Remove everything that causes problems for testing - REVERT THIS COMMIT LATER #8564
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ci_suite.yml
on: pull_request
Run Linters
2m 48s
Compile Maps
2m 27s
Build Auxmos
18s
Integration Tests
5m 14s
Windows Build
3m 38s
Annotations
14 errors and 7 warnings
Compile Maps
Process completed with exit code 1.
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Run Linters
Process completed with exit code 1.
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Run Linters:
code/modules/ruins/objects_and_mobs/ash_walker_den.dm#L16
/obj/structure/lavaland/ash_walker/proc/Initialize sets SpacemanDMM_should_not_sleep but calls blocking proc /proc/stoplag
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Run Linters:
code/modules/ruins/objects_and_mobs/ash_walker_den.dm#L16
/obj/structure/lavaland/ash_walker/proc/Initialize sets SpacemanDMM_should_not_sleep but calls blocking proc /datum/tgui_window/proc/initialize
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Run Linters:
code/modules/recycling/conveyor2.dm#L334
/obj/item/conveyor_switch_construct/proc/Initialize sets SpacemanDMM_should_not_sleep but calls blocking proc /proc/stoplag
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Run Linters:
code/modules/recycling/conveyor2.dm#L334
/obj/item/conveyor_switch_construct/proc/Initialize sets SpacemanDMM_should_not_sleep but calls blocking proc /datum/tgui_window/proc/initialize
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Run Linters:
code/game/objects/items/control_wand.dm#L18
/obj/item/door_remote/proc/Initialize sets SpacemanDMM_should_not_sleep but calls blocking proc /proc/stoplag
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Run Linters:
code/game/objects/items/control_wand.dm#L18
/obj/item/door_remote/proc/Initialize sets SpacemanDMM_should_not_sleep but calls blocking proc /datum/tgui_window/proc/initialize
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Run Linters:
code/modules/food_and_drinks/food/snacks_burgers.dm#L367
/obj/item/reagent_containers/food/snacks/burger/cheese/proc/Initialize sets SpacemanDMM_should_not_sleep but calls blocking proc /proc/stoplag
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Run Linters:
code/modules/food_and_drinks/food/snacks_burgers.dm#L367
/obj/item/reagent_containers/food/snacks/burger/cheese/proc/Initialize sets SpacemanDMM_should_not_sleep but calls blocking proc /datum/tgui_window/proc/initialize
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Run Linters:
code/modules/awaymissions/super_secret_room.dm#L127
/obj/item/rupee/proc/Initialize sets SpacemanDMM_should_not_sleep but calls blocking proc /proc/stoplag
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Run Linters:
code/modules/awaymissions/super_secret_room.dm#L127
/obj/item/rupee/proc/Initialize sets SpacemanDMM_should_not_sleep but calls blocking proc /datum/tgui_window/proc/initialize
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Windows Build
Process completed with exit code 1.
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Integration Tests
Process completed with exit code 1.
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Run Linters:
code/_compile_options.dm#L78
#warn compiling in TESTING mode. testing() debug messages will be visible.
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Run Linters:
code/_compile_options.dm#L82
macro redefined: FIND_REF_NO_CHECK_TICK
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Run Linters:
code/modules/mob/living/simple_animal/hostile/f13/insects.dm#L186
proc call requires static type: "RemoveComponent"
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Run Linters:
code/modules/mob/living/simple_animal/hostile/f13/insects.dm#L192
proc call requires static type: "RemoveComponent"
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Run Linters:
code/modules/mob/living/simple_animal/hostile/f13/raider.dm#L572
proc call requires static type: "RemoveComponent"
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Run Linters:
code/modules/mob/living/simple_animal/hostile/f13/raider.dm#L578
proc call requires static type: "RemoveComponent"
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Integration Tests
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Artifacts
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libauxmos
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15.2 MB |
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