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[Feature Request] Nearby Search #90
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You will have to elaborate. This is not currently actionable because I don't know what you mean. Give an example / use case. |
English by Google Translate The original text is Japanese |
You can manually simulate this today by setting the beginning/end address markers (in the settings button in the bottom left of the search window) after you find the variable you are looking for (ammunition in this video for example). I suspect this may be a subset of #75 though which may make more sense since I don't want to add too much "UI overhead" for something like this. Although that approach may have more overhead in terms of the search input.. |
Manual nearby search is difficult when there are too many search results. |
Can you make a script for nearby searcing? |
How to use input in script? |
Not easily possible at this time (would have to hardcode a small list of addresses, scan memory around each one, and do a manual scan for each block) |
Can I search value in memory debugger or memory viewer? |
No. Debugger search is only for code symbols. For memory viewer you might be able to copy and paste contents to Hex Fiend which has a Find, but at that point using a different search window in Bit Slicer is probably easier.. |
I need neaby search like igamegod and h5gg.
Because it is very very very useful for everyone.
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