diff --git a/README.md b/README.md index b284cba..389e6cc 100644 --- a/README.md +++ b/README.md @@ -32,4 +32,4 @@ The renderer colors individual pixels to draw the 3D maze based on the wall leng ### Parameters: -map_file: a configuration file (with a .cub extension) outlining texture paths, player start position and maze shape. Please see the example .cub file to see how to set one up. +map_file: a configuration file (with a .cub extension) outlining texture paths, player start position and maze shape. Please see the example .cub files in the 'test_maps' directory to set one up or use one directly.