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this could potentially replace the current import/export functionality.. As you (and I over on Discord) have mentioned, current export actually performs a scrape of website, it's not an export of your local library. Looks like you've done a lot of work. Want to show it off to the world? Submit that PR my friend! |
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This is very nice to have. Looking forward to it. |
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Backup/Restore
When I first started using XBVR about a month ago, there were a few things for backup and restore that I wanted to do. e.g.
A standard database which probably is all a lot of people may not, doesn’t provide a finer level of control that I needed.
The existing Import/Export looked promising, stating “If you already have scraped scene data, you can export it below”. But on investigating that’s not really right, it doesn’t look at the data you have scrapped, it runs a new scrap and exports that data.
I have developed a Backup/Restore model on the existing Import/Export but sourcing data from data in the database.
It is fairly flexible with options to Backup/Restore
The process is based on the structs used for the database rather than the ScrapedScene which enables data that wasn't scraped, e.g. Favorite Flag, Star Ratings, manually added tags etc., and also non-scene data i.e. Saved Search definitions and Storage Paths
However, I have been a bit hesitant to submit a PR, for a few reason
-I was brand new to XBVR, GO, Vue, pretty much anything, so am I doing things the right way
I have found it particularly useful for managing data for testing, but with recent Discord conversations about getting VRHush data made me think maybe I should do a PR after all.
Do people think this would be particularly worthwhile, if so I’ll look at putting forward a PR
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