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整理注释格式
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MrZ626 committed Oct 2, 2023
1 parent 1adc575 commit c1bce86
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Showing 19 changed files with 169 additions and 169 deletions.
2 changes: 1 addition & 1 deletion Zenitha
Submodule Zenitha updated 3 files
+1 −1 sfx.lua
+6 −2 tableExtend.lua
+1 −1 widget.lua
12 changes: 6 additions & 6 deletions assets/game/mechanicLib/mino/dig.lua
Original file line number Diff line number Diff line change
Expand Up @@ -77,9 +77,9 @@ dig.checker_event_afterClear=dig.practice_event_afterClear

local function pushShaleGarbage(P)
P:riseGarbage(P:calculateHolePos(
P:random(2,3),-- count
-.2,-- splitRate
-.1,-- copyRate
P:random(2,3), -- count
-.2, -- splitRate
-.1, -- copyRate
-1 -- sandwichRate
))
end
Expand Down Expand Up @@ -123,10 +123,10 @@ end)

local function pushVolcanicsGarbage(P)
P:riseGarbage(P:calculateHolePos(
P:random(3,4),-- count
.2,-- splitRate
P:random(3,4), -- count
.2, -- splitRate
-.1, -- copyRate
.1 -- sandwichRate
.1 -- sandwichRate
))
end
dig.volcanics_event_playerInit=TABLE.newPool(function(self,lineStay)
Expand Down
16 changes: 8 additions & 8 deletions assets/game/mechanicLib/mino/stack.lua
Original file line number Diff line number Diff line change
Expand Up @@ -9,14 +9,14 @@ local scale={
'E7','G7','A7','C8',
}
local lineFont={
30,35,40,45,-- 1~4
50,50,55,55,55,-- 5~9
60,60,60,60,60,-- 10~14
75,75,75,80,80,-- 15~19
85,85,-- 20,21
90,90,-- 22,23
95,95,-- 24,25
100,-- 26+
30,35,40,45, -- 1~4
50,50,55,55,55, -- 5~9
60,60,60,60,60, -- 10~14
75,75,75,80,80, -- 15~19
85,85, -- 20,21
90,90, -- 22,23
95,95, -- 24,25
100, -- 26+
}
local function outStackState(P)
return not P.modeData.stack_enabled
Expand Down
2 changes: 1 addition & 1 deletion assets/game/mechanicLib/mino/survivor.lua
Original file line number Diff line number Diff line change
Expand Up @@ -118,7 +118,7 @@ function survivor.spike_event_always(P)
time=
max(6000-50*wave,4000)+ -- Basic delay (from 6s to 4s on wave 40)
(i-1)*max(3000-wave*30,1500), -- Split time (from 3s to 1.5s on wave 50)
fatal=floor(min(30+wave/4,50)),-- Fatal (from 30 to 50 on wave 80)
fatal=floor(min(30+wave/4,50)), -- Fatal (from 30 to 50 on wave 80)
-- speed=?,
})
end
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8 changes: 4 additions & 4 deletions assets/game/minoPlayer.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1733,9 +1733,9 @@ function MP:render()
self:triggerEvent('drawBelowMarks') -- From field's bottom-left, 40px a cell

-- Height lines
skin.drawHeightLines(-- All unit are pixel
skin.drawHeightLines( -- All unit are pixel
settings.fieldW*40, -- Field Width
(settings.spawnH+settings.extraSpawnH)*40,-- Max Spawning height
(settings.spawnH+settings.extraSpawnH)*40, -- Max Spawning height
settings.spawnH*40, -- Spawning height
settings.lockoutH*40, -- Lock-out height
settings.deathH*40, -- Death height
Expand Down Expand Up @@ -1870,7 +1870,7 @@ end
--- @class Techmino.Mode.Setting.Mino
local baseEnv={
-- Size
fieldW=10,-- [WARNING] This is not the real field width, just for generate field object. Change real field size with 'self:changeFieldWidth'
fieldW=10, -- [WARNING] This is not the real field width, just for generate field object. Change real field size with 'self:changeFieldWidth'
spawnH=20,
extraSpawnH=1,
lockoutH=1e99,
Expand Down Expand Up @@ -1986,7 +1986,7 @@ function MP.new()
changeSpawnPos={},

-- Special
extraSolidCheck={},-- Manually called
extraSolidCheck={}, -- Manually called
}
self.soundEvent=setmetatable({},soundEventMeta)

Expand Down
8 changes: 4 additions & 4 deletions assets/game/mode/mino/exterior/sprint_40.lua
Original file line number Diff line number Diff line change
Expand Up @@ -106,14 +106,14 @@ return {
GC.polygon('fill',
800*t*lastX,0,
800*t*lastX,lastY*maxH,
800*t*clearData[i].x,lastY*maxH,-- FLIP --
-- 800*t*clearData[i].x,clearData[i].y*maxH,-- FLIP --
800*t*clearData[i].x,lastY*maxH, -- FLIP --
-- 800*t*clearData[i].x,clearData[i].y*maxH, -- FLIP --
800*t*clearData[i].x,0
)
GC.setColor(.2,.3,1)
GC.line(
800*t*lastX,lastY*maxH,
800*t*clearData[i].x,lastY*maxH,-- FLIP --
800*t*clearData[i].x,lastY*maxH, -- FLIP --
800*t*clearData[i].x,clearData[i].y*maxH
)
lastX,lastY=clearData[i].x,clearData[i].y
Expand All @@ -132,7 +132,7 @@ return {
GC.setLineWidth(2)
GC.line(
800*t*lastX,lastY*maxH,
800*t*dropData[i].x,lastY*maxH,-- FLIP --
800*t*dropData[i].x,lastY*maxH, -- FLIP --
800*t*dropData[i].x,dropData[i].y*maxH
)
lastX,lastY=dropData[i].x,dropData[i].y
Expand Down
2 changes: 1 addition & 1 deletion assets/game/mode/mino/interior/train.lua
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ return {
infHold=true,
-- spawnDelay=26,
soundEvent={countDown=mechLib.mino.misc.interior_soundEvent_countDown},
event={-- Display ghost at not-bad places to help new players learn stacking
event={ -- Display ghost at not-bad places to help new players learn stacking
playerInit=function(P)
P.modeData.waitTime=0
P.modeData.hint=true
Expand Down
4 changes: 2 additions & 2 deletions assets/game/mode/mino/interior/tutorial/4.stackBasic.lua
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
local correctPositions={
{-- Quest 1
{ -- Quest 1
{x=1,y=1,dir={0}, msg="tutorial_stackBasic_m1"},
{x=4,y=1,dir={0,2}},
{x=7,y=1,dir={0,2}},
Expand All @@ -13,7 +13,7 @@ local correctPositions={
{x=8,y=4,dir={1,3}},
{x=10,y=1,dir={1,3}, msg="tutorial_stackBasic_m5"},
},
{-- Quest 2
{ -- Quest 2
{x=3,y=1,dir={0}},
{x=6,y=2,dir={0,1,2,3}},
{x=3,y=2,dir={0,1,2,3}},
Expand Down
56 changes: 28 additions & 28 deletions assets/game/puyoPlayer.lua
Original file line number Diff line number Diff line change
Expand Up @@ -62,26 +62,26 @@ local defaultSoundFunc={
)
end,
chain=setmetatable({
function() inst('bass',.70,'A2') end,-- 1 chain
function() inst('bass',.75,'C3') end,-- 2 chain
function() inst('bass',.80,'D3') end,-- 3 chain
function() inst('bass',.85,'E3') end,-- 4 chain
function() inst('bass',.90,'G3') end,-- 5 chain
function() inst('bass',.90,'A3') inst('lead',.20,'A2') end,-- 6 chain
function() inst('bass',.75,'C4') inst('lead',.40,'C3') end,-- 7 chain
function() inst('bass',.60,'D4') inst('lead',.60,'D3') end,-- 8 chain
function() inst('bass',.40,'E4') inst('lead',.75,'E3') end,-- 9 chain
function() inst('bass',.20,'G4') inst('lead',.90,'G3') end,-- 10 chain
function() inst('bass',.20,'A4') inst('lead',.85,'A3') end,-- 11 chain
function() inst('bass',.40,'A4') inst('lead',.80,'C4') end,-- 12 chain
function() inst('bass',.60,'A4') inst('lead',.75,'D4') end,-- 13 chain
function() inst('bass',.75,'A4') inst('lead',.70,'E4') end,-- 14 chain
function() inst('bass',.90,'A4') inst('lead',.65,'G4') end,-- 15 chain
function() inst('bass',.90,'A4') inst('bass',.70,'E5') inst('lead','A4') end,-- 16 chain
function() inst('bass',.85,'A4') inst('bass',.75,'E5') inst('lead','C5') end,-- 17 chain
function() inst('bass',.80,'A4') inst('bass',.80,'E5') inst('lead','D5') end,-- 18 chain
function() inst('bass',.75,'A4') inst('bass',.85,'E5') inst('lead','E5') end,-- 19 chain
function() inst('bass',.70,'A4') inst('bass',.90,'E5') inst('lead','G5') end,-- 20 chain
function() inst('bass',.70,'A2') end, -- 1 chain
function() inst('bass',.75,'C3') end, -- 2 chain
function() inst('bass',.80,'D3') end, -- 3 chain
function() inst('bass',.85,'E3') end, -- 4 chain
function() inst('bass',.90,'G3') end, -- 5 chain
function() inst('bass',.90,'A3') inst('lead',.20,'A2') end, -- 6 chain
function() inst('bass',.75,'C4') inst('lead',.40,'C3') end, -- 7 chain
function() inst('bass',.60,'D4') inst('lead',.60,'D3') end, -- 8 chain
function() inst('bass',.40,'E4') inst('lead',.75,'E3') end, -- 9 chain
function() inst('bass',.20,'G4') inst('lead',.90,'G3') end, -- 10 chain
function() inst('bass',.20,'A4') inst('lead',.85,'A3') end, -- 11 chain
function() inst('bass',.40,'A4') inst('lead',.80,'C4') end, -- 12 chain
function() inst('bass',.60,'A4') inst('lead',.75,'D4') end, -- 13 chain
function() inst('bass',.75,'A4') inst('lead',.70,'E4') end, -- 14 chain
function() inst('bass',.90,'A4') inst('lead',.65,'G4') end, -- 15 chain
function() inst('bass',.90,'A4') inst('bass',.70,'E5') inst('lead','A4') end, -- 16 chain
function() inst('bass',.85,'A4') inst('bass',.75,'E5') inst('lead','C5') end, -- 17 chain
function() inst('bass',.80,'A4') inst('bass',.80,'E5') inst('lead','D5') end, -- 18 chain
function() inst('bass',.75,'A4') inst('bass',.85,'E5') inst('lead','E5') end, -- 19 chain
function() inst('bass',.70,'A4') inst('bass',.90,'E5') inst('lead','G5') end, -- 20 chain
},{__call=function(self,chain)
if self[chain] then
self[chain]()
Expand Down Expand Up @@ -1116,12 +1116,12 @@ function PP:render()
self:triggerEvent('drawBelowMarks') -- From frame's bottom-left, 40px a cell

-- Height lines
skin.drawHeightLines(-- All unit are pixel
settings.fieldW*40, -- Field Width
settings.spawnH*40, -- Spawning height
settings.lockoutH*40,-- Lock-out height
settings.deathH*40, -- Death height
settings.voidH*40 -- Void height
skin.drawHeightLines( -- All unit are pixel
settings.fieldW*40, -- Field Width
settings.spawnH*40, -- Spawning height
settings.lockoutH*40, -- Lock-out height
settings.deathH*40, -- Death height
settings.voidH*40 -- Void height
)

self:triggerEvent('drawInField') -- From frame's bottom-left, 40px a cell
Expand Down Expand Up @@ -1205,12 +1205,12 @@ end
--- @class Techmino.Mode.Setting.Puyo
local baseEnv={
-- Size
fieldW=6,-- [WARNING] This is not the real field width, just for generate field object. Change real field size with 'self:changeFieldWidth'
fieldW=6, -- [WARNING] This is not the real field width, just for generate field object. Change real field size with 'self:changeFieldWidth'
spawnH=11,
lockoutH=1e99,
deathH=1e99,
voidH=620,
connH=12,-- Default to 12
connH=12, -- Default to 12

-- Sequence
seqType='double4color',
Expand Down
58 changes: 29 additions & 29 deletions assets/game/rotsys_mino/birs.lua
Original file line number Diff line number Diff line change
Expand Up @@ -17,37 +17,37 @@ for i=1,#R do R[i]=minoRotSys._strToVec(R[i]) end
for i=1,#L do L[i]=minoRotSys._strToVec(L[i]) end
for i=1,#F do F[i]=minoRotSys._strToVec(F[i]) end
local list={
{[02]=L,[20]=R,[13]=R,[31]=L},-- Z
{[02]=R,[20]=L,[13]=L,[31]=R},-- S
{[02]=L,[20]=R,[13]=L,[31]=R},-- J
{[02]=R,[20]=L,[13]=L,[31]=R},-- L
{[02]=F,[20]=F,[13]=L,[31]=R},-- T
{[02]=F,[20]=F,[13]=F,[31]=F},-- O
{[02]=F,[20]=F,[13]=R,[31]=L},-- I
{[02]=L,[20]=R,[13]=R,[31]=L}, -- Z
{[02]=R,[20]=L,[13]=L,[31]=R}, -- S
{[02]=L,[20]=R,[13]=L,[31]=R}, -- J
{[02]=R,[20]=L,[13]=L,[31]=R}, -- L
{[02]=F,[20]=F,[13]=L,[31]=R}, -- T
{[02]=F,[20]=F,[13]=F,[31]=F}, -- O
{[02]=F,[20]=F,[13]=R,[31]=L}, -- I

{[02]=L,[20]=L,[13]=R,[31]=R},-- Z5
{[02]=R,[20]=R,[13]=L,[31]=L},-- S5
{[02]=L,[20]=R,[13]=L,[31]=R},-- P
{[02]=R,[20]=L,[13]=R,[31]=L},-- Q
{[02]=R,[20]=L,[13]=L,[31]=R},-- F
{[02]=L,[20]=R,[13]=R,[31]=L},-- E
{[02]=F,[20]=F,[13]=L,[31]=R},-- T5
{[02]=F,[20]=F,[13]=L,[31]=R},-- U
{[02]=R,[20]=L,[13]=L,[31]=R},-- V
{[02]=R,[20]=L,[13]=L,[31]=R},-- W
{[02]=F,[20]=F,[13]=F,[31]=F},-- X
{[02]=L,[20]=R,[13]=R,[31]=L},-- J5
{[02]=R,[20]=L,[13]=L,[31]=R},-- L5
{[02]=L,[20]=R,[13]=R,[31]=L},-- R
{[02]=R,[20]=L,[13]=L,[31]=R},-- Y
{[02]=L,[20]=R,[13]=R,[31]=L},-- N
{[02]=R,[20]=L,[13]=L,[31]=R},-- H
{[02]=F,[20]=F,[13]=F,[31]=F},-- I5
{[02]=L,[20]=L,[13]=R,[31]=R}, -- Z5
{[02]=R,[20]=R,[13]=L,[31]=L}, -- S5
{[02]=L,[20]=R,[13]=L,[31]=R}, -- P
{[02]=R,[20]=L,[13]=R,[31]=L}, -- Q
{[02]=R,[20]=L,[13]=L,[31]=R}, -- F
{[02]=L,[20]=R,[13]=R,[31]=L}, -- E
{[02]=F,[20]=F,[13]=L,[31]=R}, -- T5
{[02]=F,[20]=F,[13]=L,[31]=R}, -- U
{[02]=R,[20]=L,[13]=L,[31]=R}, -- V
{[02]=R,[20]=L,[13]=L,[31]=R}, -- W
{[02]=F,[20]=F,[13]=F,[31]=F}, -- X
{[02]=L,[20]=R,[13]=R,[31]=L}, -- J5
{[02]=R,[20]=L,[13]=L,[31]=R}, -- L5
{[02]=L,[20]=R,[13]=R,[31]=L}, -- R
{[02]=R,[20]=L,[13]=L,[31]=R}, -- Y
{[02]=L,[20]=R,[13]=R,[31]=L}, -- N
{[02]=R,[20]=L,[13]=L,[31]=R}, -- H
{[02]=F,[20]=F,[13]=F,[31]=F}, -- I5

{[02]=F,[20]=F,[13]=F,[31]=F},-- I3
{[02]=R,[20]=L,[13]=L,[31]=R},-- C
{[02]=F,[20]=F,[13]=R,[31]=L},-- I2
{[02]=F,[20]=F,[13]=F,[31]=F},-- O1
{[02]=F,[20]=F,[13]=F,[31]=F}, -- I3
{[02]=R,[20]=L,[13]=L,[31]=R}, -- C
{[02]=F,[20]=F,[13]=R,[31]=L}, -- I2
{[02]=F,[20]=F,[13]=F,[31]=F}, -- O1
}
for i=1,29 do
local a,b=R,L
Expand Down
62 changes: 31 additions & 31 deletions assets/game/rotsys_mino/init.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2,46 +2,46 @@ minoRotSys={}

minoRotSys._defaultCenterTex=GC.load{1,1} -- No texture
minoRotSys._defaultCenterPos={
common={-- For SRS-like RSs
common={ -- For SRS-like RSs
-- Tetromino
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- Z
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- S
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- J
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- L
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- T
{[0]={1,1}, [1]={1,1}, [2]={1,1}, [3]={1,1} },-- O
{[0]={2,0}, [1]={0,2}, [2]={2,1}, [3]={1,2} },-- I
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- Z
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- S
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- J
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- L
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- T
{[0]={1,1}, [1]={1,1}, [2]={1,1}, [3]={1,1} }, -- O
{[0]={2,0}, [1]={0,2}, [2]={2,1}, [3]={1,2} }, -- I

-- Pentomino
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- Z5
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- S5
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- P
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- Q
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- F
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- E
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- T5
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- U
{[0]={2,1}, [1]={1,1}, [2]={1,2}, [3]={2,2} },-- V
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- W
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} },-- X

{[0]={2,1}, [1]={1,2}, [2]={2,1}, [3]={1,2} },-- J5
{[0]={2,1}, [1]={1,2}, [2]={2,1}, [3]={1,2} },-- L5
{[0]={2,1}, [1]={1,2}, [2]={2,1}, [3]={1,2} },-- R
{[0]={2,1}, [1]={1,2}, [2]={2,1}, [3]={1,2} },-- Y
{[0]={2,1}, [1]={1,2}, [2]={2,1}, [3]={1,2} },-- N
{[0]={2,1}, [1]={1,2}, [2]={2,1}, [3]={1,2} },-- H
{[0]={2.5,0.5}, [1]={0.5,2.5}, [2]={2.5,0.5}, [3]={0.5,2.5} },-- I5
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- Z5
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- S5
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- P
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- Q
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- F
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- E
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- T5
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- U
{[0]={2,1}, [1]={1,1}, [2]={1,2}, [3]={2,2} }, -- V
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- W
{[0]={1.5,1.5}, [1]={1.5,1.5}, [2]={1.5,1.5}, [3]={1.5,1.5} }, -- X

{[0]={2,1}, [1]={1,2}, [2]={2,1}, [3]={1,2} }, -- J5
{[0]={2,1}, [1]={1,2}, [2]={2,1}, [3]={1,2} }, -- L5
{[0]={2,1}, [1]={1,2}, [2]={2,1}, [3]={1,2} }, -- R
{[0]={2,1}, [1]={1,2}, [2]={2,1}, [3]={1,2} }, -- Y
{[0]={2,1}, [1]={1,2}, [2]={2,1}, [3]={1,2} }, -- N
{[0]={2,1}, [1]={1,2}, [2]={2,1}, [3]={1,2} }, -- H
{[0]={2.5,0.5}, [1]={0.5,2.5}, [2]={2.5,0.5}, [3]={0.5,2.5} }, -- I5

-- Trimino
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,0.5}, [3]={0.5,1.5} },-- I3
{[0]={1,1}, [1]={1,1}, [2]={1,1}, [3]={1,1} },-- C
{[0]={1.5,0.5}, [1]={0.5,1.5}, [2]={1.5,0.5}, [3]={0.5,1.5} }, -- I3
{[0]={1,1}, [1]={1,1}, [2]={1,1}, [3]={1,1} }, -- C

-- Domino
{[0]={1,0}, [1]={0,1}, [2]={1,1}, [3]={1,1} },-- I2
{[0]={1,0}, [1]={0,1}, [2]={1,1}, [3]={1,1} }, -- I2

-- Dot
{[0]={0.5,0.5}, [1]={0.5,0.5}, [2]={0.5,0.5}, [3]={0.5,0.5} },-- O1
{[0]={0.5,0.5}, [1]={0.5,0.5}, [2]={0.5,0.5}, [3]={0.5,0.5} }, -- O1
},
}

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