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Merge pull request #5425 from Kilmented/master
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fixes garand and thus SKS
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Kilmented authored Oct 5, 2024
2 parents 431b732 + b3ef90c commit 8985a35
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Showing 3 changed files with 2 additions and 11 deletions.
2 changes: 1 addition & 1 deletion modular_coyote/code/modules/znuguns/code/guns/tier3.dm
Original file line number Diff line number Diff line change
Expand Up @@ -97,7 +97,7 @@
gun_accuracy_zone_type = ZONE_WEIGHT_PRECISION
gun_tags = list(GUN_SCOPE)
en_bloc = 1
auto_eject = 1
auto_eject = FALSE
can_bayonet = TRUE
bayonet_state = "bayonet"
knife_x_offset = 22
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9 changes: 0 additions & 9 deletions tgui/packages/tgui/interfaces/WeaponInfo.js
Original file line number Diff line number Diff line change
Expand Up @@ -401,15 +401,6 @@ export const ProjectileInfo = (props, context) => {
</Table.Cell>
</Table.Row>

<Table.Row>
<Table.Cell bold textAlign="right" color="label">
<Tooltipify name="Stamina:" tip="Base stamina (non-lethal) damage." />
</Table.Cell>
<Table.Cell>
{projectile_stamina} <Tooltipify name="R3Bs" tip="Rubber Beany Baby Bags (at 200 meters)" fade={1} />
</Table.Cell>
</Table.Row>

<Table.Row>
<Table.Cell bold textAlign="right" color="label">
<Tooltipify name="Spread" tip="Base inaccuracy in degrees from straight ahead, before recoil is factored in." />
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2 changes: 1 addition & 1 deletion tgui/public/tgui.bundle.js

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