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Whitespace Cleanup #16

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Whitespace Cleanup #16

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jupster
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@jupster jupster commented Nov 15, 2024

Description

Fixes the look of files

Motivation and Context

Closes #4 , I didn't like that some things had tabs + general cleanup

How Has This Been Tested?

not necessary

Types of changes

None breaking changes

Checklist:

  • My code follows the code style of this project. (In my eyes)
  • My change requires a change to the documentation.
  • I have updated the documentation accordingly.

@@ -21,31 +21,34 @@ BattlEye = 0; // If set to 1, BattlEye Anti-Cheat will be enabled
verifySignatures = 0; // If set to 2, players with unknown or unsigned mods won't be allowed join (default: 0, recommended: 2)
kickDuplicate = 1; // If set to 1, players with an ID that is identical to another player will be kicked (recommended: 1)
upnp = 0; // Automatically creates port mapping on UPNP/IGD enabled router. This option allows you to create a server behind NAT (your router must have public IP and support UPNP/IGD protocol)
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@jupster jupster Nov 15, 2024

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Could move UPNP down to Network

LogObjectNotFound = false; // (default true, logging enabled)
SkipDescriptionParsing = false; // (default false, parse description.ext)
ignoreMissionLoadErrors = false; // (default false, Mission will load no matter errors)
queueSizeLogG = 1000000; // (default 1000000, if `#monitor` is running dumps messages from player if over queue size)
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Also could write these different obviously

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Fix loose comma
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