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DeckLinkDevice.h
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DeckLinkDevice.h
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/* -LICENSE-START-
** Copyright (c) 2013 Blackmagic Design
**
** Permission is hereby granted, free of charge, to any person or organization
** obtaining a copy of the software and accompanying documentation covered by
** this license (the "Software") to use, reproduce, display, distribute,
** execute, and transmit the Software, and to prepare derivative works of the
** Software, and to permit third-parties to whom the Software is furnished to
** do so, all subject to the following:
**
** The copyright notices in the Software and this entire statement, including
** the above license grant, this restriction and the following disclaimer,
** must be included in all copies of the Software, in whole or in part, and
** all derivative works of the Software, unless such copies or derivative
** works are solely in the form of machine-executable object code generated by
** a source language processor.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
** SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
** FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
** ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
** DEALINGS IN THE SOFTWARE.
** -LICENSE-END-
*/
#include <vector>
#include "DeckLinkAPI_h.h"
#include "CapturePreview.h"
#include "CapturePreviewDlg.h"
#include "PreviewWindow.h"
class DeckLinkDevice : public IDeckLinkInputCallback
{
private:
CCapturePreviewDlg* m_uiDelegate;
ULONG m_refCount;
//
CString m_deviceName;
IDeckLink* m_deckLink;
IDeckLinkInput* m_deckLinkInput;
std::vector<IDeckLinkDisplayMode*> m_modeList;
BOOL m_supportsFormatDetection;
bool m_currentlyCapturing;
bool m_applyDetectedInputMode;
//
static void GetAncillaryDataFromFrame(IDeckLinkVideoInputFrame* frame, BMDTimecodeFormat format, CString* timecodeString, CString* userBitsString);
public:
DeckLinkDevice(CCapturePreviewDlg* uiDelegate, IDeckLink* device);
virtual ~DeckLinkDevice();
bool Init();
const CString& GetDeviceName() { return m_deviceName; };
bool IsCapturing() { return m_currentlyCapturing; };
bool SupportsFormatDetection() { return (m_supportsFormatDetection == TRUE); };
void GetDisplayModeNames(std::vector<CString>& modeNames);
bool StartCapture(unsigned int videoModeIndex, IDeckLinkScreenPreviewCallback* screenPreviewCallback, bool applyDetectedInputMode);
void StopCapture();
IDeckLink* DeckLinkInstance() { return m_deckLink; }
// IUnknown interface
virtual HRESULT STDMETHODCALLTYPE QueryInterface (REFIID iid, LPVOID *ppv);
virtual ULONG STDMETHODCALLTYPE AddRef ();
virtual ULONG STDMETHODCALLTYPE Release ();
// IDeckLinkInputCallback interface
virtual HRESULT STDMETHODCALLTYPE VideoInputFormatChanged (/* in */ BMDVideoInputFormatChangedEvents notificationEvents, /* in */ IDeckLinkDisplayMode *newDisplayMode, /* in */ BMDDetectedVideoInputFormatFlags detectedSignalFlags);
virtual HRESULT STDMETHODCALLTYPE VideoInputFrameArrived (/* in */ IDeckLinkVideoInputFrame* videoFrame, /* in */ IDeckLinkAudioInputPacket* audioPacket);
};
class DeckLinkDeviceDiscovery : public IDeckLinkDeviceNotificationCallback
{
private:
IDeckLinkDiscovery* m_deckLinkDiscovery;
CCapturePreviewDlg* m_uiDelegate;
ULONG m_refCount;
public:
DeckLinkDeviceDiscovery(CCapturePreviewDlg* uiDelegate);
virtual ~DeckLinkDeviceDiscovery();
bool Enable();
void Disable();
// IDeckLinkDeviceNotificationCallback interface
virtual HRESULT STDMETHODCALLTYPE DeckLinkDeviceArrived (/* in */ IDeckLink* deckLink);
virtual HRESULT STDMETHODCALLTYPE DeckLinkDeviceRemoved (/* in */ IDeckLink* deckLink);
// IUnknown needs only a dummy implementation
virtual HRESULT STDMETHODCALLTYPE QueryInterface (REFIID iid, LPVOID *ppv);
virtual ULONG STDMETHODCALLTYPE AddRef ();
virtual ULONG STDMETHODCALLTYPE Release ();
};