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Add GLSL, HLSL and Cg syntaxes, maybe ARB assembly too #6
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It's a good Q to consider which syntaxes we should always bundle. Given that we don't have custom syntax support, I think it's reasonable to be pretty liberal, but eventually we might want to trim down the default set to reduce binary size? |
I suppose we could ship something like stackoverflow's top 50 languages. It would be nice to have some central place to download additional definitions. |
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