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Merge pull request #72 from 2024FALL-SWPP/collider
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fix: removed unnecessary collider form button_stone
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integraldx authored Dec 17, 2024
2 parents df6f7d5 + 6962de5 commit 8acb4f8
Showing 1 changed file with 0 additions and 16 deletions.
16 changes: 0 additions & 16 deletions Assets/SWPPT3/Prefabs/Puzzle/Button_Stone.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,6 @@ GameObject:
- component: {fileID: 152991764160933129}
- component: {fileID: 484997363078292188}
- component: {fileID: 8370447403925837158}
- component: {fileID: 3621063184184909570}
- component: {fileID: 2931833991429164484}
m_Layer: 0
m_Name: Button_Stone
Expand Down Expand Up @@ -72,21 +71,6 @@ Animator:
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!65 &4412451272675172937
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1633906060559550858}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ceeb03abe9e4947a34f2e13180de72e, type: 3}
m_Name:
m_EditorClassIdentifier:
animator: {fileID: 0}
--- !u!65 &2931833991429164484
BoxCollider:
m_ObjectHideFlags: 0
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