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Update winediscordipcbridge-steam.sh #41
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Added support for non-snap, non-flatpak-version of discord by adding temp path: /usr/bin/discord
What distro are you using? Does this actually fix the script for you? |
It fixes it for me on arch linux
It's also the default path on debian
`malinux@debian:~$ which discord
/usr/bin/discord
malinux@debian:~$ lsb_release -a
No LSB modules are available.
Distributor ID: Debian
Description: Debian GNU/Linux 12 (bookworm)
Release: 12
Codename: bookworm`
…On Wednesday, 26 June 2024 at 15:17, 0e4ef622 ***@***.***> wrote:
What distro are you using? Does this actually fix the script for you? $TEMP_PATH/usr/bin/discord seems like a very nonstandard temp path.
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That's the path to the discord binary, which shouldn't matter. What matters is the path to the IPC socket. I'm also on arch linux, and for me that path is |
You are right, The Tried with and without the path to my discord binary and the invite function works regardless. However, in discord in the list of Registred Games under Activity Settings, only when the discord binary path included, the name of the game is reported correctly at least for me. Also thank you for making this great app <3 |
That is... very interesting. The line you add has nothing to do with this and it shouldn't even affect the way the game is run since the script already finds |
Added support for non-snap, non-flatpak-version of discord by adding temp path: /usr/bin/discord