change
Expand Up @@ -177,7 +177,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_TASED_RESISTANCE" = TRAIT_TASED_RESISTANCE,
"TRAIT_TESLA_SHOCKIMMUNE" = TRAIT_TESLA_SHOCKIMMUNE,
"TRAIT_THERMAL_VISION" = TRAIT_THERMAL_VISION,
"TRAIT_TACKLER" = TRAIT_TACKLER,
"TRAIT_TACKLER" = TRAIT_TACKLER,
"TRAIT_TACKLERADV" = TRAIT_TACKLERADV,
"TRAIT_TACKLERNONCONX" = TRAIT_TACKLERNONCONX,
"TRAIT_TOXINIMMUNE" = TRAIT_TOXINIMMUNE,
Expand All @@ -201,6 +201,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_HEAL_TEND" = TRAIT_HEAL_TEND,
"TRAIT_IMPROVED_HEALING" = TRAIT_IMPROVED_HEALING,
"TRAIT_ARTIFACT_IDENTIFY" = TRAIT_ARTIFACT_IDENTIFY,

),
/obj/item/bodypart = list(
"TRAIT_PARALYSIS" = TRAIT_PARALYSIS
Expand Down
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