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<!DOCTYPE HTML>
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<title>Xinyun Cao Website</title>
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<a href="#" class="image avatar"><img src="images/headshot.jpg" alt="Headshot of Xinyun Cao with straight hair, wearing round eyeglasses and a dark blue collared shirt." /></a>
<h1>Hi! I am <strong>Xinyun Cao</strong>,</h1>
<h1>a PhD student at the University of Michigan.</h1>
<h1>Connect with me on <a href = "https://www.linkedin.com/in/xinyun-c/">LinkedIn</a> and <a href = "https://x.com/xinyun_c">Twitter</a>!</h1>
<h1>Seeking 2025 Summer Research Internships in Mixed Reality, Sound Interaction, and Multi-Modal Accessibility!</h1>
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<h2>My research interest lies in Human Computer Interaction, Accessibility, and Mixed Reality.</h2>
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<p>I am currently a second year Ph.D. student working with <a href="https://web.eecs.umich.edu/~profdj/">Prof. Dhruv Jain</a> in <a href="https://accessibility.eecs.umich.edu/">
the Soundability Lab</a> at University of Michigan, Ann Arbor. My most recent work focus on Sound Accessibility in Virtual Reality.
More generally, I am interested in using multi-modal tools to make mixed reality and immersive 3D environments more accessible. Prior to this, I graduated from UC Berkeley in May 2022 with Bachelors in Computer Science and Cognitive Science, and a Minor in Music. During Undergrad, I had experience doing research in VR spatial interaction and embodiment, working with <a href="https://people.eecs.berkeley.edu/~bjoern/?_ga=2.43492518.2062107655.1695965555-369761381.1695965555">Prof. Bjoern Hartmann</a> and his PhD student <a href="https://jamesdsmith.net/">James Smith</a>. I have also worked in the Gaming Industry and the Pharma Tech Industry as a Software Engineer.</p>
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<h2>Recent News (Last Updated: 10/13/2024)</h2>
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<p>* July 2024 - My paper SoundModVR is accepted as full paper and demo to ASSETS 24, as well as demo to UIST 24. See you all in Pittsburgh and Newfoundland this October!</p>
<p>* Aug 2023 - I have started my PhD program at University of Michigan. Go Blues!</p>
<p>* July 2023 - Our paper about dual body bimanual coordination in VR is presented in DIS 2023!</p>
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