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Merge pull request #87 from 2024FALL-SWPP/feature/startloadscene
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chore: start load scene, radial change
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yeonjae11 authored Dec 17, 2024
2 parents 3737f80 + b1382dc commit e2870bf
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Showing 9 changed files with 527 additions and 12 deletions.
11 changes: 7 additions & 4 deletions Assets/SWPPT3/Prefabs/ManagerObject/GameManager.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ GameObject:
serializedVersion: 6
m_Component:
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- component: {fileID: 6404462614507032100}
- component: {fileID: 8718208846313316995}
m_Layer: 0
m_Name: GameManager
m_TagString: Untagged
Expand All @@ -25,14 +25,14 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6404462614507032103}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 411.38785, y: 231.10301, z: 0.17117564}
m_LocalScale: {x: 1, y: 1, z: 1}
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--- !u!114 &6404462614507032100
--- !u!114 &8718208846313316995
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Expand All @@ -44,4 +44,7 @@ MonoBehaviour:
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m_Name:
m_EditorClassIdentifier:
stageNumber: 1
_stageManager: {fileID: 0}
_onTryingLoadStatusChanged:
m_PersistentCalls:
m_Calls: []
8 changes: 4 additions & 4 deletions Assets/SWPPT3/Prefabs/UI/Overlay/StartScreen.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -33,10 +33,10 @@ RectTransform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &4594056759085863215
GameObject:
Expand Down Expand Up @@ -100,7 +100,7 @@ MonoBehaviour:
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m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_Maskable: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
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5 changes: 4 additions & 1 deletion Assets/SWPPT3/Prefabs/UI/Screen/InGame.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -2755,7 +2755,7 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3061622423582226959}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
Expand Down Expand Up @@ -2867,6 +2867,9 @@ MonoBehaviour:
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_radialUI: {fileID: 8488859834885466518}
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_slimeButton: {fileID: 8488859835786804939}
--- !u!1 &4169080372856693958
GameObject:
m_ObjectHideFlags: 0
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