Create release.yml #1
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name: Build and Release | |
on: | |
push: | |
branches: | |
- main | |
env: | |
TAG: latest | |
RELEASE_NAME: Latest release | |
RELEASE_BODY: Latest release | |
BINARY_PREFIX: viterbiCli # Updated to match your new project name | |
jobs: | |
build_and_release: | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout the repository | |
uses: actions/checkout@v3 | |
- name: Set up Go | |
uses: actions/setup-go@v4 | |
with: | |
go-version: 'stable' | |
- name: Install dependencies | |
run: go mod download | |
- name: Build binaries | |
run: | | |
mkdir -p build | |
PLATFORMS=( | |
"darwin/arm64" | |
"darwin/amd64" | |
"linux/arm64" | |
"linux/amd64" | |
"windows/amd64" | |
"windows/arm64" | |
"freebsd/386" | |
"freebsd/amd64" | |
"freebsd/arm" | |
"freebsd/arm64" | |
"openbsd/386" | |
"openbsd/amd64" | |
"openbsd/arm" | |
"openbsd/arm64" | |
"dragonfly/amd64" | |
"netbsd/386" | |
"netbsd/amd64" | |
"netbsd/arm" | |
"netbsd/arm64" | |
) | |
for PLATFORM in "${PLATFORMS[@]}"; do | |
GOOS=${PLATFORM%/*} | |
GOARCH=${PLATFORM#*/} | |
OUTPUT_NAME=${{ env.BINARY_PREFIX }}.$GOOS.$GOARCH | |
if [ "$GOOS" = "windows" ]; then | |
OUTPUT_NAME=$OUTPUT_NAME.exe | |
fi | |
echo "Building for $GOOS/$GOARCH..." | |
GOOS=$GOOS GOARCH=$GOARCH go build -ldflags "-X 'main.Version=$(date +'%Y-%m-%d_%H:%M:%S')'" -o "build/$OUTPUT_NAME" ./cmd/viterbiCli | |
done | |
- name: Create Release | |
id: create_release | |
uses: actions/create-release@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
tag_name: ${{ env.TAG }} | |
release_name: ${{ env.RELEASE_NAME }} | |
body: ${{ env.RELEASE_BODY }} | |
draft: false | |
prerelease: false | |
- name: Upload Release Assets | |
uses: actions/github-script@v6 | |
with: | |
github-token: ${{secrets.GITHUB_TOKEN}} | |
script: | | |
const fs = require('fs').promises; | |
const path = require('path'); | |
const uploadUrl = '${{ steps.create_release.outputs.upload_url }}'; | |
const buildDir = 'build'; | |
const files = await fs.readdir(buildDir); | |
for (const file of files) { | |
const filePath = path.join(buildDir, file); | |
const stat = await fs.stat(filePath); | |
if (stat.isFile()) { | |
console.log(`Uploading ${file}...`); | |
await github.rest.repos.uploadReleaseAsset({ | |
url: uploadUrl, | |
headers: { 'content-type': 'application/octet-stream' }, | |
name: file, | |
data: await fs.readFile(filePath) | |
}); | |
} | |
} |