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Converting .btx for DRAE:UDG PC #8
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@xdanieldzd Sorry to bother you, but would you please look at this?
it would work only with the PC version, however I have not idea about how to automatically distinguish the Vita files from the PC files. I attached some examples from Vita and PC. |
It's good that someone smarter than me figured what needs to be done, I'd really appreciate if you could fix it, @xdanieldzd |
can you please give an example for the code thing? i don't know how it's supposed to be written |
It looks like Danganronpa Another Episode: Ultra Despair Girls for PC uses slightly modified SHTXFS format for sprites with headers SHTXFs or SHTXFf. Sprites with SHTXFs can be converted just like like SHTXFS. Sprites with SHTXFf header are without palette and use BGRA instead of RGBA.
Another .btx format are compressed .dds textures that can be decompressed, resulting in DDS1DDS header. If leading DDS1 is removed so file starts with DDS, it can be opened as a .dds texture.
Examples.zip
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