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research.html
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<!DOCTYPE HTML>
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<a href="#" class="image avatar"><img src="images/headshot.jpg" alt="Headshot of Xinyun Cao with straight hair, wearing round eyeglasses and a dark blue collared shirt." /></a>
<h1>Hi! I am <strong>Xinyun Cao</strong>,</h1>
<h1>a PhD student at the University of Michigan.</h1>
<h1>Connect with me on <a href = "https://www.linkedin.com/in/xinyun-c/">LinkedIn</a> and <a href = "https://x.com/xinyun_c">Twitter</a>!</h1>
<h1>Seeking 2025 Summer Research Internships in Mixed Reality, Sound Interaction, and Multi-Modal Accessibility!</h1>
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<h1>Research</h1>
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<img width = 100% height = auto src="images/SoundModVR.jpg" alt="A UI to change volume and frequency of individual sounds in a VR environment." />
<h2>SoundModVR: Sound Modifications in Virtual Reality to Support People who are Deaf and Hard of Hearing</h2>
<h4><strong>ASSETS 24 Paper + Demo, <a href="https://doi.org/10.1145/3672539.3686754">UIST 24 Demo</a></strong></h4>
<i><p><u><b>Xinyun Cao</b></u>, Dhruv Jain</p></i>
<p>In this paper, we explore the possibilities of modifying sounds in VR to support DHH people. We designed and implemented 18 VR sound modification tools spanning four categories, including prioritizing sounds, modifying sound parameters, providing spatial assistance, and adding additional sounds. We evaluated the tools with DHH people and Unity VR Develoeprs.</p>
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<img width = 100% height = auto src="images/DualBody.png" alt="Three pictures illustrating the three steps in the user study. A red body is picking up a cube, turning, and handing off a cube to a blue body, with words Selection, Manipulation and Coordination." />
<h2>Dual Body Bimanual Coordination in Immersive Environments</h2>
<h4><strong>DIS23 Paper</strong></h4>
<i><p>James Smith, <u><b>Xinyun Cao</b></u>, Adolfo Ramirez-Aristizabal, Bjoern Hartmann</p></i>
<p><a href="https://dl.acm.org/doi/10.1145/3563657.3596082">ACM Digital Library</a> - <a href="assets/paper/dbbc.pdf">Paper</a> - <a href="https://youtu.be/fWsPGINexYI">Video</a></p>
<p>Dual Body Bimanual Coordination is an empirical study where users control and interact with the world through two bodies in virtual reality simultaneously. Users select and manipulate objects to perform a coordinated handoff between two bodies under the control of a single user. We investigate people's performance in doing this task, classify strategies for how they chose to coordinate their hands, report on sense of embodiment during the scenario, and share qualitative observations about user body schema.</p>
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