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I use an unbinned M4 Pro chip. Searching for a single value of a 64-bit integer in Frostpunk 2 takes upwards of an hour. Is this expected behavior? Why is it so slow?
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Probably not, but requires further investigation for targeting that game to see why it's slow.
You can take a sample of Bit Slicer in Activity Monitor so we can have a better idea of what it's doing, although I'm not sure how helpful it will be. Better yet would be an Instruments (comes with Xcode) trace recording of Bit Slicer. I don't own this game myself, and I guess I haven't been trying that many AAA games lately.
Just wanted to confirm something:
I use an unbinned M4 Pro chip. Searching for a single value of a 64-bit integer in Frostpunk 2 takes upwards of an hour. Is this expected behavior? Why is it so slow?
The text was updated successfully, but these errors were encountered: