Releases: xenia-project/release-builds-windows
v1.0.2793-master
Windows release build for xenia-project/xenia@eede38f.
[SPIR-V] Remove more vec2-4 reserve calls
v1.0.2791-master
Windows release build for xenia-project/xenia@75d8052.
[DXBC] discard
pixels from kill
with ROV instead of returning
Keep the current lane active as it may be needed for derivatives.
v1.0.2790-master
Windows release build for xenia-project/xenia@88c645d.
[D3D12] Don't use emit_then_cut due to RDNA 3 crash
v1.0.2789-master
Windows release build for xenia-project/xenia@baa2ff7.
[Vulkan] Add missing stencil reference unpack in RT transfer + formatting fix
v1.0.2788-master
Windows release build for xenia-project/xenia@c238d8a.
[Vulkan] Fix FragStencilRef store type
v1.0.2786-master
Windows release build for xenia-project/xenia@4a2f4d9.
Add include to fix compiling
v1.0.2785-master
Windows release build for xenia-project/xenia@4e87d1f.
[Kernel/Thread] Set TLS slot to 0 while freeing
v1.0.2784-master
Windows release build for xenia-project/xenia@e55cb73.
[x64] Add AX512 optimization for OPCODE_SELECT
(F64)
v1.0.2783-master
Windows release build for xenia-project/xenia@eb25fe4.
[CPU] Increase amount of possible labels used in FinalizationPass
Instead of using decimal notaation for labels let's use hexadecimal.
That will increase amount of possible combination by a lot.
v1.0.2779-master
Windows release build for xenia-project/xenia@a1bb6cc.
moved vswhere to tools directory