diff --git a/README.md b/README.md index b5a0add2..93175a1f 100644 --- a/README.md +++ b/README.md @@ -57,6 +57,7 @@ You simply need to paste it into Unreal Engine, for example, the cameras, spline - [Light Maps](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Light-Maps) - [Generate UV Light Maps](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Generate-UV-Light-Maps) - [Alembic animations](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Alembic) +- [Groom Simulation](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Groom) - [Custom Properties Animation to Curves UE](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Custom-Properties-Animation-to-Curves-UE) - [Export Collection like a StaticMesh](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Export-collection-like-a-StaticMesh) - [Import Exported Assets to UE](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/How-import-assets)