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PhysicalHeight has to be a multiple of 8 pixels/blocks, because there are always complete tiles in GNF files. imageBinary.PhysicalHeight = (height + 7) / 8) * 8;
Scarlet/Scarlet.IO.ImageFormats/GNF.cs
Line 186 in 8c56632
PhysicalHeight has to be a multiple of 8 pixels/blocks, because there are always complete tiles in GNF files.
imageBinary.PhysicalHeight = (height + 7) / 8) * 8;
Some examples (and results) to test against: noesis_and_scarlet_issues_with_GNF_images.zip
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