S3 DEV team Invade and Annex.
When packing all missions for I/A be sure to Pull and replace the cScripts folder and CBAsetting.sqf with the most current versions, change cba setting force force ace_dragging_weightCoefficient value from 1 to 0.1 .
- [zone_spawn_#] Mission ao zone location
- [main_board] Player actions for mission. Halo, etc
- [board1] Player actions for resupply crates
- [crate_spawn_location] Crate spawner location
- [convoyMarker_0#] Convoy start Point to end point meets with another ConvoyMarker Variable
- [defence_spawn_#] Base Anti Air
- [respawn] player respawn point
- [VVS_car_1] Vehicle Spawner Position
- [VVS_tank_1] Second Vehicle Spawner Position
- [marker_ai_spawn_friendly_ground_units] No Known Function but needed
- [objective_squad_#] No Known Function but needed
- [custom_transport_#] No Known Function but needed
- [cleanup_1] Vehicle Return/Delete Area Marker
- [VVS_air_1] Aircraft Spawner Position
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