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Obstacle: Breakable 'walls' #11

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AJFaraday opened this issue Oct 11, 2016 · 1 comment
Closed

Obstacle: Breakable 'walls' #11

AJFaraday opened this issue Oct 11, 2016 · 1 comment

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@AJFaraday
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AJFaraday commented Oct 11, 2016

From issue #2

Now there are some obstacles that are completely impassable 'rocks', use the same pattern to create some walls.

  • Walls should have a health property. Which works the same way as cities, but with no owner.
  • Unlike cities, they do no damage in return.
  • There should be a config for the initial health of walls.
  • Until their health reaches zero, walls are impassable.
  • When health reaches zero, or less, they cease to be walls, and are once more passable.
@AJFaraday
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Changes in pull request #13. I have, rather frighteningly, asked Twitter for some reviewing.

AJFaraday added a commit that referenced this issue Oct 16, 2016
Feature #11: Walls appear, have health, lose health, disappear
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