Add an HTTP endpoint for rendering the entire world map #175
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This adds a
/world_map
endpoint that tries to render a mini map of the map the player is currently standing on, as well as all connected maps.So if the player stands somewhere outside, this should more or less render the entire region as all those maps are connected to each other.
It also displays all 'object templates' (which are entities in the world that might exist, depending on a flag -- the flags aren't checked, so this view will show all potential objects.)
The page isn't updated as the player moves around and generally isn't all that useful, but it serves as a bit of a test case for various map-related functions.
And it looks pretty.