forked from haoel/leetcode
-
Notifications
You must be signed in to change notification settings - Fork 0
/
copyListWithRandomPointer.cpp
188 lines (169 loc) · 5.3 KB
/
copyListWithRandomPointer.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
// Source : https://oj.leetcode.com/problems/copy-list-with-random-pointer/
// Author : Hao Chen
// Date : 2014-06-18
/**********************************************************************************
*
* A linked list is given such that each node contains an additional random pointer
* which could point to any node in the list or null.
*
* Return a deep copy of the list.
*
*
**********************************************************************************/
/**
* Definition for singly-linked list with a random pointer.
* struct RandomListNode {
* int label;
* RandomListNode *next, *random;
* RandomListNode(int x) : label(x), next(NULL), random(NULL) {}
* };
*/
/*
*
* The idea as below:
*
* Consider we have a linked list as below:
*
* node1->random = node2;
* node2->random = node1;
* node3->random = node1;
*
* +-------------+
* | v
* +-------+ +-------+ +-------+
* | node1 |----> node2 |----> node3 |--->NULL
* +-------+ +-------+ +-------+
* ^ ^ | |
* | +-----------+ |
* +--------------------------+
*
*
* To copy the list,
*
* 1) We insert a new node for each node's next position
*
*
* +-------------------------+
* | v
* +--+----+ +-----+ +-------+ +-----+ +-------+ +-----+
* | node1 |---> | NEW |----> node2 |---> | NEW |----> node3 |---> | NEW | ---> NULL
* +-------+ +-----+ +---+---+ +-----+ +--+----+ +-----+
* ^ ^ | |
* | +-----------------------+ |
* +--------------------------------------------------+
*
* 2) Then, we can construt the new node's random pointer:
*
* (node1->next) -> random = (node1->random) -> next;
*
* 3) After we take out all of the "NEW" node to finish the copy.
*
*/
class Solution {
public:
RandomListNode *copyRandomList(RandomListNode *head) {
RandomListNode *p = NULL, *h=NULL, *t=NULL;
if (head == NULL){
return NULL;
}
//creat a new node for each node and insert its next
p = head;
while ( p != NULL){
RandomListNode *node = new RandomListNode(p->label);
node->next = p->next;
p->next = node;
p = node->next;
}
//copy random pointer for each new node
p = head;
while (p != NULL){
if (p->random != NULL){
p->next->random = p->random->next;
}
p = p->next->next;
}
//break to two list
p = head;
h = t = head->next;
while ( p != NULL ){
p->next = p->next->next;
if (t->next!=NULL){
t->next = t->next->next;
}
p = p->next;
t = t->next;
}
return h;
}
};
/*
* Considering we have a link as below:
*
*
* +-------------+
* | v
* +-------+ +-------+ +-------+
* | node1 |----> node2 |----> node3 |--->NULL
* +-------+ +-------+ +-------+
* ^ ^ | |
* | +-----------+ |
* +--------------------------+
*
* 1) Using a map to store each node's random pointer's position
*
* map[node1->random] = 1;
* map[node2->random] = 0;
* map[node3->random] = 0;
*
* 2) Clone the linked list (only consider the next pointer)
*
* new1 --> new2 --> new3 --> NULL
*
* 3) Using an array to strore the order of the cloned linked-list
*
* v[0] = &new1
* v[1] = &new2
* v[2] = &new3
*
* 4) Then we can clone the random pointers.
*
* new->random = v [ map[node->random] ]
*
*/
class MySolution {
public:
RandomListNode *copyRandomList(RandomListNode *head) {
RandomListNode *p = NULL, *h=NULL, *t=NULL;
//using a map to store the random pointer's postion.
map<RandomListNode*, int> m;
//construct the map
int pos =0;
for ( p = head; p != NULL; p = p->next, pos++){
m[p] = pos;
}
//clone the linked list (only consider the next pointer)
//and using a vector to store each node's postion.
vector<RandomListNode*> v;
for (p = head; p != NULL; p = p->next){
RandomListNode *node = new RandomListNode(p->label);
v.push_back(node);
if (h==NULL){
h = t = node;
}else{
t->next = node;
t = node;
}
}
//p => source link head
//t => new link head
//move the p and t synchronously, and
// t->random = vector[ map[p->random] ];
for (t=h, p = head; t!=NULL && p!= NULL; p=p->next, t=t->next){
if (p->random!=NULL) {
pos = m[p->random];
t->random = v[pos];
}
}
return h;
}
};