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Whitespace Cleanup #16
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jupster
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jupster
commented
Nov 15, 2024
@@ -21,31 +21,34 @@ BattlEye = 0; // If set to 1, BattlEye Anti-Cheat will be enabled | |||
verifySignatures = 0; // If set to 2, players with unknown or unsigned mods won't be allowed join (default: 0, recommended: 2) | |||
kickDuplicate = 1; // If set to 1, players with an ID that is identical to another player will be kicked (recommended: 1) | |||
upnp = 0; // Automatically creates port mapping on UPNP/IGD enabled router. This option allows you to create a server behind NAT (your router must have public IP and support UPNP/IGD protocol) |
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Could move UPNP
down to Network
jupster
commented
Nov 15, 2024
LogObjectNotFound = false; // (default true, logging enabled) | ||
SkipDescriptionParsing = false; // (default false, parse description.ext) | ||
ignoreMissionLoadErrors = false; // (default false, Mission will load no matter errors) | ||
queueSizeLogG = 1000000; // (default 1000000, if `#monitor` is running dumps messages from player if over queue size) |
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Also could write these different obviously
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Description
Fixes the look of files
Motivation and Context
Closes #4 , I didn't like that some things had tabs + general cleanup
How Has This Been Tested?
not necessary
Types of changes
None breaking changes
Checklist: