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调整几个模式简介
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离开地图场景回去后右侧面板不会残留一小会
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MrZ626 committed Jun 26, 2024
1 parent c9a7870 commit 50a01fe
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Showing 3 changed files with 7 additions and 6 deletions.
4 changes: 2 additions & 2 deletions assets/language/lang_en.lua
Original file line number Diff line number Diff line change
Expand Up @@ -216,10 +216,10 @@ local L={
combo= {"Combo","Everyone loves combo"},
hypersonic= {"Hypersonic","Break the limit of gravity"},
dig= {"Dig","Deal with neat garbage lines"},
drill= {"Drill","Deal with standard garbage lines"},
excavate= {"Excavate","Deal with complex garbage lines"},
survivor= {"Survivor","Survive under pressure"},
backfire= {"Backfire","Attacks out, garbages in"},
drill= {"Drill","Deal with standard garbage lines"},
survivor= {"Survivor","Survive under pressure"},

chain= {"Chain","Connect same color to clear"},
action= {"Action","Use both keyboard & mouse"},
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8 changes: 4 additions & 4 deletions assets/language/lang_zh.lua
Original file line number Diff line number Diff line change
Expand Up @@ -215,11 +215,11 @@ local L={
allclear= {"全消","可控的全消并非不可能"},
combo= {"连击","开局送楼连到爽"},
hypersonic= {"超音速","打破重力的极限"},
excavate= {"发掘","快速处理整齐的垃圾行"},
dig= {"挖掘","漂亮地处理标准垃圾行"},
drill= {"钻掘","解决复杂的垃圾行"},
survivor= {"生存","在压力下生存"},
dig= {"挖掘","清理整齐的垃圾行"},
excavate= {"发掘","解决复杂的垃圾行"},
backfire= {"反效","自给自足"},
drill= {"钻掘","处理标准的垃圾行"},
survivor= {"生存","在压力下生存"},

chain= {"连锁","同一个颜色才能消"},
action= {"动作","键鼠搭配更佳"},
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1 change: 1 addition & 0 deletions assets/scene/mode_exterior.lua
Original file line number Diff line number Diff line change
Expand Up @@ -74,6 +74,7 @@ function scene.load()
exMap:freshUnlocked(modeStates,firstLoad)
exMap:reset(TABLE.getSize(modeStates)>3)
panel:setSel(false)
panel.timer=1
PROGRESS.applyExteriorBG()
PROGRESS.applyExteriorBGM()
end
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