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shaderObject: Add env var for pre-caching #38

shaderObject: Add env var for pre-caching

shaderObject: Add env var for pre-caching #38

Workflow file for this run

# Copyright (c) 2023 Valve Corporation
# Copyright (c) 2023 LunarG, Inc.
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
name: format
on:
push:
pull_request:
branches:
- main
permissions:
contents: read
jobs:
code-format:
runs-on: ubuntu-22.04
strategy:
fail-fast: false
steps:
- uses: actions/checkout@v4
with:
fetch-depth: '0'
- uses: actions/setup-python@v5
with:
python-version: '3.10'
- name: clang-format version
run: clang-format --version
- name: Execute Source Code Format Checking Script
run: python3 scripts/check_code_format.py --fetch-main --target-refspec=FETCH_HEAD