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Config_Example.ecf
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Config_Example.ecf
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# How it works:
# - rename to 'Config.ecf' to activate
# - change original values of parameters as desired
# - listed parameters will overwrite the game's internal original values
# - parameters not listed (commented out / removed) will cause the game to continue using the internal ORIGINAL values
VERSION: 9
# ==================== BLOCKS, DEVICES ==========================
# Properties:
# IsAccessible: shows up in Control Panel
# O2Accept: "OxygenBottleLarge,OxygenBottleSmall" > items that can be used to fill a O2 tank. First item in list will be filled when O2 is withdrawn
# FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel" > items that can be used to fill a fuel tank. First item in list will be filled when fuel is withdrawn
{ Block Id: 53, Name: SathiumResource
Material: resourcehard
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 79, Name: CopperResource
Material: resourcesoft
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 80, Name: PromethiumResource
Material: resourcesoft
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
Radiation: 12
}
{ Block Id: 81, Name: IronResource
Material: resourcesoft
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 82, Name: SiliconResource
Material: resourcesoft
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 83, Name: NeodymiumResource
Material: resourcemedium
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 84, Name: MagnesiumResource
Material: resourcemedium
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 85, Name: CobaltResource
Material: resourcemedium
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 90, Name: ErestrumResource
Material: resourcehard
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
Radiation: 5
}
{ Block Id: 91, Name: ZascosiumResource
Material: resourcehard
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 95, Name: GoldResource
Material: resourcemedium
Group: resource
{ Child DropOnDestroy
Count: "1,3"
Prob: 0.2
}
}
{ Block Id: 114, Name: PentaxidResource
Material: resourcehard
Radiation: 0.2
Group: resource
{ Child DropOnDestroy
Count: "1,2"
Prob: 0.2
}
}
{ Block Id: 131, Name: IceResource
Material: resourcesoft
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 132, Name: TitanResource
Material: resourcemedium
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 133, Name: AluminiumResource
Material: resourcesoft
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 134, Name: PlatinResource
Material: resourcesoft
Group: resource
{ Child DropOnDestroy
Count: "2,4"
Prob: 0.2
}
}
{ Block Id: 256, Name: CapacitorMS
Material: metal
ShowBlockName: true
IsAccessible: false, type: bool
Info: bkiGenNoFunction, display: true
StackSize: 25
BlockColor: "110,110,110"
TemplateRoot: DecoBlocks2
Mass: 500, type: float, display: true, formatter: Kilogram
EnergyIn: 1, type: int, display: true, formatter: Watt
Category: Deco Blocks
BlastRadius: 3
BlastDamage: 100
}
{ Block Id: 257, Name: CockpitMS01
Group: cpgCockpit
ShowBlockName: true
Material: metal
TemplateRoot: CockpitBlocksCV
Mass: 100, type: float, display: true, formatter: Kilogram
HitPoints: 150, type: int, display: true
Volume: 100, type: float, display: true, formatter: Liter
IsLockable: true
IsIgnoreLC: true
Info: bkiCockpit, display: true
StackSize: 1000
BlockColor: "110,110,110"
Category: Devices
EnergyIn: 20, type: int, display: true, formatter: Watt
BlastRadius: 2
BlastDamage: 80
}
{ Block Id: 258, Name: ConsoleTrading
Group: cpgCrewStationAlien
Material: metallight
Info: bkiConsoleTrading, display: true
Category: Deco Blocks
IsAccessible: true, type: bool
IsLockable: true
IsOxygenTight: false, display: true
TemplateRoot: ConsoleBlocks
Mass: 65, type: float, display: true, formatter: Kilogram
Volume: 12, type: float, display: true, formatter: Liter
EnergyIn: 1, type: int, display: true, formatter: Watt
BlockColor: "170,5,5"
BlastRadius: 2
BlastDamage: 80
}
{ Block Id: 259, Name: FuelTankMSSmall
Group: cpgFuelTank
Material: metallight
ShowBlockName: true
IsLockable: true
IsOxygenTight: false, display: true
IsIgnoreLC: true
StackSize: 500
BlockColor: "110,110,110"
Mass: 1386, type: float, display: true, formatter: Kilogram
Volume: 99, type: float, display: true, formatter: Liter
Info: bkiFuelTank, display: true
Category: Devices
EnergyIn: 1, type: int, display: true, formatter: Watt
CPUIn: 300, type: int, display: true
HitPoints: 50, type: int, display: true
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel"
FuelCapacity: 1200, type: int, display: true
BlastRadius: 5
BlastDamage: 500
Radiation: 1.25, display: RadiationLevel
UnlockCost: 4, display: true
UnlockLevel: 3, display: true
TechTreeNames: "Base,Capital Vessel"
}
{ Block Id: 260, Name: FuelTankMSLarge, Ref: FuelTankMSSmall
HitPoints: 80, type: int, display: true
FuelAccept: "EnergyCell, EnergyCellLarge, EnergyCellHydrogen, FusionCell, BioFuel"
FuelCapacity: 2700, type: int, display: true
Mass: 2513, type: float, display: true, formatter: Kilogram
Volume: 180, type: float, display: true, formatter: Liter
Info: bkiFuelTank, display: true
CPUIn: 675, type: int, display: true
Radiation: 1.4, display: RadiationLevel
UnlockCost: 12, display: true
UnlockLevel: 10, display: true
TechTreeParent: FuelTankMSSmall
TechTreeNames: "Base,Capital Vessel"
}
{ Block Id: 261, Name: ConsoleMS01
Material: metallight
ShowBlockName: true
IsAccessible: false, type: bool
IsOxygenTight: false, display: true
Info: bkiGenNoFunction, display: true
Volume: 800, type: float, display: true, formatter: Liter
BlockColor: "110,110,110"
Category: Deco Blocks
BlastRadius: 2
BlastDamage: 80
EnergyIn: 1, type: int, display: true, formatter: Watt
TemplateRoot: ConsoleBlocks
}
{ Block Id: 262, Name: Antenna
Material: metal
ShowBlockName: true
IsAccessible: false, type: bool
Info: bkiGenNoFunction, display: true
BlockColor: "110,110,110"
Volume: 2425, type: float, display: true, formatter: Liter
StackSize: 500
TemplateRoot: AntennaBlocks
Category: Deco Blocks
Mass: 6290, type: float, display: true, formatter: Kilogram
HitPoints: 100, type: int, display: true
EnergyIn: 3, type: int, display: true, formatter: Watt
BlastRadius: 3
BlastDamage: 100
}
{ Block Id: 263, Name: OxygenTankMS
Group: cpgO2Tank
Material: metallight
ShowBlockName: true
IsLockable: true
IsOxygenTight: false, display: true
Info: bkiOxygenTank, display: true
Volume: 124, type: float, display: true, formatter: Liter
StackSize: 500
BlockColor: "110,110,110"
Category: Devices
Mass: 810, type: float, display: true, formatter: Kilogram
EnergyIn: 5, type: int, display: true, formatter: Watt
CPUIn: 200, type: int, display: true
HitPoints: 80, type: int, display: true
O2Capacity: 2000, type: int, display: true
O2Accept: "OxygenBottleLarge,OxygenBottleSmall,RespiratorCharge"
BlastRadius: 4
BlastDamage: 100
UnlockCost: 7, display: true
UnlockLevel: 10, display: true
TechTreeParent: OxygenTankSmallMS
TechTreeNames: "Base,Capital Vessel"
}
{ Block Id: 266, Name: PassengerSeatMS
Group: cpgPassengerSeat
Material: metal
ShowBlockName: true
Mass: 72, type: float, display: true, formatter: Kilogram
Volume: 32, type: float, display: true, formatter: Liter
IsLockable: true
IsOxygenTight: false, display: true
Info: bkiPassengerSeat, display: true
StackSize: 1000
BlockColor: "110,110,110"
Category: Devices
BlastRadius: 2
BlastDamage: 50
UnlockCost: 7, display: true
UnlockLevel: 10, display: true
TechTreeParent: CockpitBlocksCV
TechTreeNames: Capital Vessel
}
{ Block Id: 267, Name: CockpitMS02
Group: cpgCockpit
Material: metal
ShowBlockName: true
BlockColor: "110,110,110"
Volume: 620, type: float, display: true, formatter: Liter
TemplateRoot: CockpitBlocksCV
IsLockable: true
IsIgnoreLC: true
Info: bkiCockpit, display: true
StackSize: 1000
Category: Devices
Mass: 284, type: float, display: true, formatter: Kilogram
HitPoints: 300, type: int, display: true
EnergyIn: 20, type: int, display: true, formatter: Watt
BlastRadius: 2
BlastDamage: 80
}
{ Block Id: 270, Name: MedicinelabMS
Group: cpgMedic
Material: metal
TemplateRoot: MedicalStationBlocks
IsLockable: true
IsOxygenTight: false, display: true
Info: bkiMedicinelabMS, display: true
Volume: 750, type: float, display: true, formatter: Liter
StackSize: 250
BlockColor: "110,110,110"
Category: Devices
Mass: 13500, type: float, display: true, formatter: Kilogram
HitPoints: 100, type: int, display: true
EnergyIn: 15, type: int, display: true, formatter: Watt
BlastRadius: 2
BlastDamage: 100
}
{ Block Id: 272, Name: RCSBlockSV
Group: cpgRCS
Material: metal
ShowBlockName: true
Mass: 256, type: float, display: true, formatter: Kilogram
Volume: 100, type: float, display: true, formatter: Liter
IsOxygenTight: false, display: true
IsIgnoreLC: true
Info: bkiGyroscope, display: true
StackSize: 1000
BlockColor: "110,110,110"
Category: Devices
Torque: 100, type: int, display: true, formatter: NewtonMeter
EnergyIn: 10, type: int, display: true, formatter: Watt
CPUIn: 450, type: int, display: true
BlastRadius: 4
BlastDamage: 100
UnlockCost: 4, display: true
UnlockLevel: 5, display: true
TechTreeParent: GeneratorSV
TechTreeNames: Small Vessel
}
{ Block Id: 273, Name: ContainerMS01
Group: cpgCargoBox
LootList: 66
Material: metal
ShowBlockName: true
TemplateRoot: ContainerSmallBlocks
Mass: 50, type: float, display: true, formatter: Kilogram
Volume: 20, type: float, display: true, formatter: Liter
VolumeCapacity: 125, type: float, display: true, formatter: Liter
BlockColor: "110,110,110"
Info: bkiContainer, display: true
StackSize: 1000
IsLockable: true
IsOxygenTight: true, display: true
Category: Devices
EnergyIn: 1, type: int, display: true, formatter: Watt
CPUIn: 15, type: int, display: true
HitPoints: 100, type: int, display: true
BlastRadius: 1
BlastDamage: 50
}
{ Block Id: 278, Name: GravityGeneratorMS
Group: cpgGravityGenerator
Material: metal
ShowBlockName: true
Volume: 6500, type: float, display: true, formatter: Liter
IsOxygenTight: false, display: true
Info: bkiGravityGenerator, display: true
StackSize: 250
BlockColor: "110,110,110"
Category: Devices
HitPoints: 120, type: int, display: true
Mass: 32000, type: float, display: true, formatter: Kilogram
EnergyIn: 100, type: int, display: true, formatter: Watt
CPUIn: 50, type: int, display: true
BlastRadius: 5
BlastDamage: 100
UnlockCost: 11, display: true
UnlockLevel: 7, display: true
TechTreeNames: "Base,Capital Vessel"
Radiation: 5, display: RadiationLevel
Temperature: 32, display: true
}
{ Block Id: 279, Name: LightSS01
Group: cpgLight
Material: metallight
Mass: 0.2, type: float, display: true, formatter: Kilogram
Volume: 0.2, type: float, display: true, formatter: Liter
StackSize: 4000
Category: Devices
EnergyIn: 1, type: int, display: true, formatter: Watt
UnlockCost: 0, display: true
UnlockLevel: 1, display: true
TechTreeNames: "Small Vessel,Hover Vessel"
}
{ Block Id: 280, Name: LightMS01
Material: metallight
Group: cpgLight
TemplateRoot: LightLargeBlocks
BlockColor: "110,110,110"
Volume: 1, type: float, display: true, formatter: Liter
StackSize: 4000
Category: Devices
EnergyIn: 1, type: int, display: true, formatter: Watt
Mass: 0.4, type: float, display: true, formatter: Kilogram
}
{ Block Id: 281, Name: DoorMS01
Group: cpgDoor
Material: metal
TemplateRoot: DoorBlocks
BlockColor: "110,110,110"
IsAccessible: true, type: bool
IsLockable: true
IsOxygenTight: true, display: true
Category: Devices
EnergyIn: 1, type: int, display: true, formatter: Watt
HitPoints: 100, type: int, display: true
Mass: 295, type: float, display: true, formatter: Kilogram
}
{ Block Id: 282, Name: TurretTemplate
Group: cpgTurret
Material: metalhard
WeaponItem: TurretMSMinigunWeapon
Info: bkiTurret, display: true
Category: Weapons/Items
BlockColor: "110,110,110"
Mass: 6120, type: float, display: true, formatter: Kilogram
Volume: 6150, type: float, display: true, formatter: Liter
StackSize: 500
BlastRadius: 3
BlastDamage: 80
EnergyIn: 5, type: int, display: true, formatter: Watt
CPUIn: 2500, type: int, display: true
HitPoints: 3450, type: int, display: true
RotSpeed: 150, type: int, display: true
Zoom: 5, type: float
}
{ Block Id: 283, Name: TurretMSMinigunRetract, Ref: TurretTemplate
WeaponItem: TurretMSMinigunWeapon
TemplateRoot: TurretMSProjectileBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetract, display: true
Mass: 13510, type: float, display: true, formatter: Kilogram
Volume: 6150, type: float, display: true, formatter: Liter
}
{ Block Id: 284, Name: TurretMSRocketRetract, Ref: TurretTemplate
WeaponItem: TurretMSRocketWeapon
TemplateRoot: TurretMSRocketBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetractSpace, display: true
Mass: 11850, type: float, display: true, formatter: Kilogram
Volume: 6150, type: float, display: true, formatter: Liter
RotSpeed: 120, type: int, display: true
CPUIn: 9700, type: int, display: true
}
{ Block Id: 287, Name: TurretMSMinigun, Ref: TurretMSMinigunRetract
TemplateRoot: TurretMSProjectileBlocks
IsOxygenTight: false, display: true
Mass: 6120, type: float, display: true, formatter: Kilogram
Volume: 6150, type: float, display: true, formatter: Liter
HitPoints: 3450, type: int, display: true
}
{ Block Id: 288, Name: TurretMSRocket, Ref: TurretMSRocketRetract
TemplateRoot: TurretMSRocketBlocks
IsOxygenTight: false, display: true
Mass: 5777, type: float, display: true, formatter: Kilogram
Volume: 5535, type: float, display: true, formatter: Liter
HitPoints: 3450, type: int, display: true
}
{ Block Id: 289, Name: TurretRadar
Material: metal
Mass: 5150, type: float, display: true, formatter: Kilogram
Volume: 3557, type: float, display: true, formatter: Liter
Info: bkiGenNoFunction, display: true
IsAccessible: false, type: bool
Category: Deco Blocks
BlockColor: "110,110,110"
StackSize: 500
BlastRadius: 3
BlastDamage: 80
EnergyIn: 5, type: int, display: true, formatter: Watt
HitPoints: 120, type: int, display: true
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 291, Name: OxygenStation
Group: cpgO2Station
Material: metal
ShowBlockName: true
IsLockable: true
IsOxygenTight: false, display: true
Info: bkiOxygenStation, display: true
Volume: 356, type: float, display: true, formatter: Liter
StackSize: 500
BlockColor: "110,110,110"
Category: Devices
Mass: 595, type: float, display: true, formatter: Kilogram
EnergyIn: 2, type: int, display: true, formatter: Watt
CPUIn: 200, type: int, display: true
BlastRadius: 3
BlastDamage: 80
UnlockCost: 4, display: true
UnlockLevel: 3, display: true
TechTreeParent: OxygenTankSmallMS
TechTreeNames: "Base,Capital Vessel"
}
{ Block Id: 320, Name: TurretDrillTemplate
Group: cpgHarvest
Material: metalhard
WeaponItem: TurretMSDrillWeapon
Info: bkiDrill, display: true
Category: Weapons/Items
BlockColor: "110,110,110"
StackSize: 500
MaxCount: 4, type: int, display: true
BlastRadius: 2
BlastDamage: 50
EnergyIn: 3150, type: int, display: true, formatter: Watt
EnergyInIdle: 33, type: int, display: true, formatter: Watt
CPUIn: 3000, type: int, display: true
Mass: 9270, type: float, display: true, formatter: Kilogram
HitPoints: 2250, type: int, display: true
RotSpeed: 100, type: int, display: true
Zoom: 5, type: float
AboveTerrainCheck: false
}
{ Block Id: 321, Name: TurretMSDrillRetract, Ref: TurretDrillTemplate
WeaponItem: TurretMSDrillWeapon
TemplateRoot: TurretMSToolBlocks
IsOxygenTight: true, display: true
Mass: 15730, type: float, display: true, formatter: Kilogram
HitPoints: 3250, type: int, display: true
Volume: 5114, type: float, display: true, formatter: Liter
}
{ Block Id: 322, Name: TurretMSToolRetract, Ref: TurretDrillTemplate
WeaponItem: TurretMSToolWeapon
TemplateRoot: TurretMSToolBlocks
Info: bkiTurretTool, display: true
IsOxygenTight: true, display: true
Mass: 14910, type: float, display: true, formatter: Kilogram
Volume: 4700, type: float, display: true, formatter: Liter
HitPoints: 3250, type: int, display: true
EnergyIn: 2450, type: int, display: true, formatter: Watt
EnergyInIdle: 26, type: int, display: true, formatter: Watt
}
{ Block Id: 323, Name: TurretMSPulseLaserRetract, Ref: TurretTemplate
WeaponItem: TurretMSPulseLaserWeapon
TemplateRoot: TurretMSLaserBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetractSpace, display: true
RotSpeed: 100, type: int, display: true
CPUIn: 15100, type: int, display: true
HitPoints: 4850, type: int, display: true
Mass: 15960, type: float, display: true, formatter: Kilogram
Volume: 6825, type: float, display: true, formatter: Liter
}
{ Block Id: 324, Name: TurretMSPlasmaRetract, Ref: TurretTemplate
WeaponItem: TurretMSPlasmaWeapon
TemplateRoot: TurretMSLaserBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetractSpace, display: true
RotSpeed: 80, type: int, display: true
CPUIn: 20700, type: int, display: true
HitPoints: 4250, type: int, display: true
Mass: 16140, type: float, display: true, formatter: Kilogram
Volume: 6825, type: float, display: true, formatter: Liter
}
{ Block Id: 325, Name: TurretMSFlakRetract, Ref: TurretTemplate
WeaponItem: TurretMSFlakWeapon
TemplateRoot: TurretMSRocketBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetractSpace, display: true
CPUIn: 1300, type: int, display: true
HitPoints: 4500, type: int, display: true
Mass: 13660, type: float, display: true, formatter: Kilogram
Volume: 6250, type: float, display: true, formatter: Liter
}
{ Block Id: 326, Name: TurretMSCannonRetract, Ref: TurretTemplate
WeaponItem: TurretMSCannonWeapon
TemplateRoot: TurretMSProjectileBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetract, display: true
RotSpeed: 150, type: int, display: true
CPUIn: 2500, type: int, display: true
HitPoints: 4500, type: int, display: true
Mass: 13840, type: float, display: true, formatter: Kilogram
Volume: 6250, type: float, display: true, formatter: Liter
}
{ Block Id: 327, Name: TurretMSArtilleryRetract, Ref: TurretTemplate
WeaponItem: TurretMSArtilleryWeapon
TemplateRoot: TurretMSArtilleryBlocks
IsOxygenTight: true, display: true
Info: bkiTurretRetractSpace, display: true
Mass: 62800, type: float, display: true, formatter: Kilogram
Volume: 7700, type: float, display: true, formatter: Liter
EnergyIn: 70, type: int, display: true, formatter: Watt
HitPoints: 7500, type: int, display: true
RotSpeed: 60, type: int, display: true
CPUIn: 21600, type: int, display: true
}
{ Block Id: 328, Name: NPCAlienTemplate
Material: human
BlockColor: "110,110,110"
IsAccessible: false, type: bool
IsOxygenTight: false, display: true
Category: Deco Blocks
TemplateRoot: AlienNPCBlocks
XpFactor: 0
HitPoints: 5, type: int, display: false
BlastRadius: 1
BlastDamage: 0
Mass: 80, type: float, display: true, formatter: Kilogram
}
{ Block Id: 329, Name: NPCHumanTemplate
Material: human
BlockColor: "110,110,110"
IsAccessible: false, type: bool
IsOxygenTight: false, display: true
Category: Deco Blocks
TemplateRoot: HumanNPCBlocks
XpFactor: 0
HitPoints: 5, type: int, display: false
BlastRadius: 1
BlastDamage: 0
Mass: 80, type: float, display: true, formatter: Kilogram
}
{ Block Id: 330, Name: AntennaBlocks
Material: metallight
ShowBlockName: true
Info: bkiBlockGroup, display: true
BlockColor: "110,110,110"
Volume: 2425, type: float, display: true, formatter: Liter
StackSize: 500
Category: Deco Blocks
BlastRadius: 3
BlastDamage: 100
Mass: 6290, type: float, display: true, formatter: Kilogram
HitPoints: 100, type: int, display: true
EnergyIn: 5, type: int, display: true, formatter: Watt
ChildBlocks: "Antenna01, Antenna02, Antenna03, Antenna04, Antenna05, Antenna, Antenna06, Antenna07, Antenna08, Antenna09, Antenna10, Antenna11, Antenna12, Antenna13"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 331, Name: ContainerUltraRare, Ref: ContainerMS01
LootList: 49
BlockColor: "96,33,173"
}
{ Block Id: 333, Name: RailingDiagonal
Material: metallight
BlockColor: "110,110,110"
TemplateRoot: WalkwayLargeBlocks
IsAccessible: false, type: bool
IsOxygenTight: false, display: true
Mass: 25, type: float, display: true, formatter: Kilogram
Category: BuildingBlocks
}
{ Block Id: 334, Name: RailingVert, Ref: RailingDiagonal
}
{ Block Id: 335, Name: OfflineProtector
Group: cpgEquipment
Material: metal
ShowBlockName: true
IsAccessible: true, type: bool
IsOxygenTight: false, display: true
MaxCount: 1, type: int, display: true
Info: bkiOfflineProtect, display: true
Mass: 7500, type: float, display: true, formatter: Kilogram
Volume: 4015, type: float, display: true, formatter: Liter
StackSize: 500
Category: Devices
BlockColor: "26,50,90"
HitPoints: 100, type: int, display: true
EnergyIn: 1, type: int, display: true, formatter: Watt
BlastRadius: 4
BlastDamage: 100
UnlockCost: 12, display: true
UnlockLevel: 7, display: true
TechTreeNames: "Base,Capital Vessel"
}
{ Block Id: 336, Name: PentaxidTank
Group: cpgWarp
LootList: 3
Material: metal
ShowBlockName: true
MaxCount: 1, type: int, display: true
IsLockable: true
BlockColor: "110,110,110"
Mass: 2465, type: float, display: true, formatter: Kilogram
Volume: 2250, type: float, display: true, formatter: Liter
VolumeCapacity: 600, type: float, display: true, formatter: Liter
StackSize: 500
Category: Devices
HitPoints: 100, type: int, display: true
CPUIn: 400, type: int, display: true
BlastRadius: 5
BlastDamage: 300
UnlockCost: 13, display: true
UnlockLevel: 10, display: true
TechTreeParent: GravityGeneratorMS
TechTreeNames: "Base,Capital Vessel"
Radiation: 15, display: RadiationLevel
Temperature: 35, display: true
}
{ Block Id: 339, Name: SurvivalTent
Material: woodblock
Mass: 1.3, type: float, display: true, formatter: Kilogram
Volume: 1.5, type: float, display: true, formatter: Liter
Category: Devices
ChildBlocks: "SurvivalTent01, SurvivalTent02, SurvivalTent03"
}
{ Block Id: 341, Name: RadarTracker
Info: bkiRadarTracker, display: true
Group: cpgEquipment
Category: Devices
Material: metal
IsAccessible: true, type: bool
BlockColor: "110,110,110"
StackSize: 500
BlastRadius: 3
BlastDamage: 80
Mass: 5150, type: float, display: true, formatter: Kilogram
Volume: 3557, type: float, display: true, formatter: Liter
EnergyIn: 500, type: int, display: true, formatter: Watt
HitPoints: 3500, type: int, display: true
CPUIn: 2500, type: int, display: true
}
{ Block Id: 343, Name: LadderBlocks
Category: BuildingBlocks
Info: bkiLadderBlocks, display: true
Material: hull
BlockColor: "110,110,110"
IsOxygenTight: false, display: true
HitPoints: 100, type: int, display: true
Volume: 3, type: float, display: true, formatter: Liter
Mass: 30, type: float, display: true, formatter: Kilogram
StackSize: 2000
UnlockCost: 0
UnlockLevel: 1
TechTreeNames: Misc
}
{ Block Id: 344, Name: GeneralPurposeConsole, Ref: DecoTemplate
Material: metallight
Info: bkiGeneralPurposeConsole, display: true
Group: cpgCrewStationAlien
Category: Deco Blocks
IsAccessible: true, type: bool
IsOxygenTight: false, display: true
Volume: 22, type: float, display: true, formatter: Liter
Mass: 300, type: float, display: true, formatter: Kilogram
HitPoints: 150, type: int, display: true
EnergyIn: 0, type: int, display: true, formatter: Watt
BlastRadius: 2
BlastDamage: 80
TemplateRoot: ConsoleBlocks
}
{ Block Id: 345, Name: TurretSVSmall
Group: cpgTurret
Material: metalhard
WeaponItem: TurretGVMinigunWeapon
Info: bkiTurret, display: true
Category: Weapons/Items
BlockColor: "110,110,110"
Volume: 281.25, type: float, display: true, formatter: Liter
Mass: 500, type: float, display: true, formatter: Kilogram
StackSize: 500
MaxCount: 6, type: int, display: true
BlastRadius: 2
BlastDamage: 50
EnergyIn: 15, type: int, display: true, formatter: Watt
CPUIn: 1100, type: int, display: true
HitPoints: 550, type: int, display: true
RotSpeed: 140, type: int, display: true
Zoom: 5, type: float
UnlockCost: 7, display: true
UnlockLevel: 5, display: true
TechTreeParent: WeaponSV02
TechTreeNames: Small Vessel
}
{ Block Id: 380, Name: HullSmallBlocks
Material: hull
BlockColor: "110,110,110"
TemplateRoot: HullSmallBlocks
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 50, type: int, display: false
Mass: 8, type: float, display: true, formatter: Kilogram
Volume: 12.5, type: float, display: true, formatter: Liter
StackSize: 2000
Category: BuildingBlocks
ChildBlocks: "HullFullSmall, HullThinSmall, HullExtendedSmall, HullExtendedSmall2, HullExtendedSmall3, HullExtendedSmall4, HullExtendedSmall5, HullExtendedSmall6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 381, Name: HullFullSmall
Material: hull
BlockColor: "110,110,110"
Info: bkiHull, display: true
TemplateRoot: HullSmallBlocks
HitPoints: 50, type: int, display: true
Mass: 8, type: float, display: true, formatter: Kilogram
}
{ Block Id: 382, Name: HullThinSmall, Ref: HullFullSmall
}
{ Block Id: 383, Name: HullArmoredFullSmall
Material: hull
BlockColor: "170,170,170"
TemplateRoot: HullArmoredSmallBlocks
HitPoints: 200, type: int, display: true
Mass: 32, type: float, display: true, formatter: Kilogram
Category: BuildingBlocks
}
{ Block Id: 384, Name: HullArmoredThinSmall, Ref: HullArmoredFullSmall
}
{ Block Id: 393, Name: HullArmoredSmallBlocks
Material: hull
BlockColor: "170,170,170"
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 200, type: int, display: false
Mass: 32, type: float, display: true, formatter: Kilogram
Volume: 12.5, type: float, display: true, formatter: Liter
StackSize: 1000
Category: BuildingBlocks
ChildBlocks: "HullArmoredFullSmall, HullArmoredThinSmall, HullArmoredExtendedSmall, HullArmoredExtendedSmall2, HullArmoredExtendedSmall3, HullArmoredExtendedSmall4, HullArmoredExtendedSmall5, HullArmoredExtendedSmall6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 396, Name: WoodBlocks
Material: woodblock
BlockColor: "187,135,90"
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 100, type: int, display: false
Mass: 360, type: float, display: true, formatter: Kilogram
StackSize: 1000
Volume: 80, type: float, display: true, formatter: Liter
Category: BuildingBlocks
ChildBlocks: "WoodFull, WoodThin, WoodExtended, WoodExtended2, WoodExtended3, WoodExtended4, WoodExtended5, WoodExtended6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 397, Name: WoodFull
Material: woodblock
BlockColor: "187,135,90"
TemplateRoot: WoodBlocks
HitPoints: 100, type: int, display: true
Mass: 360, type: float, display: true, formatter: Kilogram
}
{ Block Id: 398, Name: WoodThin, Ref: WoodFull
}
{ Block Id: 399, Name: ConcreteBlocks
Material: concrete
BlockColor: "170,170,170"
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 600, type: int, display: false
Mass: 1100, type: float, display: true, formatter: Kilogram
Volume: 80, type: float, display: true, formatter: Liter
StackSize: 1000
Category: BuildingBlocks
ChildBlocks: "ConcreteFull, ConcreteThin, ConcreteExtended, ConcreteExtended2, ConcreteExtended3, ConcreteExtended4, ConcreteExtended5, ConcreteExtended6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 400, Name: ConcreteFull
Material: concrete
BlockColor: "170,170,170"
TemplateRoot: ConcreteBlocks
HitPoints: 800, type: int, display: true
Mass: 1100, type: float, display: true, formatter: Kilogram
}
{ Block Id: 401, Name: ConcreteThin, Ref: ConcreteFull
}
{ Block Id: 402, Name: HullLargeBlocks
Material: hullarmored
BlockColor: "110,110,110"
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 500, type: int, display: false
Mass: 1000, type: float, display: true, formatter: Kilogram
Volume: 80, type: float, display: true, formatter: Liter
StackSize: 1000
Category: BuildingBlocks
ChildBlocks: "HullFullLarge, HullThinLarge, HullExtendedLarge, HullExtendedLarge2, HullExtendedLarge3, HullExtendedLarge4, HullExtendedLarge5, HullExtendedLarge6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 403, Name: HullFullLarge
Material: hullarmored
BlockColor: "110,110,110"
TemplateRoot: HullLargeBlocks
HitPoints: 500, type: int, display: true
Mass: 1000, type: float, display: true, formatter: Kilogram
}
{ Block Id: 404, Name: HullThinLarge, Ref: HullFullLarge
}
{ Block Id: 405, Name: HullArmoredLargeBlocks
Material: hullarmored
BlockColor: "170,170,170"
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 1000, type: int, display: false
Mass: 2000, type: float, display: true, formatter: Kilogram
Volume: 80, type: float, display: true, formatter: Liter
StackSize: 1000
Category: BuildingBlocks
ChildBlocks: "HullArmoredFullLarge, HullArmoredThinLarge, HullArmoredExtendedLarge, HullArmoredExtendedLarge2, HullArmoredExtendedLarge3, HullArmoredExtendedLarge4, HullArmoredExtendedLarge5, HullArmoredExtendedLarge6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 406, Name: HullArmoredFullLarge
Material: hullarmored
BlockColor: "170,170,170"
TemplateRoot: HullArmoredLargeBlocks
HitPoints: 1000, type: int, display: true
Mass: 2000, type: float, display: true, formatter: Kilogram
}
{ Block Id: 407, Name: HullArmoredThinLarge, Ref: HullArmoredFullLarge
}
{ Block Id: 408, Name: AlienBlocks
Material: alien
Info: bkiAlienBlock, display: true
IsOxygenTight: true, display: true
HitPoints: 3500, type: int, display: false
Volume: 80, type: float, display: true, formatter: Liter
Mass: 3910, type: float, display: true, formatter: Kilogram
StackSize: 1000
Category: BuildingBlocks
ChildBlocks: "AlienFull, AlienThin, AlienExtended, AlienExtended2, AlienExtended3, AlienExtended4, AlienExtended5, AlienExtended6"
Radiation: 9, display: RadiationLevel
}
{ Block Id: 409, Name: AlienFull
Material: alien
TemplateRoot: AlienLargeBlocks
HitPoints: 3500, type: int, display: true
Mass: 3910, type: float, display: true, formatter: Kilogram
Radiation: 9, display: RadiationLevel
}
{ Block Id: 410, Name: AlienThin, Ref: AlienFull
Radiation: 9, display: RadiationLevel
}
{ Block Id: 411, Name: HullCombatLargeBlocks
Material: hullcombat
BlockColor: "170,170,170"
Info: bkiBlockGroup, display: true
IsOxygenTight: true, display: true
HitPoints: 2000, type: int, display: false
Mass: 4000, type: float, display: true, formatter: Kilogram
Volume: 80, type: float, display: true, formatter: Liter
StackSize: 1000
Category: BuildingBlocks
ChildBlocks: "HullCombatFullLarge, HullCombatThinLarge, HullCombatExtendedLarge, HullCombatExtendedLarge2, HullCombatExtendedLarge3, HullCombatExtendedLarge4, HullCombatExtendedLarge5, HullCombatExtendedLarge6"
UnlockCost: 0
UnlockLevel: 1
TechTreeNames:
}
{ Block Id: 412, Name: HullCombatFullLarge
Material: hullcombat
BlockColor: "170,170,170"
TemplateRoot: HullCombatLargeBlocks
HitPoints: 2000, type: int, display: true
Mass: 4000, type: float, display: true, formatter: Kilogram
}
{ Block Id: 413, Name: HullCombatThinLarge, Ref: HullCombatFullLarge
}
{ Block Id: 416, Name: TrussCube
Material: hullarmored
TemplateRoot: TrussSmallBlocks