diff --git a/packages/core/src/sims/melee/sam/rotations/sam_lv100_214.ts b/packages/core/src/sims/melee/sam/rotations/sam_lv100_214.ts index 2cf8989a..7054caae 100644 --- a/packages/core/src/sims/melee/sam/rotations/sam_lv100_214.ts +++ b/packages/core/src/sims/melee/sam/rotations/sam_lv100_214.ts @@ -345,6 +345,7 @@ export const Opener: SamAbility[] = [ Actions.Gyofu, Actions.Yukikaze, Actions.MidareSetsugekka, + Actions.HissatsuShinten, Actions.KaeshiSetsugekka, ]; diff --git a/packages/core/src/sims/melee/sam/sam_actions.ts b/packages/core/src/sims/melee/sam/sam_actions.ts index 2fc728e4..b878958e 100644 --- a/packages/core/src/sims/melee/sam/sam_actions.ts +++ b/packages/core/src/sims/melee/sam/sam_actions.ts @@ -10,7 +10,7 @@ export const Gyofu: SamGcdAbility = { name: "Gyofu", id: 36963, attackType: "Weaponskill", - potency: 240, + potency: 230, gcd: 2.5, cast: 0, updateGauge: (gauge: SAMGauge) => { @@ -23,7 +23,7 @@ export const Yukikaze: SamGcdAbility = { name: "Yukikaze", id: 7480, attackType: "Weaponskill", - potency: 360, + potency: 340, gcd: 2.5, cast: 0, updateGauge: (gauge: SAMGauge) => { @@ -37,7 +37,7 @@ export const Jinpu: SamGcdAbility = { name: "Jinpu", id: 7478, attackType: "Weaponskill", - potency: 320, + potency: 300, gcd: 2.5, cast: 0, activatesBuffs: [Fugetsu], @@ -51,7 +51,7 @@ export const Shifu: SamGcdAbility = { name: "Shifu", id: 7479, attackType: "Weaponskill", - potency: 320, + potency: 300, gcd: 2.5, cast: 0, activatesBuffs: [Fuka], @@ -65,7 +65,7 @@ export const Gekko: SamGcdAbility = { name: "Gekko", id: 7481, attackType: "Weaponskill", - potency: 440, + potency: 420, gcd: 2.5, cast: 0, updateGauge: (gauge: SAMGauge) => { @@ -79,7 +79,7 @@ export const Kasha: SamGcdAbility = { name: "Kasha", id: 7482, attackType: "Weaponskill", - potency: 440, + potency: 420, gcd: 2.5, cast: 0, updateGauge: (gauge: SAMGauge) => { @@ -93,7 +93,7 @@ export const MidareSetsugekka: SamGcdAbility = { name: "Midare Setsugekka", id: 7487, attackType: "Weaponskill", - potency: 700, + potency: 640, autoCrit: true, gcd: 2.5, cast: 1.3, @@ -211,7 +211,7 @@ export const Zanshin: KenkiAbility = { name: "Zanshin", id: 36964, attackType: "Ability", - potency: 900, + potency: 820, updateGauge: gauge => gauge.kenkiGauge -= 50, kenkiCost: 50, }; @@ -231,7 +231,7 @@ export const HissatsuSenei: KenkiAbility = { name: "Hissatsu: Senei", id: 16481, attackType: "Ability", - potency: 860, + potency: 800, cooldown: { time: 60, },