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Defaults: breaks combine: Nodes #2
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if you "Change true to false in if (LoadField(d, "AddExtension", true)) OpenRA engine version release-20190314 |
I think there is a bug for sprite loaders, for now, openra use sprite loaders in the mod.yaml to load the sprite formats not the extension. is different from So openra load the sprite by the sprite loader order defined in mod.yaml, not the extension. This is a big issue. I think that's why always load failed In
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Removed PngSheet ot first place
@cookgreen its only if PNG in combine, look: OpenRA/OpenRA#17140 @alexeik . работает даже без файла movmd03, у меня они же, только распакованы в ту же самую папку для извлечения ресурсов |
ah |
Combine works correct without Defaults. |
hey, long time no see! |
To reproduce:
Run make.cmd to build TO mod
Change true to false in
if (LoadField(d, "AddExtension", true))
Line 78 in Reloaded-Origins-master\engine\OpenRA.Mods.Common\Graphics\TilesetSpecificSpriteSequence.cs and Run make.cmd to build TO mod again or just rename file Reloaded-Origins-master\mods\yr\bits\sc\z\zl.png to zl.png.shp
Run launch-game.cmd to see the crash in sequense used combine:
This crash is not exist in d2k mod, this sequence and metadata loads from this png correctly.
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