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Releases: A31Nesta/OptiDice

v2.4.0

01 Oct 19:42
1faa1b8
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Graphics Improvements:

  • Replaced ugly wood texture with better wood texture
  • Created custom shader for dice
  • Greatly improved menu for adding dice
  • Settings menu is still ugly and was left unchanged

Bug Fixes:

  • After almost a whole year, you can add the D100 again

Note: These graphics improvements should not affect performance, the custom shader is an extremely simple per-vertex shading and an even simpler "light" in the fragment shader.

v2.3.0

20 Nov 12:15
19631c3
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New Features:

  • Added a basic settings button and screen
  • You can change the background to a simpler black one
  • Added the option to add coins

Tweaks:

  • The gravity is now a bit stronger

Bug fixes:

  • Fixed crash caused by creating 1 die after creating several dice (only happened sometimes)
  • Fixed an error caused by not normalizing a vector properly
  • Fixed clipping with the floor

v2.2.0

09 Jul 23:10
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New Features:

  • The gravity now affects the dice a little bit more
  • The dice now spawn at different positions instead of spawning in exactly the same place
  • If you add more than 5 dice of any type they'll generate with a smaller size to leave more room
  • The dice are now teleported back to the board if they go out of bounds

And finally, the most important feature of this update:

  • The sum of all the dice is now displayed when in Frozen Mode (suggested by u/hawkinsst7 on reddit, it was hard to implement but completely worth it)

v2.1.0

08 Jul 20:45
a614a4c
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Quality of life improvements:

  • You can now stop the gyroscope and accelerometer detection by tapping once. This is useful to show the results, for example
  • Double tapping now brings up the menu (suggested by u/FaeTheWolf on reddit)
  • Now the menu has numbers to indicate how many and which dice you selected (suggested by u/Futur3Sn0w on reddit)

Other Changes:

  • The materials are randomly selected when the dice are generated

Minor changes:

  • Small refactor of the code
  • Commented the code

v2.0.0

07 Jul 19:50
a614a4c
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Why V2? Because I deleted the whole project folder and I had to remade it.

You have to sideload it, it should also work on normal android but it will look kind of weird