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LinkedListRandomNode.cpp
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LinkedListRandomNode.cpp
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// Source : https://leetcode.com/problems/linked-list-random-node/
// Author : Hao Chen
// Date : 2016-08-24
/***************************************************************************************
*
* Given a singly linked list, return a random node's value from the linked list. Each
* node must have the same probability of being chosen.
*
* Follow up:
* What if the linked list is extremely large and its length is unknown to you? Could
* you solve this efficiently without using extra space?
*
* Example:
*
* // Init a singly linked list [1,2,3].
* ListNode head = new ListNode(1);
* head.next = new ListNode(2);
* head.next.next = new ListNode(3);
* Solution solution = new Solution(head);
*
* // getRandom() should return either 1, 2, or 3 randomly. Each element should have
* equal probability of returning.
* solution.getRandom();
***************************************************************************************/
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
class Solution {
public:
/** @param head The linked list's head.
Note that the head is guaranteed to be not null, so it contains at least one node. */
Solution(ListNode* head) {
this->head = head;
this->len = 0;
for(ListNode*p = head; p!=NULL; p=p->next, len++);
srand(time(NULL));
}
/** Returns a random node's value. */
int getRandom() {
int pos = rand() % len;
ListNode *p = head;
for (; pos > 0; pos--, p=p->next);
return p->val;
}
ListNode* head;
int len;
};
/**
* Your Solution object will be instantiated and called as such:
* Solution obj = new Solution(head);
* int param_1 = obj.getRandom();
*/