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using System.Collections; | ||
using System.Collections.Generic; | ||
using UnityEngine; | ||
|
||
public class BlockRightClickEventArgs | ||
{ | ||
/// <summary> | ||
/// 기본 우클릭 동작 (블럭 설치) 취소 여부 | ||
/// </summary> | ||
public bool Handled; | ||
/// <summary> | ||
/// 해당 블록 | ||
/// </summary> | ||
public GameObject block; | ||
/// <summary> | ||
/// 클릭된 면 | ||
/// </summary> | ||
public Vector3 side; | ||
} |
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