Releases: 3d-dice/dice-box
v1.1.14
v1.1.3
There have been a number of code updates to allow for non-numerical dice themes. Dice Box is now more compatible with dice that have symbols or text for values. Specifically added support for Genesys dice. Previously, dice sides
would mean the number of sides, such as d20
. Now sides
represents the die id or name as identified in the mesh file. The value of a die face can be a string, number or array value.
Dice themes can now be extended. Extended themes cannot be extended themselves, but a target theme may be extended multiple times.
Removed the query selector as the first argument in the Dice Box constructor. It is now in the config options as container
and is optional.
Added new config options:
- container
- preloadThemes
- externalThemes
- onBeforeRoll
Updated other @3d-dice projects as well.
Updated Demos.
v1.0.14
Fixing a config calculation bug introduced in 1.0.13
v1.0.13
v1.0.12
Fix for d100 calculations.
00
+ 0
= 0
instead of 100
.
Fix edge case bug where, when rolling a d100, the d10 value was added to the final result twice.
v1.0.11
v1.0.10
Bugfix for d00
and d%
rolls.
v1.0.9
v1.0.8
Fixing bug with new
keyword on vector method
Allowing for more flexible dice names. No longer tied to 'd' + int
pattern.
v1.0.5
Bugfix release that fixes custom colors materials with instanced buffers on offscreen canvas