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v8go.cc
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// Copyright 2019 Roger Chapman and the v8go contributors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "v8go.h"
#include <stdio.h>
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <sstream>
#include <string>
#include "libplatform/libplatform.h"
#include "v8.h"
#include "glv8.h"
using namespace v8;
auto default_platform = platform::NewDefaultPlatform();
auto default_allocator = ArrayBuffer::Allocator::NewDefaultAllocator();
typedef struct {
Persistent<Context> ptr;
Isolate* iso;
} m_ctx;
typedef struct {
Persistent<Value> ptr;
Persistent<Context> ctx;
Isolate* iso;
} m_value;
typedef struct {
Persistent<Template> ptr;
Isolate* iso;
} m_template;
const char* CopyString(std::string str) {
int len = str.length();
char* mem = (char*)malloc(len + 1);
memcpy(mem, str.data(), len);
mem[len] = 0;
return mem;
}
const char* CopyString(String::Utf8Value& value) {
if (value.length() == 0) {
return nullptr;
}
return CopyString(*value);
}
RtnError ExceptionError(TryCatch& try_catch, Isolate* iso, Local<Context> ctx) {
Locker locker(iso);
Isolate::Scope isolate_scope(iso);
HandleScope handle_scope(iso);
RtnError rtn = {nullptr, nullptr, nullptr};
if (try_catch.HasTerminated()) {
rtn.msg =
CopyString("ExecutionTerminated: script execution has been terminated");
return rtn;
}
String::Utf8Value exception(iso, try_catch.Exception());
rtn.msg = CopyString(exception);
Local<Message> msg = try_catch.Message();
if (!msg.IsEmpty()) {
String::Utf8Value origin(iso, msg->GetScriptOrigin().ResourceName());
std::ostringstream sb;
sb << *origin;
Maybe<int> line = try_catch.Message()->GetLineNumber(ctx);
if (line.IsJust()) {
sb << ":" << line.ToChecked();
}
Maybe<int> start = try_catch.Message()->GetStartColumn(ctx);
if (start.IsJust()) {
sb << ":"
<< start.ToChecked() + 1; // + 1 to match output from stack trace
}
rtn.location = CopyString(sb.str());
}
MaybeLocal<Value> mstack = try_catch.StackTrace(ctx);
if (!mstack.IsEmpty()) {
String::Utf8Value stack(iso, mstack.ToLocalChecked());
rtn.stack = CopyString(stack);
}
return rtn;
}
extern "C" {
/********** Isolate **********/
#define ISOLATE_SCOPE(iso_ptr) \
Isolate* iso = static_cast<Isolate*>(iso_ptr); \
Locker locker(iso); \
Isolate::Scope isolate_scope(iso); \
HandleScope handle_scope(iso);
void Init() {
#ifdef _WIN32
V8::InitializeExternalStartupData(".");
#endif
V8::InitializePlatform(default_platform.get());
V8::Initialize();
return;
}
IsolatePtr NewIsolate() {
Isolate::CreateParams params;
params.array_buffer_allocator = default_allocator;
Isolate* iso = Isolate::New(params);
Locker locker(iso);
Isolate::Scope isolate_scope(iso);
HandleScope handle_scope(iso);
iso->SetCaptureStackTraceForUncaughtExceptions(true);
// Create a Context for internal use
m_ctx* ctx = new m_ctx;
ctx->ptr.Reset(iso, Context::New(iso));
ctx->iso = iso;
iso->SetData(0, ctx);
return static_cast<IsolatePtr>(iso);
}
void IsolateDispose(IsolatePtr ptr) {
if (ptr == nullptr) {
return;
}
Isolate* iso = static_cast<Isolate*>(ptr);
m_ctx* ctx = static_cast<m_ctx*>(iso->GetData(0));
ctx->ptr.Reset();
delete ctx;
iso->Dispose();
}
void IsolateTerminateExecution(IsolatePtr ptr) {
Isolate* iso = static_cast<Isolate*>(ptr);
iso->TerminateExecution();
}
IsolateHStatistics IsolationGetHeapStatistics(IsolatePtr ptr) {
if (ptr == nullptr) {
return IsolateHStatistics{0};
}
Isolate* iso = static_cast<Isolate*>(ptr);
v8::HeapStatistics hs;
iso->GetHeapStatistics(&hs);
return IsolateHStatistics{hs.total_heap_size(),
hs.total_heap_size_executable(),
hs.total_physical_size(),
hs.total_available_size(),
hs.used_heap_size(),
hs.heap_size_limit(),
hs.malloced_memory(),
hs.external_memory(),
hs.peak_malloced_memory(),
hs.number_of_native_contexts(),
hs.number_of_detached_contexts()};
}
/********** Template **********/
#define LOCAL_TEMPLATE(ptr) \
m_template* ot = static_cast<m_template*>(ptr); \
Isolate* iso = ot->iso; \
Locker locker(iso); \
Isolate::Scope isolate_scope(iso); \
HandleScope handle_scope(iso); \
Local<Template> tmpl = ot->ptr.Get(iso);
void TemplateFree(TemplatePtr ptr) {
delete static_cast<m_template*>(ptr);
}
void TemplateSetValue(TemplatePtr ptr,
const char* name,
ValuePtr val_ptr,
int attributes) {
LOCAL_TEMPLATE(ptr);
Local<String> prop_name =
String::NewFromUtf8(iso, name, NewStringType::kNormal).ToLocalChecked();
m_value* val = static_cast<m_value*>(val_ptr);
tmpl->Set(prop_name, val->ptr.Get(iso), (PropertyAttribute)attributes);
}
void TemplateSetTemplate(TemplatePtr ptr,
const char* name,
TemplatePtr obj_ptr,
int attributes) {
LOCAL_TEMPLATE(ptr);
Local<String> prop_name =
String::NewFromUtf8(iso, name, NewStringType::kNormal).ToLocalChecked();
m_template* obj = static_cast<m_template*>(obj_ptr);
tmpl->Set(prop_name, obj->ptr.Get(iso), (PropertyAttribute)attributes);
}
/********** ObjectTemplate **********/
TemplatePtr NewObjectTemplate(IsolatePtr iso_ptr) {
Isolate* iso = static_cast<Isolate*>(iso_ptr);
Locker locker(iso);
Isolate::Scope isolate_scope(iso);
HandleScope handle_scope(iso);
m_template* ot = new m_template;
ot->iso = iso;
ot->ptr.Reset(iso, ObjectTemplate::New(iso));
return static_cast<TemplatePtr>(ot);
}
ValuePtr ObjectTemplateNewInstance(TemplatePtr ptr, ContextPtr ctx_ptr) {
LOCAL_TEMPLATE(ptr);
m_ctx* ctx = static_cast<m_ctx*>(ctx_ptr);
Local<Context> local_ctx = ctx->ptr.Get(iso);
Context::Scope context_scope(local_ctx);
Local<ObjectTemplate> obj_tmpl = tmpl.As<ObjectTemplate>();
MaybeLocal<Object> obj = obj_tmpl->NewInstance(local_ctx);
m_value* val = new m_value;
val->iso = iso;
val->ctx.Reset(iso, local_ctx);
val->ptr.Reset(iso, Persistent<Value>(iso, obj.ToLocalChecked()));
return static_cast<ValuePtr>(val);
}
/********** FunctionTemplate **********/
//static void FunctionTemplateCallback(const FunctionCallbackInfo<Value>& info) {
// Isolate* iso_ptr = info.GetIsolate();
// ISOLATE_SCOPE(iso_ptr);
//
// // This callback function can be called from any Context, which we only know
// // at runtime. We extract the Context reference from the embedder data so that
// // we can use the context registry to match the Context on the Go side
// Local<Context> local_ctx = iso->GetCurrentContext();
// int ctx_ref = local_ctx->GetEmbedderData(1).As<Integer>()->Value();
//
// int callback_ref = info.Data().As<Integer>()->Value();
//
// int args_count = info.Length();
// ValuePtr args[args_count];
// for (int i = 0; i < args_count; i++) {
// m_value* val = new m_value;
// val->iso = iso;
// val->ctx.Reset(iso, local_ctx);
// val->ptr.Reset(iso, Persistent<Value>(iso, info[i]));
// args[i] = static_cast<ValuePtr>(val);
// }
//
// ValuePtr goFunctionCallback(int ctxref, int cbref, const ValuePtr* args,
// int args_count);
// ValuePtr val_ptr =
// goFunctionCallback(ctx_ref, callback_ref, args, args_count);
// if (val_ptr != nullptr) {
// m_value* val = static_cast<m_value*>(val_ptr);
// info.GetReturnValue().Set(val->ptr.Get(iso));
// } else {
// info.GetReturnValue().SetUndefined();
// }
//}
//
//TemplatePtr NewFunctionTemplate(IsolatePtr iso_ptr, int callback_ref) {
// Isolate* iso = static_cast<Isolate*>(iso_ptr);
// Locker locker(iso);
// Isolate::Scope isolate_scope(iso);
// HandleScope handle_scope(iso);
//
// // (rogchap) We only need to store one value, callback_ref, into the
// // C++ callback function data, but if we needed to store more items we could
// // use an V8::Array; this would require the internal context from
// // iso->GetData(0)
// Local<Integer> cbData = Integer::New(iso, callback_ref);
//
// m_template* ot = new m_template;
// ot->iso = iso;
// ot->ptr.Reset(iso,
// FunctionTemplate::New(iso, FunctionTemplateCallback, cbData));
// return static_cast<TemplatePtr>(ot);
//}
/********** Context **********/
#define LOCAL_CONTEXT(ctx_ptr) \
m_ctx* ctx = static_cast<m_ctx*>(ctx_ptr); \
Isolate* iso = ctx->iso; \
Locker locker(iso); \
Isolate::Scope isolate_scope(iso); \
HandleScope handle_scope(iso); \
TryCatch try_catch(iso); \
Local<Context> local_ctx = ctx->ptr.Get(iso); \
Context::Scope context_scope(local_ctx);
ContextPtr NewContext(IsolatePtr iso_ptr,
TemplatePtr global_template_ptr,
int ref) {
Isolate* iso = static_cast<Isolate*>(iso_ptr);
Locker locker(iso);
Isolate::Scope isolate_scope(iso);
HandleScope handle_scope(iso);
Local<ObjectTemplate> global_template;
if (global_template_ptr != nullptr) {
m_template* ob = static_cast<m_template*>(global_template_ptr);
global_template = ob->ptr.Get(iso).As<ObjectTemplate>();
} else {
global_template = ObjectTemplate::New(iso);
}
Local<ObjectTemplate> plato = ObjectTemplate::New(iso);
global_template->Set(String::NewFromUtf8(iso, "plato").ToLocalChecked(), plato);
bindPlato(iso, plato);
Local<ObjectTemplate> gl = ObjectTemplate::New(iso);
global_template->Set(String::NewFromUtf8(iso, "GL").ToLocalChecked(), gl);
bindGL(iso, gl);
// Local<ObjectTemplate> pmath = ObjectTemplate::New(isolate);
// global_template->Set(String::NewFromUtf8(isolate, "pmath").ToLocalChecked(), pmath);
// For function callbacks we need a reference to the context, but because of
// the complexities of C -> Go function pointers, we store a reference to the
// context as a simple integer identifier; this can then be used on the Go
// side to lookup the context in the context registry. We use slot 1 as slot 0
// has special meaning for the Chrome debugger.
Local<Context> local_ctx = Context::New(iso, nullptr, global_template);
local_ctx->SetEmbedderData(1, Integer::New(iso, ref));
m_ctx* ctx = new m_ctx;
ctx->ptr.Reset(iso, local_ctx);
ctx->iso = iso;
return static_cast<ContextPtr>(ctx);
}
void ContextFree(ContextPtr ptr) {
if (ptr == nullptr) {
return;
}
m_ctx* ctx = static_cast<m_ctx*>(ptr);
if (ctx == nullptr) {
return;
}
ctx->ptr.Reset();
delete ctx;
}
RtnValue RunScript(ContextPtr ctx_ptr, const char* source, const char* origin) {
LOCAL_CONTEXT(ctx_ptr);
Local<String> src =
String::NewFromUtf8(iso, source, NewStringType::kNormal).ToLocalChecked();
Local<String> ogn =
String::NewFromUtf8(iso, origin, NewStringType::kNormal).ToLocalChecked();
RtnValue rtn = {nullptr, nullptr};
ScriptOrigin script_origin(ogn);
MaybeLocal<Script> script = Script::Compile(local_ctx, src, &script_origin);
if (script.IsEmpty()) {
rtn.error = ExceptionError(try_catch, iso, local_ctx);
return rtn;
}
MaybeLocal<Value> result = script.ToLocalChecked()->Run(local_ctx);
if (result.IsEmpty()) {
rtn.error = ExceptionError(try_catch, iso, local_ctx);
return rtn;
}
m_value* val = new m_value;
val->iso = iso;
val->ctx.Reset(iso, local_ctx);
val->ptr.Reset(iso, Persistent<Value>(iso, result.ToLocalChecked()));
rtn.value = static_cast<ValuePtr>(val);
return rtn;
}
RtnValue JSONParse(ContextPtr ctx_ptr, const char* str) {
LOCAL_CONTEXT(ctx_ptr);
RtnValue rtn = {nullptr, nullptr};
MaybeLocal<Value> result = JSON::Parse(
local_ctx,
String::NewFromUtf8(iso, str, NewStringType::kNormal).ToLocalChecked());
if (result.IsEmpty()) {
rtn.error = ExceptionError(try_catch, iso, local_ctx);
return rtn;
}
m_value* val = new m_value;
val->iso = iso;
val->ctx.Reset(iso, local_ctx);
val->ptr.Reset(iso, Persistent<Value>(iso, result.ToLocalChecked()));
rtn.value = static_cast<ValuePtr>(val);
return rtn;
}
const char* JSONStringify(ContextPtr ctx_ptr, ValuePtr val_ptr) {
Isolate* iso;
Local<Context> local_ctx;
m_value* val = static_cast<m_value*>(val_ptr);
m_ctx* ctx = static_cast<m_ctx*>(ctx_ptr);
if (ctx != nullptr) {
iso = ctx->iso;
} else {
iso = val->iso;
}
Locker locker(iso);
Isolate::Scope isolate_scope(iso);
HandleScope handle_scope(iso);
if (ctx != nullptr) {
local_ctx = ctx->ptr.Get(iso);
} else {
local_ctx = val->ctx.Get(iso);
if (local_ctx.IsEmpty()) {
m_ctx* ctx = static_cast<m_ctx*>(iso->GetData(0));
local_ctx = ctx->ptr.Get(iso);
}
}
Context::Scope context_scope(local_ctx);
MaybeLocal<String> str = JSON::Stringify(local_ctx, val->ptr.Get(iso));
if (str.IsEmpty()) {
return nullptr;
}
String::Utf8Value json(iso, str.ToLocalChecked());
return CopyString(json);
}
ValuePtr ContextGlobal(ContextPtr ctx_ptr) {
LOCAL_CONTEXT(ctx_ptr);
m_value* val = new m_value;
val->iso = iso;
val->ctx.Reset(iso, local_ctx);
val->ptr.Reset(iso, Persistent<Value>(iso, local_ctx->Global()));
return static_cast<ValuePtr>(val);
}
/********** Value **********/
#define LOCAL_VALUE(ptr) \
m_value* val = static_cast<m_value*>(ptr); \
Isolate* iso = val->iso; \
Locker locker(iso); \
Isolate::Scope isolate_scope(iso); \
HandleScope handle_scope(iso); \
TryCatch try_catch(iso); \
Local<Context> local_ctx = val->ctx.Get(iso); \
if (local_ctx.IsEmpty()) { \
m_ctx* ctx = static_cast<m_ctx*>(iso->GetData(0)); \
local_ctx = ctx->ptr.Get(iso); \
} \
Context::Scope context_scope(local_ctx); \
Local<Value> value = val->ptr.Get(iso);
ValuePtr NewValueInteger(IsolatePtr iso_ptr, int32_t v) {
ISOLATE_SCOPE(iso_ptr);
m_value* val = new m_value;
val->iso = iso;
val->ptr.Reset(iso, Persistent<Value>(iso, Integer::New(iso, v)));
return static_cast<ValuePtr>(val);
}
ValuePtr NewValueIntegerFromUnsigned(IsolatePtr iso_ptr, uint32_t v) {
ISOLATE_SCOPE(iso_ptr);
m_value* val = new m_value;
val->iso = iso;
val->ptr.Reset(iso, Persistent<Value>(iso, Integer::NewFromUnsigned(iso, v)));
return static_cast<ValuePtr>(val);
}
ValuePtr NewValueString(IsolatePtr iso_ptr, const char* v) {
ISOLATE_SCOPE(iso_ptr);
m_value* val = new m_value;
val->iso = iso;
val->ptr.Reset(iso, Persistent<Value>(
iso, String::NewFromUtf8(iso, v).ToLocalChecked()));
return static_cast<ValuePtr>(val);
}
ValuePtr NewValueBoolean(IsolatePtr iso_ptr, int v) {
ISOLATE_SCOPE(iso_ptr);
m_value* val = new m_value;
val->iso = iso;
val->ptr.Reset(iso, Persistent<Value>(iso, Boolean::New(iso, v)));
return static_cast<ValuePtr>(val);
}
ValuePtr NewValueNumber(IsolatePtr iso_ptr, double v) {
ISOLATE_SCOPE(iso_ptr);
m_value* val = new m_value;
val->iso = iso;
val->ptr.Reset(iso, Persistent<Value>(iso, Number::New(iso, v)));
return static_cast<ValuePtr>(val);
}
ValuePtr NewValueBigInt(IsolatePtr iso_ptr, int64_t v) {
ISOLATE_SCOPE(iso_ptr);
m_value* val = new m_value;
val->iso = iso;
val->ptr.Reset(iso, Persistent<Value>(iso, BigInt::New(iso, v)));
return static_cast<ValuePtr>(val);
}
ValuePtr NewValueBigIntFromUnsigned(IsolatePtr iso_ptr, uint64_t v) {
ISOLATE_SCOPE(iso_ptr);
m_value* val = new m_value;
val->iso = iso;
val->ptr.Reset(iso, Persistent<Value>(iso, BigInt::NewFromUnsigned(iso, v)));
return static_cast<ValuePtr>(val);
}
ValuePtr NewValueBigIntFromWords(IsolatePtr iso_ptr,
int sign_bit,
int word_count,
const uint64_t* words) {
ISOLATE_SCOPE(iso_ptr);
m_ctx* ctx = static_cast<m_ctx*>(iso->GetData(0));
m_value* val = new m_value;
val->iso = iso;
MaybeLocal<BigInt> bigint =
BigInt::NewFromWords(ctx->ptr.Get(iso), sign_bit, word_count, words);
val->ptr.Reset(iso, Persistent<Value>(iso, bigint.ToLocalChecked()));
return static_cast<ValuePtr>(val);
}
void ValueFree(ValuePtr ptr) {
if (ptr == nullptr) {
return;
}
m_value* val = static_cast<m_value*>(ptr);
delete val;
}
const uint32_t* ValueToArrayIndex(ValuePtr ptr) {
LOCAL_VALUE(ptr);
MaybeLocal<Uint32> array_index = value->ToArrayIndex(local_ctx);
if (array_index.IsEmpty()) {
return nullptr;
}
uint32_t* idx = new uint32_t;
*idx = array_index.ToLocalChecked()->Value();
return idx;
}
int ValueToBoolean(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->BooleanValue(iso);
}
int32_t ValueToInt32(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->Int32Value(local_ctx).ToChecked();
}
int64_t ValueToInteger(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IntegerValue(local_ctx).ToChecked();
}
double ValueToNumber(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->NumberValue(local_ctx).ToChecked();
}
const char* ValueToDetailString(ValuePtr ptr) {
LOCAL_VALUE(ptr);
String::Utf8Value ds(iso, value->ToDetailString(local_ctx).ToLocalChecked());
return CopyString(ds);
}
const char* ValueToString(ValuePtr ptr) {
LOCAL_VALUE(ptr);
String::Utf8Value utf8(iso, value);
return CopyString(utf8);
}
uint32_t ValueToUint32(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->Uint32Value(local_ctx).ToChecked();
}
ValueBigInt ValueToBigInt(ValuePtr ptr) {
LOCAL_VALUE(ptr);
MaybeLocal<BigInt> bint = value->ToBigInt(local_ctx);
if (bint.IsEmpty()) {
return {nullptr, 0};
}
int word_count = bint.ToLocalChecked()->WordCount();
int sign_bit = 0;
uint64_t* words = new uint64_t[word_count];
bint.ToLocalChecked()->ToWordsArray(&sign_bit, &word_count, words);
ValueBigInt rtn = {words, word_count, sign_bit};
return rtn;
}
ValuePtr ValueToObject(ValuePtr ptr) {
LOCAL_VALUE(ptr);
m_value* new_val = new m_value;
new_val->iso = iso;
new_val->ctx.Reset(iso, local_ctx);
new_val->ptr.Reset(iso, Persistent<Value>(iso, value->ToObject(local_ctx).ToLocalChecked()));
return static_cast<ValuePtr>(new_val);
}
int ValueIsUndefined(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsUndefined();
}
int ValueIsNull(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsNull();
}
int ValueIsNullOrUndefined(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsNullOrUndefined();
}
int ValueIsTrue(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsTrue();
}
int ValueIsFalse(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsFalse();
}
int ValueIsName(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsName();
}
int ValueIsString(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsString();
}
int ValueIsSymbol(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsSymbol();
}
int ValueIsFunction(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsFunction();
}
int ValueIsObject(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsObject();
}
int ValueIsBigInt(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsBigInt();
}
int ValueIsBoolean(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsBoolean();
}
int ValueIsNumber(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsNumber();
}
int ValueIsExternal(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsExternal();
}
int ValueIsInt32(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsInt32();
}
int ValueIsUint32(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsUint32();
}
int ValueIsDate(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsDate();
}
int ValueIsArgumentsObject(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsArgumentsObject();
}
int ValueIsBigIntObject(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsBigIntObject();
}
int ValueIsNumberObject(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsNumberObject();
}
int ValueIsStringObject(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsStringObject();
}
int ValueIsSymbolObject(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsSymbolObject();
}
int ValueIsNativeError(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsNativeError();
}
int ValueIsRegExp(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsRegExp();
}
int ValueIsAsyncFunction(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsAsyncFunction();
}
int ValueIsGeneratorFunction(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsGeneratorFunction();
}
int ValueIsGeneratorObject(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsGeneratorObject();
}
int ValueIsPromise(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsPromise();
}
int ValueIsMap(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsMap();
}
int ValueIsSet(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsSet();
}
int ValueIsMapIterator(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsMapIterator();
}
int ValueIsSetIterator(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsSetIterator();
}
int ValueIsWeakMap(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsWeakMap();
}
int ValueIsWeakSet(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsWeakSet();
}
int ValueIsArray(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsArray();
}
int ValueIsArrayBuffer(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsArrayBuffer();
}
int ValueIsArrayBufferView(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsArrayBufferView();
}
int ValueIsTypedArray(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsTypedArray();
}
int ValueIsUint8Array(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsUint8Array();
}
int ValueIsUint8ClampedArray(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsUint8ClampedArray();
}
int ValueIsInt8Array(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsInt8Array();
}
int ValueIsUint16Array(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsUint16Array();
}
int ValueIsInt16Array(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsInt16Array();
}
int ValueIsUint32Array(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsUint32Array();
}
int ValueIsInt32Array(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsInt32Array();
}
int ValueIsFloat32Array(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsFloat32Array();
}
int ValueIsFloat64Array(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsFloat64Array();
}
int ValueIsBigInt64Array(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsBigInt64Array();
}
int ValueIsBigUint64Array(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsBigUint64Array();
}
int ValueIsDataView(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsDataView();
}
int ValueIsSharedArrayBuffer(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsSharedArrayBuffer();
}
int ValueIsProxy(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsProxy();
}
int ValueIsWasmModuleObject(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsWasmModuleObject();
}
int ValueIsModuleNamespaceObject(ValuePtr ptr) {
LOCAL_VALUE(ptr);
return value->IsModuleNamespaceObject();
}
/********** Object **********/
#define LOCAL_OBJECT(ptr) \
LOCAL_VALUE(ptr) \
Local<Object> obj = value.As<Object>() \
void ObjectSet(ValuePtr ptr, const char* key, ValuePtr val_ptr) {
LOCAL_OBJECT(ptr);
Local<String> key_val = String::NewFromUtf8(iso, key, NewStringType::kNormal).ToLocalChecked();
m_value* prop_val = static_cast<m_value*>(val_ptr);
obj->Set(local_ctx, key_val, prop_val->ptr.Get(iso)).Check();
}
void ObjectSetIdx(ValuePtr ptr, uint32_t idx, ValuePtr val_ptr) {
LOCAL_OBJECT(ptr);
m_value* prop_val = static_cast<m_value*>(val_ptr);
obj->Set(local_ctx, idx, prop_val->ptr.Get(iso)).Check();
}
RtnValue ObjectGet(ValuePtr ptr, const char* key) {
LOCAL_OBJECT(ptr);
RtnValue rtn = {nullptr, nullptr};
Local<String> key_val = String::NewFromUtf8(iso, key, NewStringType::kNormal).ToLocalChecked();
MaybeLocal<Value> result = obj->Get(local_ctx, key_val);
if (result.IsEmpty()) {
rtn.error = ExceptionError(try_catch, iso, local_ctx);
return rtn;
}
m_value* new_val = new m_value;
new_val->iso = iso;
new_val->ctx.Reset(iso, local_ctx);
new_val->ptr.Reset(iso, Persistent<Value>(iso, result.ToLocalChecked()));
rtn.value = static_cast<ValuePtr>(new_val);
return rtn;
}
RtnValue ObjectGetIdx(ValuePtr ptr, uint32_t idx) {
LOCAL_OBJECT(ptr);
RtnValue rtn = {nullptr, nullptr};
MaybeLocal<Value> result = obj->Get(local_ctx, idx);
if (result.IsEmpty()) {
rtn.error = ExceptionError(try_catch, iso, local_ctx);
return rtn;
}
m_value* new_val = new m_value;
new_val->iso = iso;
new_val->ctx.Reset(iso, local_ctx);
new_val->ptr.Reset(iso, Persistent<Value>(iso, result.ToLocalChecked()));
rtn.value = static_cast<ValuePtr>(new_val);
return rtn;
}
int ObjectHas(ValuePtr ptr, const char* key) {
LOCAL_OBJECT(ptr);
Local<String> key_val = String::NewFromUtf8(iso, key, NewStringType::kNormal).ToLocalChecked();
return obj->Has(local_ctx, key_val).ToChecked();
}
int ObjectHasIdx(ValuePtr ptr, uint32_t idx) {
LOCAL_OBJECT(ptr);
return obj->Has(local_ctx, idx).ToChecked();
}
int ObjectDelete(ValuePtr ptr, const char* key) {
LOCAL_OBJECT(ptr);
Local<String> key_val = String::NewFromUtf8(iso, key, NewStringType::kNormal).ToLocalChecked();
return obj->Delete(local_ctx, key_val).ToChecked();
}
int ObjectDeleteIdx(ValuePtr ptr, uint32_t idx) {
LOCAL_OBJECT(ptr);
return obj->Delete(local_ctx, idx).ToChecked();
}
/********** Version **********/
const char* Version() {
return V8::GetVersion();
}
}