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Thanks for your excllent work! I noticed that you mentioned the "multi-class dice loss" can take better performance. However, in my views, the final output masks and ground truths are 0-1 binary mask, what do you mean about the multi-class? I am looking forward to your reply!!
The text was updated successfully, but these errors were encountered:
Thanks for your excllent work! I noticed that you mentioned the "multi-class dice loss" can take better performance. However, in my views, the final output masks and ground truths are 0-1 binary mask, what do you mean about the multi-class? I am looking forward to your reply!!
The text was updated successfully, but these errors were encountered: