Skip to content

Commit

Permalink
Add DropShip from Stingerr, with rendered to 2D
Browse files Browse the repository at this point in the history
  • Loading branch information
dnqbob committed Oct 10, 2023
1 parent 8485716 commit a0d1085
Show file tree
Hide file tree
Showing 7 changed files with 39 additions and 43 deletions.
3 changes: 2 additions & 1 deletion mods/sp/Authors.txt
Original file line number Diff line number Diff line change
Expand Up @@ -256,6 +256,8 @@ other CnC game, then its made by Nolt.
Stygs:
> Devil's Tongue
> Mobile War Factory
Stingerr:
> GDI DropShip from Tiberian Sun MK. II!
Windawz:
> CABAL, Scrin and Forgotten UI remasters
> SP Icon and logo remake
Expand Down Expand Up @@ -397,4 +399,3 @@ warrior002.the.official:
> Queen
> Core Defender
> Cabal Air Generic

Binary file added mods/sp/bits/gdi/vehicles/dshp2.shp
Binary file not shown.
26 changes: 9 additions & 17 deletions mods/sp/rules/aircraft.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -188,18 +188,19 @@ ORCAB:
DSHP:
Inherits: ^Helicopter
Inherits@PIPS: ^CargoPips
Inherits@SHADOW: ^AircraftShadow
Valued:
Cost: 1000
Tooltip:
Name: Dropship
Aircraft:
CruiseAltitude: 8c0
TurnSpeed: 40
TurnSpeed: 32
Speed: 150
InitialFacing: 0
Repulsable: false
VTOL: true
AltitudeVelocity: 200
VTOL: false
TakeoffSounds: dropup1.aud
LandingSounds: dropdwn1.aud
Health:
Expand All @@ -212,21 +213,15 @@ DSHP:
AfterUnloadDelay: 0
UnloadVoice: Move
OwnerChangedAffectsPassengers: false
#SpawnActorOnDeath:
# Actor: DSHP.Husk
# RequiresCondition: airborne
Selectable:
Bounds: 2709,3135,0,-1423
SpawnActorOnDeath:
Actor: DSHP.Husk
RequiresCondition: airborne
RenderSprites:
WithVoxelBody:
RenderVoxels:
Scale: 20
-WithFacingSpriteBody:
BodyOrientation:
QuantizedFacings: 0
CameraPitch: 85
-MapEditorData:
-Selectable:
-SelectionDecorations:
Interactable:

DSHP.HIGH:
Inherits: DSHP
Expand All @@ -235,16 +230,13 @@ DSHP.HIGH:
TurnSpeed: 256
Speed: 20480 ## fast enough to make map size affect little to production
IdleBehavior: LeaveMap
VTOL: true
RejectsOrders:
GrantConditionAboveAltitude:
MinAltitude: 13312 #13c0
Condition: outofsight
RenderSprites:
Image: dshp
RenderVoxels:
Image: dshp
WithVoxelBody:
WithFacingSpriteBody:
RequiresCondition: !outofsight
-Targetable@AIRBORNE:
-Targetable@GROUND:
Expand Down
14 changes: 14 additions & 0 deletions mods/sp/rules/husks.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -161,6 +161,20 @@ TRNSPORT.scr.Husk:
Image: scrsmoke
Palette: jascblue

DSHP.Husk
Inherits: ^BigAircraftHusk
Tooltip:
Name: Drop Ship
Aircraft:
TurnSpeed: 20
Speed: 149
WithShadow:
WithFacingSpriteBody:
BodyOrientation:
QuantizedFacings: 32
RenderSprites:
Image: dshp

APACHE.Husk:
Inherits: ^AircraftHusk
Tooltip:
Expand Down
22 changes: 0 additions & 22 deletions mods/sp/sequences/civseq.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -1745,28 +1745,6 @@ napost:
Offset: 0, 0
-DepthSprite:

dshp:
emp-overlay:
Filename: dot.shp
veins:
Filename: dot.shp
cloud:
Filename: dot.shp
smoketrailsmall:
Filename: smoketrailsmall.shp
Length: *
sparks:
Filename: sparks3.shp
Length: *
muzzle:
Filename: dot.shp
shield:
Filename: dot.shp
dummy:
Filename: dot.shp
idle:
Filename: dot.shp

nafnce:
Defaults:
Filename: nafnce.shp
Expand Down
14 changes: 14 additions & 0 deletions mods/sp/sequences/gdiseq.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -2293,6 +2293,20 @@ gafire:
TilesetFilenames:
Offset: 0, 0

dshp:
Inherits: ^EmpOverlay
Defaults:
Filename: dshp2.shp
Offset: 0,0,64
ZRamp: 1
Start: 0
stand:
Facings: -32
idle:
Facings: -32
run:
Facings: -32

ionbeammini:
Defaults:
Filename: ionbeammini.shp
Expand Down
3 changes: 0 additions & 3 deletions mods/sp/sequences/voxels.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -74,9 +74,6 @@ scrin:
apache:
idle:

dshp:
idle:

4tnk:
idle:
turret: 4tnktur
Expand Down

0 comments on commit a0d1085

Please sign in to comment.