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interior模式都改用旧的硬降音
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MrZ626 committed Aug 8, 2024
1 parent 0986331 commit 3b44366
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Showing 8 changed files with 32 additions and 8 deletions.
5 changes: 4 additions & 1 deletion assets/game/mode/brik/interior/dig.lua
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,10 @@ return {
particles=false,
shakeness=0,
deathDelay=0,
soundEvent={countDown=mechLib.brik.misc.interior_soundEvent_countDown},
soundEvent={
countDown=mechLib.brik.misc.interior_soundEvent_countDown,
drop=gameSoundFunc.drop_old,
},
event={
playerInit=function(P)
P.modeData.digMode='line'
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5 changes: 4 additions & 1 deletion assets/game/mode/brik/interior/marathon.lua
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,10 @@ return {
spawnDelay=130,
clearDelay=300,
deathDelay=0,
soundEvent={countDown=mechLib.brik.misc.interior_soundEvent_countDown},
soundEvent={
countDown=mechLib.brik.misc.interior_soundEvent_countDown,
drop=gameSoundFunc.drop_old,
},
event={
playerInit=function(P)
P.settings.asd=math.max(P.settings.asd,100)
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5 changes: 4 additions & 1 deletion assets/game/mode/brik/interior/sprint.lua
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,10 @@ return {
particles=false,
shakeness=0,
deathDelay=0,
soundEvent={countDown=mechLib.brik.misc.interior_soundEvent_countDown},
soundEvent={
countDown=mechLib.brik.misc.interior_soundEvent_countDown,
drop=gameSoundFunc.drop_old,
},
event={
playerInit=function(P)
P.modeData.target.line=40
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5 changes: 4 additions & 1 deletion assets/game/mode/brik/interior/train.lua
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,10 @@ return {
deathDelay=0,
infHold=true,
-- spawnDelay=26,
soundEvent={countDown=mechLib.brik.misc.interior_soundEvent_countDown},
soundEvent={
countDown=mechLib.brik.misc.interior_soundEvent_countDown,
drop=gameSoundFunc.drop_old,
},
event={ -- Display ghost at not-bad places to help new players learn stacking
playerInit=function(P)
P.modeData.waitTime=0
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5 changes: 4 additions & 1 deletion assets/game/mode/brik/interior/tutorial/1.basic.lua
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,10 @@ return {
nextSlot=0,
holdSlot=0,
seqType='none',
soundEvent={countDown=NULL},
soundEvent={
countDown=NULL,
drop=gameSoundFunc.drop_old,
},
event={
playerInit=function(P)
P:switchAction('rotateCW',false)
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5 changes: 4 additions & 1 deletion assets/game/mode/brik/interior/tutorial/2.sequence.lua
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,10 @@ return {
nextSlot=0,
holdSlot=0,
seqType='none',
soundEvent={countDown=NULL},
soundEvent={
countDown=NULL,
drop=gameSoundFunc.drop_old,
},
event={
gameStart=function(P)
P.spawnTimer=1800
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5 changes: 4 additions & 1 deletion assets/game/mode/brik/interior/tutorial/4.stackBasic.lua
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,10 @@ return {
nextSlot=3,
holdSlot=0,
seqType='none',
soundEvent={countDown=NULL},
soundEvent={
countDown=NULL,
drop=gameSoundFunc.drop_old,
},
event={
playerInit=function(P)
P.modeData.waitTime=0
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5 changes: 4 additions & 1 deletion assets/game/mode/brik/interior/tutorial/5.twoRotatingKey.lua
Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,10 @@ return {
nextSlot=3,
holdSlot=0,
seqType='none',
soundEvent={countDown=NULL},
soundEvent={
countDown=NULL,
drop=gameSoundFunc.drop_old,
},
event={
playerInit=function(P)
P.modeData.waitTime=0
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