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games.html
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<!DOCTYPE HTML>
<!--
Strata by HTML5 UP
html5up.net | @ajlkn
Free for personal and commercial use under the CCA 3.0 license (html5up.net/license)
-->
<html>
<head>
<title>Xinyun Cao Website</title>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no" />
<link rel="stylesheet" href="assets/css/main.css" />
</head>
<body class="is-preload">
<!-- Header -->
<header id="header">
<div class="inner">
<a href="#" class="image avatar"><img src="images/headshot.jpg" alt="Headshot of Xinyun Cao with straight hair, wearing round eyeglasses and a dark blue collared shirt." /></a>
<h1>Hi! I am <strong>Xinyun Cao</strong>,</h1>
<h1>a PhD student at the University of Michigan.</h1>
<h1>Connect with me on <a href = "https://www.linkedin.com/in/xinyun-c/">LinkedIn</a> and <a href = "https://x.com/xinyun_c">Twitter</a>!</h1>
</div>
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<div id="main">
<!-- Top Navigation Bar -->
<div class="topnav">
<a href="index.html">Home</a>
<a href="research.html">Research</a>
<a href="cv.html">CV</a>
<a href="games.html">Games</a>
<a href="photos.html">Photos</a>
<a href="contact.html">Contact</a>
</div>
<!-- Three -->
<section id="three">
<h1>Games</h1>
<div class="column">
<div>
<p>I have had the amazing opportunity to work on several games, professionally and as personal projects.
I love paying attention to interaction details during game development, which is why I enjoy games in the first place!</p>
</div>
<hr>
<div class="column">
<img width = 100% height = auto src="images/ac.jpg" alt="A mobile game screen of a merging game" />
<h2>Adventure Chef Merge Explorer</h2>
<p>When working for Pocket Gems, I worked as a Software Engineer on both Frontend and Backend on the game Adventure Chef, Merge Explorer. It is a casual mobile game with merging, food truck cooking, and adventure elements.</p>
<p>Unfortunately, this game was discontinued by the company, but here's <a href="https://www.pocketgamer.biz/adventure-chef-merge-explorer-inspired-by-long-drives-and-manga/">an interview of the team lead with Pocket Gamer</a>!</p>
</div>
<hr>
<br>
<div class="column">
<img width = 100% height = auto src="images/LR.jpg" alt="A starting screen of a game with the name Lost Remembrance" />
<h2>Lost Remembrance</h2>
<p>For the 2021 Global Game Jam, I worked as the Designer and Developer with several others on the game Lost Remembrance. We explored the effect of layering music and using that as hints in an escape-room-style game. </p>
<p><a href="https://v3.globalgamejam.org/2021/games/lost-remembrance-3">Find Out More</a>!</p>
</div>
<hr>
<br>
<div class="column">
<img width = 100% height = auto src="images/EH.jpg" alt="A screenshot of a SciFi VR game" />
<h2>Event Horizon</h2>
<p>I was a member of XR at Berkeley, in which I worked on Event Horizon, a VR escape room game that has a zero-gravity spaceship setting. Models were built in Maya, and gameplay was developed in Unity3D.</p>
<p><a href="https://github.com/jerrydzj99/EHVR">Find Out More</a>!</p>
</div>
</div>
</section>
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<li>© Copyright © Xinyun Cao - All Rights Reserved.</li><li>Design: <a href="http://html5up.net">HTML5 UP</a></li>
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