Skip to content

Commit

Permalink
English Localization fix by Nihall
Browse files Browse the repository at this point in the history
  • Loading branch information
dnqbob committed Jan 11, 2024
1 parent 4fdc68f commit 90c434b
Show file tree
Hide file tree
Showing 3 changed files with 82 additions and 85 deletions.
58 changes: 29 additions & 29 deletions mods/sp/maps/gdi-prologue-01/languages/en.ftl
Original file line number Diff line number Diff line change
@@ -1,41 +1,41 @@
eva-lua-name = E.V.A
tip-lua-name = Tip
eva-lua-name = E.V.A.
tip-lua-name = Tips
eva-lua-intro-1 = Move your infantry to the red flag to activate the flag.
tip-lua-usage-select = [Select]: use cursor hovers on one of your units and click to SELECT single unit, or click and drag to draw a box to SELECT all your units within the box.
tip-lua-usage-move = [Move]: when you have any units selected and your cursor is green on certain location, you can click to MOVE the units to this location.
eva-lua-intro-1 = Move your infantry to the red flag to activate it.
tip-lua-usage-select = [Select]: Move the cursor to one of your units and left-click to SELECT a single unit, or left-click and then drag to draw a select-box to SELECT all of your combat units in this box.
tip-lua-usage-move = [Move]: You can move your selected units to the target location, by right-clicking in modern mode, or left-clicking in classic mode, after moving the cursor to the location you want.
eva-lua-repair-bridge = An Engineer have been deployed to repair the bridge.
tip-lua-usage-engineer = [Repair Bridge]: Select engineer and click the highlight Repair Hut to REPAIR.
eva-lua-repair-bridge = An Engineer has been deployed for you to repair the bridge.
tip-lua-usage-engineer = [Repair Bridge]: Select engineer and right-click the highlightened Repair Hut to REPAIR. If you are using classic mode, then left-click.
eva-lua-enemy = Enemy detected in the way to the next flag.
tip-lua-usage-attack = [Attack]: when you have enemy in your view, select your unit and click on the enemy to Attack directly.
tip-lua-usage-attackmove = [AttackMove]: besides attack directly, You can also select your units and press `A` key can click a location to perform an AttackMove. Your units will attack enemy they encountered while moving to location during AttackMove.
eva-lua-enemy = Enemy units have blocked way to the next flag.
tip-lua-usage-attack = [Attack]: You can order your selected unit to launch an attack on the specific enemy unit in your vision range, by right-clicking that enemy unit. Use left-click if you're in classic mode.
tip-lua-usage-attackmove = [AttackMove]: After selecting units, press "A" on your keyboard, and then use the "Move" order, your selected units will "Attack Move" to the target location. By giving Attack Move order, your selected units will automatically stop and then attack any visible enemy units in their weapon range while moving to the target location.
eva-lua-tiberium1 = Tiberium field detected in the way to the next flag. Medic is deployed for medical care.
tip-lua-aware-tiberium = Tiberium field is terrain covered with green or blue cystals, harmful to regular infantry but unharmful to vehicle.
eva-lua-tiberium1 = Tiberium field detected on the way to the next flag. GDI Medic is deployed for infantry healing.
tip-lua-aware-tiberium = Tiberium field is a kind of terrain covered with green or blue Tiberium cystals. It's dangerous for most infantries to travel across, or even just stand on Tiberium fields. If they spend too much time on Tiberium fields, they will be killed by Tiberium.
eva-lua-tiberium2 = Tiberium field detected in the way to the next flag. Medical care is provided from Barrack.
tip-lua-usage-barrack-heal = Move near Barrack to get heal.
eva-lua-tiberium2 = Tiberium field detected on the way to the next flag. Medical support from Barrack is deployed for infantry healing.
tip-lua-usage-barrack-heal = Move to the Barrack to heal your infantries.
eva-lua-vein = Vein field detected in the way to the next flag, our heavy support reinforcement will be damaged.
tip-lua-aware-vein = Vein field is terrain covered with orange veins, harmful to vehicle that cannot hover but unharmful to infantry.
eva-lua-vein = Vein field detected on the way to the next flag, most of our vehicle reinforcements will be damaged.
tip-lua-aware-vein = Vein field is a kind of terrain covered with tiberium veins, which is orange. It's harmful to most vehicles, except those ones with hover system, such as our Hover MLRS.
eva-lua-sd = I have restart an abandoned Service Depot, use it to repair our vehicle.
tip-lua-usage-sd = [Repair Vehicle]: select your damaged vehicles and click on Service Depot to send them to REPAIR.
eva-lua-sd = Abandoned Service Depot reactivated for patching your vehicles.
tip-lua-usage-sd = [Repair Vehicles]: By right-clicking the Service Depot, your damaged selected vehicles will automatically move to the it and repair themselves. Left-click if you're using classic mode.
eva-lua-cargo = The next flag is blocked by river, Amphibious APC is deployed to transport your infantry.
tip-lua-usage-load = [Load Passengers]: select your infantry and click on APC to LOAD your infantry to APC.
tip-lua-usage-unload = [Unload Passengers]: when APC move to destination, select your APC and click on it or press `F` to UNLOAD your infantry.
eva-lua-cargo = The next flag locates at the opposite side of the river. An Amphibious APC is deployed for you to transport your infantries.
tip-lua-usage-load = [Load Passengers]: After selecting you infantries, right-click your APC to give the Load order. Left-click if you're using classic mode.
tip-lua-usage-unload = [Unload Passengers]: Select your APC and right-click it. Or press `F`, the default hotkey of "Deploy" order, to UNLOAD your infantries from a transport unit, such as an APC. Left-click if you're using classic mode.
eva-lua-carryall = The next flag is enclosed by cliff, Carryall is deployed to carry your APC.
tip-lua-usage-carry = [Carry Vehicle]: select your Carryall and click on vehicle to CARRY the vehicle.
tip-lua-usage-deliver = [Deliver Vehicle]: when Carryall move to destination, select your Carryall and click on it or press `F` to DELIVER your vehicle.
eva-lua-carryall = The next flag is on the top of a hill. Carryall is deployed for you to carry your APC.
tip-lua-usage-carry = [Load Vehicle]: Select your Carryall and right-click on the target vehicle to give a load order to the carryall. Left-click if you're using classic mode.
tip-lua-usage-deliver = [Unload Vehicle]: Select your Carryall and right-click it. Or press `F`, the default hotkey of "Deploy" order, to UNLOAD your vehicle from a carryall. Left-click if you're using classic mode.
eva-lua-finish = All flags is activated, you are qualified.
eva-lua-finish = Congratulation, Commander! You have successfully finished your Training Mission!
objective-finish-train = Use your infantry to activate all red flags.
objective-finish-train = Order your infantry to activate all red flags.
mission-lua-begin = Follow instructions to finish the training.
Press `Enter` key to see instruction history, Press again to hide.
Press `ESC` key to see training objective, Press again to hide.
mission-lua-begin = Follow EVA's instructions to finish the training mission.
Press `Enter` key to check the history instructions. Press `Enter` again to close.
Press `ESC` key to check the training objectives, Press `ESC` again to close.
70 changes: 35 additions & 35 deletions mods/sp/maps/gdi-prologue-02/languages/en.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -4,51 +4,51 @@ kane-lua-name = Kane
general-lua-name = General Phoenix
badeva-lua-name = E.V.A.V.A.E
mission-lua-begin = Follow instructions to finish the training.
Press `Enter` key to see instruction history, Press again to hide.
Press `ESC` key to see training objective, Press again to hide.
mission-lua-begin = Follow EVA's instructions to finish the training mission.
Press `Enter` key to check the history instructions. Press `Enter` again to close.
Press `ESC` key to check the training objectives, Press `ESC` again to close.
objective-powerdown = Destroy all enemy by powerdown building.
objective-sell = Finish Sell training.
objective-powerdown = Destroy all enemies by powering-down enough structures.
objective-sell = Finish the Building-Selling training.
objective-repair = Fully repair the DropShip Beacon.
objective-mcv = Deploy the M.C.V
objective-build = Build all required buildings.
objective-mcv = Deploy the M.C.V.
objective-build = Build all the buildings that EVA told you.
objective-placeholder = Train 10 Marines.
objective-helpnod = Help Kane to take down the Phoenix base.
eva-lua-begin = The power provided by powerplant is not enough to enable all our buildings.
eva-lua-powerdown = Activate the defence building, destroy all enemy.
tip-lua-usage-powerdown = [PowerDown]: Click the button with electric icon at the top-right of the screen, you can enter the POWERDOWN command mode. When at POWERDOWN command mode, your cursor will also become electric icon.
Click on building that consumes power to turn it off/on. Turned off Building consumes no power but disabled.
eva-lua-begin = The power provided by our powerplant is not enough to power all of our buildings.
eva-lua-powerdown = Reactive the defensive buildings and destroy all Nod's units attacking our base.
tip-lua-usage-powerdown = [Powering-Down]: By clicking the lightning button on the side-bar, you can enter the POWERDOWN mode. Your cursor will transform into a lighting icon to tell you that the POWERDOWN mode is on.
Structures like Superweapons, Radar and defensive buildings can be disabled, by left-click them when in POWERDOWN mode. Disabled structures are not fully functional, but they don't cost any power. You can make your disabled buildings back online, by just click them again in the POWERDOWN mode.
eva-lua-sell = Sell all your buildings in the base, for rebuild fund.
tip-lua-usage-sell = [Sell]: Click the button with money icon at the top-right of the screen, you can enter the SELL command mode. When at SELL command mode, your cursor will also become money icon.
Click on building to sell it. You will recieve a refund max to 50% of the sold building.
eva-lua-sell = Sell all of your buildings in this base, to get enough cash to rebuild.
tip-lua-usage-sell = [Selling]: By clicking the dollar button on the side-bar, you can enter the SELL mode. Your cursor will transform into a Dollar icon to tell you that the SELL mode is on.
Click on any buildings which belongs to you to sell it. You will recieve a refund from selling, no more than 50% of the origin cost which depends on its health when you sell it.
eva-lua-repair = Fully repair the beacon to call our MCV.
tip-lua-usage-repair = [Repair Building]: Click the button with wrench icon at the top-right of the screen, you can enter the REPAIR command mode. When at REPAIR command mode, your cursor will also become wrench icon.
Click on building to repair/cancel repairing. Repair Building consumes resource.
eva-lua-repair = Fully repair the beacon to call our M.C.V..
tip-lua-usage-repair = [Repair Buildings]: By clicking the wrench button on the side-bar, you can enter the REPAIR mode. Your cursor will transform into a wrench icon to tell you that the REPAIR mode is on.
When the REPAIR mode is on, click on target building to repair it or cancel the repairing. Repairing Buildings costs some of your cash, which depends on the remaining health of the building. You can also repair damaged vehicles or aircrafts when you have a service depot in REPAIR mode. They will try to move toward the closest service depot to repair themselves.
eva-lua-mcv = Deploy the M.C.V
tip-lua-usage-mcv = [Deploy MCV]: Select the M.C.V and move to a clear and flat 3x3 area, then click it again or use `F` to deploy it into a Construction Yard.
Construction Yard is the only building/defense producer in combat, the heart of your base. Protect it at all cost!
eva-lua-mcv = Deploy the M.C.V.
tip-lua-usage-mcv = [Deploy MCV]: Select the M.C.V. and move to a clear and flat 3x3 area. Then right-click it again, or press `F`, the default hotkey of "Deploy" order. Your MCV will deploy into a Construction Yard. Left-click if you're using classic mode.
Generally, Construction Yard should be your only structure which can build other structures. It's the heart of your base. Protect it at all cost!
eva-lua-build = Build following buildings: PowerPlant, Refinery and Barrack.
tip-lua-usage-build1 = [Produce Building]: Click the Building production tab on the right to find what you can produce.
Click on the icon in production panel to PRODUCE, it requires time and resource. Only one can be produced at a time.
tip-lua-usage-build2 = [Place Building]: When Building or Defence is ready, you need to find a place to place it.
Click on the ready building in production panel to place it.
eva-lua-build = Build following buildings: a PowerPlant, a Refinery and a Barrack.
tip-lua-usage-build1 = [Build Structrues]: Click the Building production tab on the side-bar. It shows all the building of your faction no matter that you can or cannot produce.
Click on the icon to PRODUCE the structure you want. The cost of cash and time is showed on its tooltip. You can queue other buildings while the first one is still under constructing.
tip-lua-usage-build2 = [Place Building]: When your Building or Defensive Structure is ready to be deloyed, you shall to find a place to finish the construction.
Click on the "Ready" building in production panel to place it. The ghost of the target building shall be on your cursor. You can only place it where all of its tiles are green.
tip-lua-powerplant = Power Plant is always the first building you need to build. All other buildings requires power to be fully functional.
tip-lua-proc = Refinery is the major way for us to get resource by refining Tiberium. You will get a free harvester when you build a refinery.
You can rotate Refinery by press `V` to make it towards the Tiberium field, shorten the path for harvester on harvesting and delivering.
tip-lua-barrack = Barrack is the first building can produce combat units.
Click the production tab of Infantry on the right to find what you can produce.
Click on the icon in production panel to PRODUCE, it requires time and resource, only one can be produced at a time.
tip-lua-powerplant = Power Plant shall always be the first structure you have to build. All other buildings require power to be fully functional.
tip-lua-proc = Refinery is the major way to get funds by refining raw Tiberium. The cost of a Refinery includes a Havester and the Refinery itself.
You can rotate Refinery by press `V`, the default hotkey for Rotate Buildings, to make it towards the Tiberium field, which will shorten the distance for harvesters traveling between the refinery and the tiberium field.
tip-lua-barrack = Barrack is the one of the buildings which can produce combat units.
Click the production tab of Infantry on the side-bar. It shows all the infantries of your faction no matter that you can or cannot produce.
Click on the icon to PRODUCE the infantry you want. The cost of cash and time is showed on its tooltip. You can queue other infantries while the first one is still under training.
eva-lua-congrat = Your base management skill is qualified.
eva-lua-gdie1 = Now, train 10 Marines from <<<Training Interrupted>>>
gen-lua-say1 = STOP!
gen-lua-say1 = STOP!
gen-lua-say2 = F**king STOP! You son of *****!
gen-lua-say3 = Who the hell gives you the ***** authorization code of my base?!
gen-lua-say4 = Who on earth allows you "training" here without my permission?!
Expand All @@ -57,10 +57,10 @@ gen-lua-say5 = WHERE IS MY GODDAMNED ION CANNON?
eva-lua-kane = It is he.
badeva-lua-kane1 = It is It is It is It is It is It is It is It is It is It is It is It is It is It is It is It is It is It is
badeva-lua-kane2 = he who lives
kane-lua-lives = I lives.
kane-lua-game1 = Brotherhood of Nod is here, and we are no hologram.
kane-lua-lives = Kane lives!
kane-lua-game1 = Brotherhood of Nod is here, and we are no holograms.
kane-lua-game2 = We are coming for you.
kane-lua-end1 = You have served me well, apprentice.
kane-lua-end2 = The seed of the paradise has been sowed.
kane-lua-end2 = The seeds of the paradise have been sowed!
39 changes: 18 additions & 21 deletions mods/sp/maps/minigame-01/languages/en.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -7,39 +7,36 @@ options-difficulty =
.normal = Normal
.hard = Mysterious
objective-survive = Survive and protect MCV as many as you can!
objective-mcv = Protect at least 4 MCVs.
objective-survive = Do not let the Ion Turret being destoryed!
objective-mcv = Save at least 4 MCVs from enemy attacks.
tip-lua-name = Tip
tip-lua-intro = Select this defence and attack target manually!
tip-lua-name = Hint
tip-lua-intro = Select this Turret and attack manually!
mrhole-lua-name = Mr.Hole
mrhole-lua-intro = Sorry man, I ate too much last night and I really feel sick today.
mrhole-lua-intro = I'm sorry.I have eaten too much and I'm not feeling so well.
protester-lua-name = Protesters
protester-lua-intro = This vile GDI machine brings only war to our home, we must turn it off!
protester-lua-intro = This vile machine brings nothing but war to our homeland. We will turn it off no matter the cost!
(Turret will be disabled when hacked!)
bandit-lua-name = Bandits
bandit-lua-intro = Aliens are comming! Retreat!
bandit-lua-name = Mutant Bandits
bandit-lua-intro = What the ... The aliens are comming! FALL BACK!!
kane-lua-name = Kane
kane-lua-intro-1 = Yes, we are allies for now, but I have allied with those mutants, too.
kane-lua-intro-2 = I won't fire at you, but I have to provide some helps to mutants.
kane-lua-intro-1 = Yes, dear commander, we are friends, for now. But unfortunately, I'm also one of the friends, of your enemy's.
kane-lua-intro-2 = Nod won't launch any direct attacks to you today, I promise. However, Nod has to honor the contract with Mutants as well.
eva-lua-name = E.V.A
eva-lua-intro-1 = Your device is sensitive to ion storm and takes damage when firing.
eva-lua-intro-2 = Engineers have been deployed to repair your turret.
eva-lua-name = E.V.A.
eva-lua-intro-1 = Commander, the Ion Turret is sensitive to the ion storm. The turret will be damaged by the storm everytime it fires.
eva-lua-intro-2 = GDI Engineers have been deployed to repair your Turret.
notification-lua-name = Notification
notification-lua-mcv = A MCV has been secured! You have saved
notification-lua-mcv = MCV secured! You have saved
kodk-lua-name = GDI Commander
kodk-lua-bark-1 = Hold on, we are going to pick you up!
kodk-lua-bark-2 = Orbital strikes! NOW!!!
kodk-lua-bark-1 = Hold on! Space cover's on the way!
kodk-lua-bark-2 = Orbital strike! NOW!!!
mission-lua-timer = Remaining Time:
mission-lua-complete = You Survived!
### Unit
gaiontur-mission-desc = Select this defence and fire manually!
protester-name = Protester
mission-lua-complete = Mission Accomplished! You have survived from enemy attacks!

0 comments on commit 90c434b

Please sign in to comment.