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constructable.html
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<html>
<head>
<title>The X Toolkit API</title>
<link href="doc.css" rel="stylesheet" type="text/css">
<script type="text/javascript" src="http://www.google.com/jsapi"></script>
<script type="text/javascript">
google.load('visualization', '1', {packages: ['orgchart']});
</script>
<script type="text/javascript">
// don't show internals by default
var displayInternals = false;
var toggleInternals = function() {
// toggle the display variable
displayInternals = !displayInternals;
if (!document.styleSheets)
return;
var thecss = new Array();
if (document.styleSheets[0].cssRules) thecss = document.styleSheets[0].cssRules;
else thecss = document.styleSheets[0].rules;
for (i = 0; i < thecss.length; i++) {
if (thecss[i].selectorText.toLowerCase() == '.private') {
if (displayInternals) {
thecss[i].style.cssText += "display: block;";
document.getElementById('togglBtn').innerHTML = 'Hide Internals'
} else {
thecss[i].style.cssText += "display: none;";
document.getElementById('togglBtn').innerHTML = 'Show Internals'
}
} else if (thecss[i].selectorText.toLowerCase() == '.private_quicklink') {
if (displayInternals) {
thecss[i].style.cssText += "display: inline;";
} else {
thecss[i].style.cssText += "display: none;";
}
}
}
}
function drawVisualization() {
// Create and populate the data table.
var data = google.visualization.arrayToDataTable([
[{v:"X.constructable",f:"<font color=green>X.constructable</font>"},null,null],
]);
// Create and draw the visualization.
new google.visualization.OrgChart(document.getElementById('diagram')).
draw(data, {allowHtml: true, size:'small', color:'#f3f3f3'});
}
google.setOnLoadCallback(drawVisualization);
</script>
</head>
<body>
<h1>The X Toolkit API</h1>
<div class="menu"><b>X</b><br><span class="menuitem"><a href="counter.html">X.counter</a></span><br><br><b>CORE</b><br><span class="menuitem"><a href="base.html">X.base</a></span><br><span class="menuitem"><a href="colortable.html">X.colortable</a></span><br><span class="menuitem"><a href="event.html">X.event</a></span><br><span class="menuitem"><a href="file.html">X.file</a></span><br><span class="menuitem"><a href="HoverEndEvent.html">X.HoverEndEvent</a></span><br><span class="menuitem"><a href="HoverEvent.html">X.HoverEvent</a></span><br><span class="menuitem"><a href="ModifiedEvent.html">X.ModifiedEvent</a></span><br><span class="menuitem"><a href="PanEvent.html">X.PanEvent</a></span><br><span class="menuitem"><a href="ProgressEvent.html">X.ProgressEvent</a></span><br><span class="menuitem"><a href="RenderEvent.html">X.RenderEvent</a></span><br><span class="menuitem"><a href="ResetViewEvent.html">X.ResetViewEvent</a></span><br><span class="menuitem"><a href="RotateEvent.html">X.RotateEvent</a></span><br><span class="menuitem"><a href="scalars.html">X.scalars</a></span><br><span class="menuitem"><a href="ScrollEvent.html">X.ScrollEvent</a></span><br><span class="menuitem"><a href="texture.html">X.texture</a></span><br><span class="menuitem"><a href="transform.html">X.transform</a></span><br><span class="menuitem"><a href="triplets.html">X.triplets</a></span><br><span class="menuitem"><a href="WindowLevelEvent.html">X.WindowLevelEvent</a></span><br><span class="menuitem"><a href="ZoomEvent.html">X.ZoomEvent</a></span><br><br><b>INJECTS</b><br><span class="menuitem"><a href="constructable.html">X.constructable</a></span><br><span class="menuitem"><a href="displayable.html">X.displayable</a></span><br><span class="menuitem"><a href="loadable.html">X.loadable</a></span><br><span class="menuitem"><a href="thresholdable.html">X.thresholdable</a></span><br><br><b>IO</b><br><span class="menuitem"><a href="interactor.html">X.interactor</a></span><br><span class="menuitem"><a href="interactor2D.html">X.interactor2D</a></span><br><span class="menuitem"><a href="interactor3D.html">X.interactor3D</a></span><br><span class="menuitem"><a href="loader.html">X.loader</a></span><br><span class="menuitem"><a href="parser.html">X.parser</a></span><br><span class="menuitem"><a href="parserCRV.html">X.parserCRV</a></span><br><span class="menuitem"><a href="parserDCM.html">X.parserDCM</a></span><br><span class="menuitem"><a href="parserFSM.html">X.parserFSM</a></span><br><span class="menuitem"><a href="parserIMAGE.html">X.parserIMAGE</a></span><br><span class="menuitem"><a href="parserLBL.html">X.parserLBL</a></span><br><span class="menuitem"><a href="parserLUT.html">X.parserLUT</a></span><br><span class="menuitem"><a href="parserMGZ.html">X.parserMGZ</a></span><br><span class="menuitem"><a href="parserNII.html">X.parserNII</a></span><br><span class="menuitem"><a href="parserNRRD.html">X.parserNRRD</a></span><br><span class="menuitem"><a href="parserOBJ.html">X.parserOBJ</a></span><br><span class="menuitem"><a href="parserSTL.html">X.parserSTL</a></span><br><span class="menuitem"><a href="parserTRK.html">X.parserTRK</a></span><br><span class="menuitem"><a href="parserVTK.html">X.parserVTK</a></span><br><br><b>MATH</b><br><span class="menuitem"><a href="array.html">X.array</a></span><br><span class="menuitem"><a href="matrix.html">X.matrix</a></span><br><span class="menuitem"><a href="vector.html">X.vector</a></span><br><br><b>OBJECTS</b><br><span class="menuitem"><a href="cube.html">X.cube</a></span><br><span class="menuitem"><a href="cylinder.html">X.cylinder</a></span><br><span class="menuitem"><a href="fibers.html">X.fibers</a></span><br><span class="menuitem"><a href="labelmap.html">X.labelmap</a></span><br><span class="menuitem"><a href="mesh.html">X.mesh</a></span><br><span class="menuitem"><a href="object.html">X.object</a></span><br><span class="menuitem"><a href="slice.html">X.slice</a></span><br><span class="menuitem"><a href="sphere.html">X.sphere</a></span><br><span class="menuitem"><a href="volume.html">X.volume</a></span><br><br><b>UI</b><br><span class="menuitem"><a href="caption.html">X.caption</a></span><br><span class="menuitem"><a href="progressbar.html">X.progressbar</a></span><br><br><b>VISUALIZATION</b><br><span class="menuitem"><a href="buffer.html">X.buffer</a></span><br><span class="menuitem"><a href="camera.html">X.camera</a></span><br><span class="menuitem"><a href="camera2D.html">X.camera2D</a></span><br><span class="menuitem"><a href="camera3D.html">X.camera3D</a></span><br><span class="menuitem"><a href="indexer.html">X.indexer</a></span><br><span class="menuitem"><a href="renderer.html">X.renderer</a></span><br><span class="menuitem"><a href="renderer2D.html">X.renderer2D</a></span><br><span class="menuitem"><a href="renderer3D.html">X.renderer3D</a></span><br><span class="menuitem"><a href="shaders.html">X.shaders</a></span><br><br></div>
<div id="diagram"></div>
<div class="content">
<h2>X.constructable</h2>
<div class="public" id="constructable">
<pre>/**
* Injective mix-in for all constructable solids using the CSG library.
*
* @constructor
*/</pre>
<span class="code">var c = new <span class="identifier">X.constructable()</span>;</span><br></div><div class="private" id="fromCSG">
<pre>/**
* Convert a CSG object to this <a href="object.html">X.object</a>.
*
* @param {!CSG} csg The CSG object.
* @throws {Error} An error if the given object is invalid.
*/</pre>
<span class="code">c.<span class="identifier">fromCSG</span>($CSG);</span><br></div><div class="public" id="intersect">
<pre>/**
* Intersect an <a href="object.html">X.object</a> or a CSG object with this <a href="object.html">X.object</a> and return a new
* <a href="object.html">X.object</a>.
*
* @param {!CSG|<a href="object.html">X.object</a>} object The object to use for the intersect operation.
* @return {<a href="object.html">X.object</a>} A new <a href="object.html">X.object</a>.
* @throws {Error} An error if the given object is invalid.
* @suppress {missingProperties}
*/</pre>
<span class="code">var intersect = c.<span class="identifier">intersect</span>($OBJECT);</span><br></div><div class="public" id="inverse">
<pre>/**
* Inverse this <a href="object.html">X.object</a> and return a new <a href="object.html">X.object</a>.
*
* @return {<a href="object.html">X.object</a>} A new <a href="object.html">X.object</a>.
* @suppress {missingProperties}
*/</pre>
<span class="code">var inverse = c.<span class="identifier">inverse</span>();</span><br></div><div class="public" id="subtract">
<pre>/**
* Subtract an <a href="object.html">X.object</a> or a CSG object from this <a href="object.html">X.object</a> and return a new
* <a href="object.html">X.object</a>.
*
* @param {!CSG|<a href="object.html">X.object</a>} object The object to subtract.
* @return {<a href="object.html">X.object</a>} A new <a href="object.html">X.object</a>.
* @throws {Error} An error if the given object is invalid.
* @suppress {missingProperties}
*/</pre>
<span class="code">var subtract = c.<span class="identifier">subtract</span>($OBJECT);</span><br></div><div class="private" id="toCSG">
<pre>/**
* Convert this <a href="object.html">X.object</a> to a CSG object.
*
* @return {!CSG} The created CSG object.
*/</pre>
<span class="code">var toCSG = c.<span class="identifier">toCSG</span>();</span><br></div><div class="public" id="union">
<pre>/**
* Union this <a href="object.html">X.object</a> with either another <a href="object.html">X.object</a> or a CSG object and return a
* new <a href="object.html">X.object</a>.
*
* @param {!CSG|<a href="object.html">X.object</a>} object The other <a href="object.html">X.object</a> or CSG object.
* @return {<a href="object.html">X.object</a>} A new <a href="object.html">X.object</a>.
* @throws {Error} An error if the given object is invalid.
* @suppress {missingProperties}
*/</pre>
<span class="code">var union = c.<span class="identifier">union</span>($OBJECT);</span><br></div>
</div>
<div id="toolbox">
<center><button id="togglBtn" type="button" onclick="javascript:toggleInternals();">Show Internals</button></center><br><br>
<b>CONSTRUCTORS</b><br>
<span class="public_quicklink"><a href="#constructable">X.constructable</a><br></span><br>
<b>PROPERTIES</b><br>
<br>
<b>GETTERS/SETTERS</b><br>
<br>
<b>FUNCTIONS</b><br>
<span class="private_quicklink"><a href="#fromCSG">fromCSG</a><br></span><span class="public_quicklink"><a href="#intersect">intersect</a><br></span><span class="public_quicklink"><a href="#inverse">inverse</a><br></span><span class="public_quicklink"><a href="#subtract">subtract</a><br></span><span class="private_quicklink"><a href="#toCSG">toCSG</a><br></span><span class="public_quicklink"><a href="#union">union</a><br></span><br>
<b>STATIC</b><br>
<br><br><br>
<center><small><a href="https://github.com/xtk/X/blob/master/injects/constructable.js" target="_blank">SOURCECODE</a><br></small></center>
</div>
<br><br><br>
</body>
</html>